# State Advantage Weighting for Offline RL

arXiv: https://arxiv.org/abs/2210.04251 · HTML: https://mlsanity.com/paper/2210.04251/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Placed in Offline RL algorithms, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 45 of its 65 references that are in the map.
- First posted on arXiv 9 Oct 2022.

## Placed in

- Offline RL and imitation learning from data / [Offline RL algorithms](https://mlsanity.com/offlinerl/offline-rl-algorithms/)

## Builds on (most cited first, 30 of 45)

- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems](https://mlsanity.com/paper/2005.01643/) (2020)
- [Conservative Q-Learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2006.04779/) (2020)
- [OpenAI Gym](https://mlsanity.com/paper/1606.01540/) (2016)
- [Decision Transformer: Reinforcement Learning via Sequence Modeling](https://mlsanity.com/paper/2106.01345/) (2021)
- [D4RL: Datasets for Deep Data-Driven Reinforcement Learning](https://mlsanity.com/paper/2004.07219/) (2020)
- [Offline Reinforcement Learning with Implicit Q-Learning](https://mlsanity.com/paper/2110.06169/) (2021)
- [Can You Trust Your Model's Uncertainty? Evaluating Predictive Uncertainty Under Dataset Shift](https://mlsanity.com/paper/1906.02530/) (2019)
- [Off-Policy Deep Reinforcement Learning without Exploration](https://mlsanity.com/paper/1812.02900/) (2018)
- [A Minimalist Approach to Offline Reinforcement Learning](https://mlsanity.com/paper/2106.06860/) (2021)
- [Stabilizing Off-Policy Q-Learning via Bootstrapping Error Reduction](https://mlsanity.com/paper/1906.00949/) (2019)
- [Dueling Network Architectures for Deep Reinforcement Learning](https://mlsanity.com/paper/1511.06581/) (2015)
- [Advantage-Weighted Regression: Simple and Scalable Off-Policy Reinforcement Learning](https://mlsanity.com/paper/1910.00177/) (2019)
- [A Distributional Perspective on Reinforcement Learning](https://mlsanity.com/paper/1707.06887/) (2017)
- [AWAC: Accelerating Online Reinforcement Learning with Offline Datasets](https://mlsanity.com/paper/2006.09359/) (2020)
- [Behavior Regularized Offline Reinforcement Learning](https://mlsanity.com/paper/1911.11361/) (2019)
- [Offline Reinforcement Learning as One Big Sequence Modeling Problem](https://mlsanity.com/paper/2106.02039/) (2021)
- [MOPO: Model-based Offline Policy Optimization](https://mlsanity.com/paper/2005.13239/) (2020)
- [MOReL : Model-Based Offline Reinforcement Learning](https://mlsanity.com/paper/2005.05951/) (2020)
- [Diffusion Policies as an Expressive Policy Class for Offline Reinforcement Learning](https://mlsanity.com/paper/2208.06193/) (2022)
- [COMBO: Conservative Offline Model-Based Policy Optimization](https://mlsanity.com/paper/2102.08363/) (2021)
- [Uncertainty-Based Offline Reinforcement Learning with Diversified Q-Ensemble](https://mlsanity.com/paper/2110.01548/) (2021)
- [DualDICE: Behavior-Agnostic Estimation of Discounted Stationary Distribution Corrections](https://mlsanity.com/paper/1906.04733/) (2019)
- [Offline Reinforcement Learning with Fisher Divergence Critic Regularization](https://mlsanity.com/paper/2103.08050/) (2021)
- [Offline RL Without Off-Policy Evaluation](https://mlsanity.com/paper/2106.08909/) (2021)
- [PLAS: Latent Action Space for Offline Reinforcement Learning](https://mlsanity.com/paper/2011.07213/) (2020)
- [Uncertainty Weighted Actor-Critic for Offline Reinforcement Learning](https://mlsanity.com/paper/2105.08140/) (2021)
- [Pessimistic Bootstrapping for Uncertainty-Driven Offline Reinforcement Learning](https://mlsanity.com/paper/2202.11566/) (2022)
- [EMaQ: Expected-Max Q-Learning Operator for Simple Yet Effective Offline and Online RL](https://mlsanity.com/paper/2007.11091/) (2020)

## Built on by (most cited first, 5 of 5)

- [Exploration and Anti-Exploration with Distributional Random Network Distillation](https://mlsanity.com/paper/2401.09750/) (2024)
- [Cross-Domain Policy Adaptation by Capturing Representation Mismatch](https://mlsanity.com/paper/2405.15369/) (2024)
- [ODRL: A Benchmark for Off-Dynamics Reinforcement Learning](https://mlsanity.com/paper/2410.20750/) (2024)
- [SEABO: A Simple Search-Based Method for Offline Imitation Learning](https://mlsanity.com/paper/2402.03807/) (2024)
- [CDSA: Conservative Denoising Score-based Algorithm for Offline Reinforcement Learning](https://mlsanity.com/paper/2406.07541/) (2024)

## Abstract (arXiv)

We present state advantage weighting for offline reinforcement learning (RL). In contrast to action advantage A(s,a) that we commonly adopt in QSA learning, we leverage state advantage A(s,s^prime) and QSS learning for offline RL, hence decoupling the action from values. We expect the agent can get to the high-reward state and the action is determined by how the agent can get to that corresponding state. Experiments on D4RL datasets show that our proposed method can achieve remarkable performance against the common baselines. Furthermore, our method shows good generalization capability when transferring from offline to online.
