# Deep learning for ECoG brain-computer interface: end-to-end vs. hand-crafted features

arXiv: https://arxiv.org/abs/2210.02544 · HTML: https://mlsanity.com/paper/2210.02544/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 6 of its 20 references that are in the map.
- First posted on arXiv 5 Oct 2022.

## Builds on (most cited first, 6 of 6)

- [BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding](https://mlsanity.com/paper/1810.04805/) (2018)
- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [EEGNet: A Compact Convolutional Network for EEG-based Brain-Computer Interfaces](https://mlsanity.com/paper/1611.08024/) (2016)
- [Deep learning-based electroencephalography analysis: a systematic review](https://mlsanity.com/paper/1901.05498/) (2019)
- [EEG-Transformer: Self-attention from Transformer Architecture for Decoding EEG of Imagined Speech](https://mlsanity.com/paper/2112.09239/) (2021)
- [Decoding ECoG signal into 3D hand translation using deep learning](https://mlsanity.com/paper/2110.03528/) (2021)

## Built on by (most cited first, 2 of 2)

- [Applying Dimensionality Reduction as Precursor to LSTM-CNN Models for Classifying Imagery and Motor Signals in ECoG-Based BCIs](https://mlsanity.com/paper/2311.13507/) (2023)
- [Brain-inspired Computing Based on Deep Learning for Human-computer Interaction: A Review](https://mlsanity.com/paper/2312.07213/) (2023)

## Abstract (arXiv)

In brain signal processing, deep learning (DL) models have become commonly used. However, the performance gain from using end-to-end DL models compared to conventional ML approaches is usually significant but moderate, typically at the cost of increased computational load and deteriorated explainability. The core idea behind deep learning approaches is scaling the performance with bigger datasets. However, brain signals are temporal data with a low signal-to-noise ratio, uncertain labels, and nonstationary data in time. Those factors may influence the training process and slow down the models' performance improvement. These factors' influence may differ for end-to-end DL model and one using hand-crafted features. As not studied before, this paper compares models that use raw ECoG signal and time-frequency features for BCI motor imagery decoding. We investigate whether the current dataset size is a stronger limitation for any models. Finally, obtained filters were compared to identify differences between hand-crafted features and optimized with backpropagation. To compare the effectiveness of both strategies, we used a multilayer perceptron and a mix of convolutional and LSTM layers that were already proved effective in this task. The analysis was performed on the long-term clinical trial database (almost 600 minutes of recordings) of a tetraplegic patient executing motor imagery tasks for 3D hand translation. For a given dataset, the results showed that end-to-end training might not be significantly better than the hand-crafted features-based model. The performance gap is reduced with bigger datasets, but considering the increased computational load, end-to-end training may not be profitable for this application.
