# HORIZON: High-Resolution Semantically Controlled Panorama Synthesis

arXiv: https://arxiv.org/abs/2210.04522 · HTML: https://mlsanity.com/paper/2210.04522/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 29 of its 44 references that are in the map.
- First posted on arXiv 10 Oct 2022.

## Builds on (most cited first, 29 of 29)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Diffusion Models Beat GANs on Image Synthesis](https://mlsanity.com/paper/2105.05233/) (2021)
- [Neural Discrete Representation Learning](https://mlsanity.com/paper/1711.00937/) (2017)
- [Zero-Shot Text-to-Image Generation](https://mlsanity.com/paper/2102.12092/) (2021)
- [GLIDE: Towards Photorealistic Image Generation and Editing with Text-Guided Diffusion Models](https://mlsanity.com/paper/2112.10741/) (2021)
- [Taming Transformers for High-Resolution Image Synthesis](https://mlsanity.com/paper/2012.09841/) (2020)
- [Matterport3D: Learning from RGB-D Data in Indoor Environments](https://mlsanity.com/paper/1709.06158/) (2017)
- [Vector Quantized Diffusion Model for Text-to-Image Synthesis](https://mlsanity.com/paper/2111.14822/) (2021)
- [Generative Adversarial Text to Image Synthesis](https://mlsanity.com/paper/1605.05396/) (2016)
- [CogView: Mastering Text-to-Image Generation via Transformers](https://mlsanity.com/paper/2105.13290/) (2021)
- [AttnGAN: Fine-Grained Text to Image Generation with Attentional Generative Adversarial Networks](https://mlsanity.com/paper/1711.10485/) (2017)
- [MirrorGAN: Learning Text-to-image Generation by Redescription](https://mlsanity.com/paper/1903.05854/) (2019)
- [PanoFormer: Panorama Transformer for Indoor 360 Depth Estimation](https://mlsanity.com/paper/2203.09283/) (2022)
- [PixelSynth: Generating a 3D-Consistent Experience from a Single Image](https://mlsanity.com/paper/2108.05892/) (2021)
- [COCO-GAN: Generation by Parts via Conditional Coordinating](https://mlsanity.com/paper/1904.00284/) (2019)
- [InfinityGAN: Towards Infinite-Pixel Image Synthesis](https://mlsanity.com/paper/2104.03963/) (2021)
- [StyleLight: HDR Panorama Generation for Lighting Estimation and Editing](https://mlsanity.com/paper/2207.14811/) (2022)
- [Neural Illumination: Lighting Prediction for Indoor Environments](https://mlsanity.com/paper/1906.07370/) (2019)
- [HDR Environment Map Estimation for Real-Time Augmented Reality](https://mlsanity.com/paper/2011.10687/) (2020)
- [Diverse Plausible 360-Degree Image Outpainting for Efficient 3DCG Background Creation](https://mlsanity.com/paper/2203.14668/) (2022)
- [The StreetLearn Environment and Dataset](https://mlsanity.com/paper/1903.01292/) (2019)
- [Simple and Effective Synthesis of Indoor 3D Scenes](https://mlsanity.com/paper/2204.02960/) (2022)
- [Guided Co-Modulated GAN for 360deg Field of View Extrapolation](https://mlsanity.com/paper/2204.07286/) (2022)
- [Im2Pano3D: Extrapolating 360 Structure and Semantics Beyond the Field of View](https://mlsanity.com/paper/1712.04569/) (2017)
- [Layout-Guided Novel View Synthesis from a Single Indoor Panorama](https://mlsanity.com/paper/2103.17022/) (2021)
- [360 Panorama Synthesis from a Sparse Set of Images with Unknown Field of View](https://mlsanity.com/paper/1904.03326/) (2019)
- [PIINET: A 360-degree Panoramic Image Inpainting Network Using a Cube Map](https://mlsanity.com/paper/2010.16003/) (2020)

## Built on by (most cited first, 3 of 3)

- [SPGen: Spherical Projection as Consistent and Flexible Representation for Single Image 3D Shape Generation](https://mlsanity.com/paper/2509.12721/) (2025)
- [Probing CLIP's Comprehension of 360-Degree Textual and Visual Semantics](https://mlsanity.com/paper/2604.24642/) (2026)
- [High-Resolution Artwork Outpainting with Global Blueprint Guidance and Layout Control](https://mlsanity.com/paper/2607.06162/) (2026)

## Abstract (arXiv)

Panorama synthesis endeavors to craft captivating 360-degree visual landscapes, immersing users in the heart of virtual worlds. Nevertheless, contemporary panoramic synthesis techniques grapple with the challenge of semantically guiding the content generation process. Although recent breakthroughs in visual synthesis have unlocked the potential for semantic control in 2D flat images, a direct application of these methods to panorama synthesis yields distorted content. In this study, we unveil an innovative framework for generating high-resolution panoramas, adeptly addressing the issues of spherical distortion and edge discontinuity through sophisticated spherical modeling. Our pioneering approach empowers users with semantic control, harnessing both image and text inputs, while concurrently streamlining the generation of high-resolution panoramas using parallel decoding. We rigorously evaluate our methodology on a diverse array of indoor and outdoor datasets, establishing its superiority over recent related work, in terms of both quantitative and qualitative performance metrics. Our research elevates the controllability, efficiency, and fidelity of panorama synthesis to new levels.
