# The Role of Coverage in Online Reinforcement Learning

arXiv: https://arxiv.org/abs/2210.04157 · HTML: https://mlsanity.com/paper/2210.04157/

## Key facts

- Cited by 83 papers in the map (data through 14 Oct 2026).
- Placed in Offline RL algorithms, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 36 of its 58 references that are in the map.
- First posted on arXiv 9 Oct 2022.

## Placed in

- Offline RL and imitation learning from data / [Offline RL algorithms](https://mlsanity.com/offlinerl/offline-rl-algorithms/)

## Builds on (most cited first, 30 of 36)

- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [QT-Opt: Scalable Deep Reinforcement Learning for Vision-Based Robotic Manipulation](https://mlsanity.com/paper/1806.10293/) (2018)
- [Provably Efficient Reinforcement Learning with Linear Function Approximation](https://mlsanity.com/paper/1907.05388/) (2019)
- [Is Pessimism Provably Efficient for Offline RL?](https://mlsanity.com/paper/2012.15085/) (2020)
- [Contextual Decision Processes with Low Bellman Rank are PAC-Learnable](https://mlsanity.com/paper/1610.09512/) (2016)
- [Deep Reinforcement Learning for Dialogue Generation](https://mlsanity.com/paper/1606.01541/) (2016)
- [Information-Theoretic Considerations in Batch Reinforcement Learning](https://mlsanity.com/paper/1905.00360/) (2019)
- [Bridging Offline Reinforcement Learning and Imitation Learning: A Tale of Pessimism](https://mlsanity.com/paper/2103.12021/) (2021)
- [Bellman-consistent Pessimism for Offline Reinforcement Learning](https://mlsanity.com/paper/2106.06926/) (2021)
- [Bellman Eluder Dimension: New Rich Classes of RL Problems, and Sample-Efficient Algorithms](https://mlsanity.com/paper/2102.00815/) (2021)
- [The Statistical Complexity of Interactive Decision Making](https://mlsanity.com/paper/2112.13487/) (2021)
- [Taming the Monster: A Fast and Simple Algorithm for Contextual Bandits](https://mlsanity.com/paper/1402.0555/) (2014)
- [Learning Near Optimal Policies with Low Inherent Bellman Error](https://mlsanity.com/paper/2003.00153/) (2020)
- [Bilinear Classes: A Structural Framework for Provable Generalization in RL](https://mlsanity.com/paper/2103.10897/) (2021)
- [Reward-Free Exploration for Reinforcement Learning](https://mlsanity.com/paper/2002.02794/) (2020)
- [Provably efficient RL with Rich Observations via Latent State Decoding](https://mlsanity.com/paper/1901.09018/) (2019)
- [Policy Finetuning: Bridging Sample-Efficient Offline and Online Reinforcement Learning](https://mlsanity.com/paper/2106.04895/) (2021)
- [What are the Statistical Limits of Offline RL with Linear Function Approximation?](https://mlsanity.com/paper/2010.11895/) (2020)
- [Offline Reinforcement Learning with Realizability and Single-policy Concentrability](https://mlsanity.com/paper/2202.04634/) (2022)
- [Kinematic State Abstraction and Provably Efficient Rich-Observation Reinforcement Learning](https://mlsanity.com/paper/1911.05815/) (2019)
- [Optimism in Reinforcement Learning with Generalized Linear Function Approximation](https://mlsanity.com/paper/1912.04136/) (2019)
- [Adversarially Trained Actor Critic for Offline Reinforcement Learning](https://mlsanity.com/paper/2202.02446/) (2022)
- [Provable Benefits of Actor-Critic Methods for Offline Reinforcement Learning](https://mlsanity.com/paper/2108.08812/) (2021)
- [Batch Value-function Approximation with Only Realizability](https://mlsanity.com/paper/2008.04990/) (2020)
- [Is Reinforcement Learning More Difficult Than Bandits? A Near-optimal Algorithm Escaping the Curse of Horizon](https://mlsanity.com/paper/2009.13503/) (2020)
- [On Reward-Free Reinforcement Learning with Linear Function Approximation](https://mlsanity.com/paper/2006.11274/) (2020)
- [Offline Reinforcement Learning: Fundamental Barriers for Value Function Approximation](https://mlsanity.com/paper/2111.10919/) (2021)
- [Provably Efficient Reward-Agnostic Navigation with Linear Value Iteration](https://mlsanity.com/paper/2008.07737/) (2020)
- [Beyond No Regret: Instance-Dependent PAC Reinforcement Learning](https://mlsanity.com/paper/2108.02717/) (2021)
- [Task-agnostic Exploration in Reinforcement Learning](https://mlsanity.com/paper/2006.09497/) (2020)

