# Decanus to Legatus: Synthetic training for 2D-3D human pose lifting

arXiv: https://arxiv.org/abs/2210.02231 · HTML: https://mlsanity.com/paper/2210.02231/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 29 of its 52 references that are in the map.
- First posted on arXiv 5 Oct 2022.

## Builds on (most cited first, 29 of 29)

- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [Expressive Body Capture: 3D Hands, Face, and Body from a Single Image](https://mlsanity.com/paper/1904.05866/) (2019)
- [Keep it SMPL: Automatic Estimation of 3D Human Pose and Shape from a Single Image](https://mlsanity.com/paper/1607.08128/) (2016)
- [Action-Conditioned 3D Human Motion Synthesis with Transformer VAE](https://mlsanity.com/paper/2104.05670/) (2021)
- [Monocular 3D Human Pose Estimation In The Wild Using Improved CNN Supervision](https://mlsanity.com/paper/1611.09813/) (2016)
- [Reliable Fidelity and Diversity Metrics for Generative Models](https://mlsanity.com/paper/2002.09797/) (2020)
- [A simple yet effective baseline for 3d human pose estimation](https://mlsanity.com/paper/1705.03098/) (2017)
- [Learning from Synthetic Humans](https://mlsanity.com/paper/1701.01370/) (2017)
- [Coarse-to-Fine Volumetric Prediction for Single-Image 3D Human Pose](https://mlsanity.com/paper/1611.07828/) (2016)
- [Beyond Static Features for Temporally Consistent 3D Human Pose and Shape from a Video](https://mlsanity.com/paper/2011.08627/) (2020)
- [Combining Implicit Function Learning and Parametric Models for 3D Human Reconstruction](https://mlsanity.com/paper/2007.11432/) (2020)
- [Pose2Seg: Detection Free Human Instance Segmentation](https://mlsanity.com/paper/1803.10683/) (2018)
- [Graph Stacked Hourglass Networks for 3D Human Pose Estimation](https://mlsanity.com/paper/2103.16385/) (2021)
- [Weakly Supervised 3D Human Pose and Shape Reconstruction with Normalizing Flows](https://mlsanity.com/paper/2003.10350/) (2020)
- [PoseAug: A Differentiable Pose Augmentation Framework for 3D Human Pose Estimation](https://mlsanity.com/paper/2105.02465/) (2021)
- [Cascaded deep monocular 3D human pose estimation with evolutionary training data](https://mlsanity.com/paper/2006.07778/) (2020)
- [Learning Monocular 3D Human Pose Estimation from Multi-view Images](https://mlsanity.com/paper/1803.04775/) (2018)
- [Weakly-Supervised 3D Human Pose Learning via Multi-view Images in the Wild](https://mlsanity.com/paper/2003.07581/) (2020)
- [CanonPose: Self-Supervised Monocular 3D Human Pose Estimation in the Wild](https://mlsanity.com/paper/2011.14679/) (2020)
- [3DPeople: Modeling the Geometry of Dressed Humans](https://mlsanity.com/paper/1904.04571/) (2019)
- [Sparseness Meets Deepness: 3D Human Pose Estimation from Monocular Video](https://mlsanity.com/paper/1511.09439/) (2015)
- [Reconstructing 3D Human Pose by Watching Humans in the Mirror](https://mlsanity.com/paper/2104.00340/) (2021)
- [Context Modeling in 3D Human Pose Estimation: A Unified Perspective](https://mlsanity.com/paper/2103.15507/) (2021)
- [Predicting Camera Viewpoint Improves Cross-dataset Generalization for 3D Human Pose Estimation](https://mlsanity.com/paper/2004.03143/) (2020)
- [Bodies at Rest: 3D Human Pose and Shape Estimation from a Pressure Image using Synthetic Data](https://mlsanity.com/paper/2004.01166/) (2020)
- [Multiview-Consistent Semi-Supervised Learning for 3D Human Pose Estimation](https://mlsanity.com/paper/1908.05293/) (2019)
- [Unsupervised Human Pose Estimation through Transforming Shape Templates](https://mlsanity.com/paper/2105.04154/) (2021)
- [Deep Reinforcement Learning for Active Human Pose Estimation](https://mlsanity.com/paper/2001.02024/) (2020)
- [Learning camera viewpoint using CNN to improve 3D body pose estimation](https://mlsanity.com/paper/1609.05522/) (2016)

## Built on by (most cited first, 1 of 1)

- [STRIDE: Single-video based Temporally Continuous Occlusion-Robust 3D Pose Estimation](https://mlsanity.com/paper/2312.16221/) (2023)

## Abstract (arXiv)

3D human pose estimation is a challenging task because of the difficulty to acquire ground-truth data outside of controlled environments. A number of further issues have been hindering progress in building a universal and robust model for this task, including domain gaps between different datasets, unseen actions between train and test datasets, various hardware settings and high cost of annotation, etc. In this paper, we propose an algorithm to generate infinite 3D synthetic human poses (Legatus) from a 3D pose distribution based on 10 initial handcrafted 3D poses (Decanus) during the training of a 2D to 3D human pose lifter neural network. Our results show that we can achieve 3D pose estimation performance comparable to methods using real data from specialized datasets but in a zero-shot setup, showing the generalization potential of our framework.
