# Neural Distillation as a State Representation Bottleneck in Reinforcement Learning

arXiv: https://arxiv.org/abs/2210.02224 · HTML: https://mlsanity.com/paper/2210.02224/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 42 of its 62 references that are in the map.
- First posted on arXiv 5 Oct 2022.

## Builds on (most cited first, 30 of 42)

- [Distilling the Knowledge in a Neural Network](https://mlsanity.com/paper/1503.02531/) (2015)
- [Model-Agnostic Meta-Learning for Fast Adaptation of Deep Networks](https://mlsanity.com/paper/1703.03400/) (2017)
- [Bootstrap your own latent: A new approach to self-supervised Learning](https://mlsanity.com/paper/2006.07733/) (2020)
- [Progressive Neural Networks](https://mlsanity.com/paper/1606.04671/) (2016)
- [Meta-World: A Benchmark and Evaluation for Multi-Task and Meta Reinforcement Learning](https://mlsanity.com/paper/1910.10897/) (2019)
- [On First-Order Meta-Learning Algorithms](https://mlsanity.com/paper/1803.02999/) (2018)
- [An Overview of Multi-Task Learning in Deep Neural Networks](https://mlsanity.com/paper/1706.05098/) (2017)
- [Rainbow: Combining Improvements in Deep Reinforcement Learning](https://mlsanity.com/paper/1710.02298/) (2017)
- [A Distributional Perspective on Reinforcement Learning](https://mlsanity.com/paper/1707.06887/) (2017)
- [Image Augmentation Is All You Need: Regularizing Deep Reinforcement Learning from Pixels](https://mlsanity.com/paper/2004.13649/) (2020)
- [Leveraging Procedural Generation to Benchmark Reinforcement Learning](https://mlsanity.com/paper/1912.01588/) (2019)
- [Reinforcement Learning with Augmented Data](https://mlsanity.com/paper/2004.14990/) (2020)
- [Policy Distillation](https://mlsanity.com/paper/1511.06295/) (2015)
- [Multi-Task Learning with Deep Neural Networks: A Survey](https://mlsanity.com/paper/2009.09796/) (2020)
- [PathNet: Evolution Channels Gradient Descent in Super Neural Networks](https://mlsanity.com/paper/1701.08734/) (2017)
- [Quantifying Generalization in Reinforcement Learning](https://mlsanity.com/paper/1812.02341/) (2018)
- [Implicit Regularization in Matrix Factorization](https://mlsanity.com/paper/1705.09280/) (2017)
- [Distral: Robust Multitask Reinforcement Learning](https://mlsanity.com/paper/1707.04175/) (2017)
- [Open-Ended Learning Leads to Generally Capable Agents](https://mlsanity.com/paper/2107.12808/) (2021)
- [Actor-Mimic: Deep Multitask and Transfer Reinforcement Learning](https://mlsanity.com/paper/1511.06342/) (2015)
- [A Study on Overfitting in Deep Reinforcement Learning](https://mlsanity.com/paper/1804.06893/) (2018)
- [Multi-Task Reinforcement Learning with Context-based Representations](https://mlsanity.com/paper/2102.06177/) (2021)
- [Visualizing and Understanding Atari Agents](https://mlsanity.com/paper/1711.00138/) (2017)
- [Multi-task Deep Reinforcement Learning with PopArt](https://mlsanity.com/paper/1809.04474/) (2018)
- [Assessing Generalization in Deep Reinforcement Learning](https://mlsanity.com/paper/1810.12282/) (2018)
- [State Representation Learning for Control: An Overview](https://mlsanity.com/paper/1802.04181/) (2018)
- [Dopamine: A Research Framework for Deep Reinforcement Learning](https://mlsanity.com/paper/1812.06110/) (2018)
- [Generalization and Regularization in DQN](https://mlsanity.com/paper/1810.00123/) (2018)
- [Pretraining Representations for Data-Efficient Reinforcement Learning](https://mlsanity.com/paper/2106.04799/) (2021)
- [Network Randomization: A Simple Technique for Generalization in Deep Reinforcement Learning](https://mlsanity.com/paper/1910.05396/) (2019)

## Built on by (most cited first, 1 of 1)

- [Prediction and Control in Continual Reinforcement Learning](https://mlsanity.com/paper/2312.11669/) (2023)

## Abstract (arXiv)

Learning a good state representation is a critical skill when dealing with multiple tasks in Reinforcement Learning as it allows for transfer and better generalization between tasks. However, defining what constitute a useful representation is far from simple and there is so far no standard method to find such an encoding. In this paper, we argue that distillation -- a process that aims at imitating a set of given policies with a single neural network -- can be used to learn a state representation displaying favorable characteristics. In this regard, we define three criteria that measure desirable features of a state encoding: the ability to select important variables in the input space, the ability to efficiently separate states according to their corresponding optimal action, and the robustness of the state encoding on new tasks. We first evaluate these criteria and verify the contribution of distillation on state representation on a toy environment based on the standard inverted pendulum problem, before extending our analysis on more complex visual tasks from the Atari and Procgen benchmarks.
