# SoccerNet 2022 Challenges Results

arXiv: https://arxiv.org/abs/2210.02365 · HTML: https://mlsanity.com/paper/2210.02365/

## Key facts

- Cited by 28 papers in the map (data through 14 Oct 2026).
- Builds on 27 of its 33 references that are in the map.
- First posted on arXiv 5 Oct 2022.

## Builds on (most cited first, 27 of 27)

- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [Representation Learning with Contrastive Predictive Coding](https://mlsanity.com/paper/1807.03748/) (2018)
- [FaceNet: A Unified Embedding for Face Recognition and Clustering](https://mlsanity.com/paper/1503.03832/) (2015)
- [Supervised Contrastive Learning](https://mlsanity.com/paper/2004.11362/) (2020)
- [Masked-attention Mask Transformer for Universal Image Segmentation](https://mlsanity.com/paper/2112.01527/) (2021)
- [SlowFast Networks for Video Recognition](https://mlsanity.com/paper/1812.03982/) (2018)
- [Model soups: averaging weights of multiple fine-tuned models improves accuracy without increasing inference time](https://mlsanity.com/paper/2203.05482/) (2022)
- [Random Erasing Data Augmentation](https://mlsanity.com/paper/1708.04896/) (2017)
- [Video Swin Transformer](https://mlsanity.com/paper/2106.13230/) (2021)
- [AugMix: A Simple Data Processing Method to Improve Robustness and Uncertainty](https://mlsanity.com/paper/1912.02781/) (2019)
- [Focal Loss for Dense Object Detection](https://mlsanity.com/paper/1708.02002/) (2017)
- [AutoAugment: Learning Augmentation Policies from Data](https://mlsanity.com/paper/1805.09501/) (2018)
- [HOTA: A Higher Order Metric for Evaluating Multi-Object Tracking](https://mlsanity.com/paper/2009.07736/) (2020)
- [Deep Learning for Person Re-identification: A Survey and Outlook](https://mlsanity.com/paper/2001.04193/) (2020)
- [SoccerNet: A Scalable Dataset for Action Spotting in Soccer Videos](https://mlsanity.com/paper/1804.04527/) (2018)
- [SoccerNet-v2: A Dataset and Benchmarks for Holistic Understanding of Broadcast Soccer Videos](https://mlsanity.com/paper/2011.13367/) (2020)
- [Unsupervised Pre-training for Person Re-identification](https://mlsanity.com/paper/2012.03753/) (2020)
- [SoccerNet-Tracking: Multiple Object Tracking Dataset and Benchmark in Soccer Videos](https://mlsanity.com/paper/2204.06918/) (2022)
- [Camera Calibration and Player Localization in SoccerNet-v2 and Investigation of their Representations for Action Spotting](https://mlsanity.com/paper/2104.09333/) (2021)
- [Self-Supervised Pre-Training for Transformer-Based Person Re-Identification](https://mlsanity.com/paper/2111.12084/) (2021)
- [PP-YOLOv2: A Practical Object Detector](https://mlsanity.com/paper/2104.10419/) (2021)
- [Feature Combination Meets Attention: Baidu Soccer Embeddings and Transformer based Temporal Detection](https://mlsanity.com/paper/2106.14447/) (2021)
- [Temporally Precise Action Spotting in Soccer Videos Using Dense Detection Anchors](https://mlsanity.com/paper/2205.10450/) (2022)
- [Action Spotting using Dense Detection Anchors Revisited: Submission to the SoccerNet Challenge 2022](https://mlsanity.com/paper/2206.07846/) (2022)
- [Faster-TAD: Towards Temporal Action Detection with Proposal Generation and Classification in a Unified Network](https://mlsanity.com/paper/2204.02674/) (2022)
- [Large Scale Landmark Recognition via Deep Metric Learning](https://mlsanity.com/paper/1908.10192/) (2019)
- [Sports Re-ID: Improving Re-Identification Of Players In Broadcast Videos Of Team Sports](https://mlsanity.com/paper/2206.02373/) (2022)