## Built on by (most cited first, 30 of 83)

- [Direct Nash Optimization: Teaching Language Models to Self-Improve with General Preferences](https://mlsanity.com/paper/2404.03715/) (2024)
- [Exploratory Preference Optimization: Harnessing Implicit Q*-Approximation for Sample-Efficient RLHF](https://mlsanity.com/paper/2405.21046/) (2024)
- [Self-Improvement in Language Models: The Sharpening Mechanism](https://mlsanity.com/paper/2412.01951/) (2024)
- [Building Math Agents with Multi-Turn Iterative Preference Learning](https://mlsanity.com/paper/2409.02392/) (2024)
- [The Importance of Online Data: Understanding Preference Fine-tuning via Coverage](https://mlsanity.com/paper/2406.01462/) (2024)
- [Online Iterative Reinforcement Learning from Human Feedback with General Preference Model](https://mlsanity.com/paper/2402.07314/) (2024)
- [Making RL with Preference-based Feedback Efficient via Randomization](https://mlsanity.com/paper/2310.14554/) (2023)
- [Leveraging Offline Data in Online Reinforcement Learning](https://mlsanity.com/paper/2211.04974/) (2022)
- [Sharp Analysis for KL-Regularized Contextual Bandits and RLHF](https://mlsanity.com/paper/2411.04625/) (2024)
- [The Benefits of Being Distributional: Small-Loss Bounds for Reinforcement Learning](https://mlsanity.com/paper/2305.15703/) (2023)
- [Logarithmic Regret for Online KL-Regularized Reinforcement Learning](https://mlsanity.com/paper/2502.07460/) (2025)
- [Maximize to Explore: One Objective Function Fusing Estimation, Planning, and Exploration](https://mlsanity.com/paper/2305.18258/) (2023)
- [When is Realizability Sufficient for Off-Policy Reinforcement Learning?](https://mlsanity.com/paper/2211.05311/) (2022)
- [Do We Need to Verify Step by Step? Rethinking Process Supervision from a Theoretical Perspective](https://mlsanity.com/paper/2502.10581/) (2025)
- [Efficient Model-Free Exploration in Low-Rank MDPs](https://mlsanity.com/paper/2307.03997/) (2023)
- [A Reductions Approach to Risk-Sensitive Reinforcement Learning with Optimized Certainty Equivalents](https://mlsanity.com/paper/2403.06323/) (2024)
- [Lower Bounds for Learning in Revealing POMDPs](https://mlsanity.com/paper/2302.01333/) (2023)
- [Qsharp: Provably Optimal Distributional RL for LLM Post-Training](https://mlsanity.com/paper/2502.20548/) (2025)
- [On the Statistical Efficiency of Mean-Field Reinforcement Learning with General Function Approximation](https://mlsanity.com/paper/2305.11283/) (2023)
- [Bayesian Design Principles for Offline-to-Online Reinforcement Learning](https://mlsanity.com/paper/2405.20984/) (2024)
- [Unsupervised Behavior Extraction via Random Intent Priors](https://mlsanity.com/paper/2310.18687/) (2023)
- [On the Performance of Empirical Risk Minimization with Smoothed Data](https://mlsanity.com/paper/2402.14987/) (2024)
- [Model-Free Reinforcement Learning with the Decision-Estimation Coefficient](https://mlsanity.com/paper/2211.14250/) (2022)
- [Offline Data Enhanced On-Policy Policy Gradient with Provable Guarantees](https://mlsanity.com/paper/2311.08384/) (2023)
- [Offline Reinforcement Learning: Role of State Aggregation and Trajectory Data](https://mlsanity.com/paper/2403.17091/) (2024)
- [Offline Reinforcement Learning in Large State Spaces: Algorithms and Guarantees](https://mlsanity.com/paper/2510.04088/) (2025)
- [Eluder-based Regret for Stochastic Contextual MDPs](https://mlsanity.com/paper/2211.14932/) (2022)
- [When is Agnostic Reinforcement Learning Statistically Tractable?](https://mlsanity.com/paper/2310.06113/) (2023)
- [Model-Based RL for Mean-Field Games is not Statistically Harder than Single-Agent RL](https://mlsanity.com/paper/2402.05724/) (2024)
- [Active Coverage for PAC Reinforcement Learning](https://mlsanity.com/paper/2306.13601/) (2023)

## Abstract (arXiv)

Coverage conditions -- which assert that the data logging distribution adequately covers the state space -- play a fundamental role in determining the sample complexity of offline reinforcement learning. While such conditions might seem irrelevant to online reinforcement learning at first glance, we establish a new connection by showing -- somewhat surprisingly -- that the mere existence of a data distribution with good coverage can enable sample-efficient online RL. Concretely, we show that coverability -- that is, existence of a data distribution that satisfies a ubiquitous coverage condition called concentrability -- can be viewed as a structural property of the underlying MDP, and can be exploited by standard algorithms for sample-efficient exploration, even when the agent does not know said distribution. We complement this result by proving that several weaker notions of coverage, despite being sufficient for offline RL, are insufficient for online RL. We also show that existing complexity measures for online RL, including Bellman rank and Bellman-Eluder dimension, fail to optimally capture coverability, and propose a new complexity measure, the sequential extrapolation coefficient, to provide a unification.