## Built on by (most cited first, 28 of 28)

- [Hard to Track Objects with Irregular Motions and Similar Appearances? Make It Easier by Buffering the Matching Space](https://mlsanity.com/paper/2211.14317/) (2022)
- [Body Part-Based Representation Learning for Occluded Person Re-Identification](https://mlsanity.com/paper/2211.03679/) (2022)
- [SoccerNet-Caption: Dense Video Captioning for Soccer Broadcasts Commentaries](https://mlsanity.com/paper/2304.04565/) (2023)
- [VARS: Video Assistant Referee System for Automated Soccer Decision Making from Multiple Views](https://mlsanity.com/paper/2304.04617/) (2023)
- [SoccerNet Game State Reconstruction: End-to-End Athlete Tracking and Identification on a Minimap](https://mlsanity.com/paper/2404.11335/) (2024)
- [X-VARS: Introducing Explainability in Football Refereeing with Multi-Modal Large Language Model](https://mlsanity.com/paper/2404.06332/) (2024)
- [T-DEED: Temporal-Discriminability Enhancer Encoder-Decoder for Precise Event Spotting in Sports Videos](https://mlsanity.com/paper/2404.05392/) (2024)
- [SoccerNet 2023 Challenges Results](https://mlsanity.com/paper/2309.06006/) (2023)
- [Towards Active Learning for Action Spotting in Association Football Videos](https://mlsanity.com/paper/2304.04220/) (2023)
- [A Universal Protocol to Benchmark Camera Calibration for Sports](https://mlsanity.com/paper/2404.09807/) (2024)
- [SoccerMaster: A Vision Foundation Model for Soccer Understanding](https://mlsanity.com/paper/2512.11016/) (2025)
- [Action Anticipation from SoccerNet Football Video Broadcasts](https://mlsanity.com/paper/2504.12021/) (2025)
- [SoccerNet 2024 Challenges Results](https://mlsanity.com/paper/2409.10587/) (2024)
- [Enhancing Soccer Camera Calibration Through Keypoint Exploitation](https://mlsanity.com/paper/2410.07401/) (2024)
- [A Culturally-Aware Benchmark for Person Re-Identification in Modest Attire](https://mlsanity.com/paper/2412.18874/) (2024)
- [A Unified Multi-view Multi-person Tracking Framework](https://mlsanity.com/paper/2302.03820/) (2023)
- [BroadTrack: Broadcast Camera Tracking for Soccer](https://mlsanity.com/paper/2412.01721/) (2024)
- [CAMELTrack: Context-Aware Multi-cue ExpLoitation for Online Multi-Object Tracking](https://mlsanity.com/paper/2505.01257/) (2025)
- [The Second-place Solution for CVPR 2022 SoccerNet Tracking Challenge](https://mlsanity.com/paper/2211.13481/) (2022)
- [OSL-ActionSpotting: A Unified Library for Action Spotting in Sports Videos](https://mlsanity.com/paper/2407.01265/) (2024)
- [Investigating Event-Based Cameras for Video Frame Interpolation in Sports](https://mlsanity.com/paper/2407.02370/) (2024)
- [Towards Athlete Fatigue Assessment from Association Football Videos](https://mlsanity.com/paper/2604.05636/) (2026)
- [SoccerLens: Grounded Soccer Video Understanding Beyond Accuracy](https://mlsanity.com/paper/2605.09598/) (2026)
- [Calisthenics Skills Temporal Video Segmentation](https://mlsanity.com/paper/2507.12245/) (2025)
- [Hand Held Multi-Object Tracking Dataset in American Football](https://mlsanity.com/paper/2511.09455/) (2025)
- [GTATrack: Winner Solution to SoccerTrack 2025 with Deep-EIoU and Global Tracklet Association](https://mlsanity.com/paper/2602.00484/) (2026)
- [Beyond Pedestrians: Caption-Guided CLIP Framework for High-Difficulty Video-based Person Re-Identification](https://mlsanity.com/paper/2604.07740/) (2026)
- [Entity-Aware Sequence Transduction for Player-Centric Ball Action Spotting](https://mlsanity.com/paper/2608.01696/) (2026)

## Abstract (arXiv)

The SoccerNet 2022 challenges were the second annual video understanding challenges organized by the SoccerNet team. In 2022, the challenges were composed of 6 vision-based tasks: (1) action spotting, focusing on retrieving action timestamps in long untrimmed videos, (2) replay grounding, focusing on retrieving the live moment of an action shown in a replay, (3) pitch localization, focusing on detecting line and goal part elements, (4) camera calibration, dedicated to retrieving the intrinsic and extrinsic camera parameters, (5) player re-identification, focusing on retrieving the same players across multiple views, and (6) multiple object tracking, focusing on tracking players and the ball through unedited video streams. Compared to last year's challenges, tasks (1-2) had their evaluation metrics redefined to consider tighter temporal accuracies, and tasks (3-6) were novel, including their underlying data and annotations. More information on the tasks, challenges and leaderboards are available on https://www.soccer-net.org. Baselines and development kits are available on https://github.com/SoccerNet.
