# Option-Aware Adversarial Inverse Reinforcement Learning for Robotic Control

arXiv: https://arxiv.org/abs/2210.01969 · HTML: https://mlsanity.com/paper/2210.01969/

## Key facts

- Cited by 16 papers in the map (data through 14 Oct 2026).
- Placed in Inverse reinforcement learning, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 18 of its 43 references that are in the map.
- First posted on arXiv 5 Oct 2022.

## Placed in

- Offline RL and imitation learning from data / [Inverse reinforcement learning](https://mlsanity.com/offlinerl/inverse-reinforcement-learning/)

## Builds on (most cited first, 18 of 18)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Auto-Encoding Variational Bayes](https://mlsanity.com/paper/1312.6114/) (2013)
- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [OpenAI Gym](https://mlsanity.com/paper/1606.01540/) (2016)
- [Generative Adversarial Imitation Learning](https://mlsanity.com/paper/1606.03476/) (2016)
- [Learning Robust Rewards with Adversarial Inverse Reinforcement Learning](https://mlsanity.com/paper/1710.11248/) (2017)
- [A Recurrent Latent Variable Model for Sequential Data](https://mlsanity.com/paper/1506.02216/) (2015)
- [Visual Foresight: Model-Based Deep Reinforcement Learning for Vision-Based Robotic Control](https://mlsanity.com/paper/1812.00568/) (2018)
- [One-Shot Visual Imitation Learning via Meta-Learning](https://mlsanity.com/paper/1709.04905/) (2017)
- [Hierarchical Imitation and Reinforcement Learning](https://mlsanity.com/paper/1803.00590/) (2018)
- [Stacked Capsule Autoencoders](https://mlsanity.com/paper/1906.06818/) (2019)
- [DAC: The Double Actor-Critic Architecture for Learning Options](https://mlsanity.com/paper/1904.12691/) (2019)
- [Directed-Info GAIL: Learning Hierarchical Policies from Unsegmented Demonstrations using Directed Information](https://mlsanity.com/paper/1810.01266/) (2018)
- [Playing Atari Games with Deep Reinforcement Learning and Human Checkpoint Replay](https://mlsanity.com/paper/1607.05077/) (2016)
- [Scalable Multi-Task Imitation Learning with Autonomous Improvement](https://mlsanity.com/paper/2003.02636/) (2020)
- [Adversarial Option-Aware Hierarchical Imitation Learning](https://mlsanity.com/paper/2106.05530/) (2021)
- [Provable Hierarchical Imitation Learning via EM](https://mlsanity.com/paper/2010.03133/) (2020)

## Built on by (most cited first, 16 of 16)

- [Every Parameter Matters: Ensuring the Convergence of Federated Learning with Dynamic Heterogeneous Models Reduction](https://mlsanity.com/paper/2310.08670/) (2023)
- [Multi-task Hierarchical Adversarial Inverse Reinforcement Learning](https://mlsanity.com/paper/2305.12633/) (2023)
- [Multi-intention Inverse Q-learning for Interpretable Behavior Representation](https://mlsanity.com/paper/2311.13870/) (2023)
- [Global Convergence for Average Reward Constrained MDPs with Primal-Dual Actor Critic Algorithm](https://mlsanity.com/paper/2505.15138/) (2025)
- [A Unified Algorithm Framework for Unsupervised Discovery of Skills based on Determinantal Point Process](https://mlsanity.com/paper/2212.00211/) (2022)
- [GO-DICE: Goal-Conditioned Option-Aware Offline Imitation Learning via Stationary Distribution Correction Estimation](https://mlsanity.com/paper/2312.10802/) (2023)
- [Global Convergence Guarantees for Federated Policy Gradient Methods with Adversaries](https://mlsanity.com/paper/2403.09940/) (2024)
- [Inverse Reinforcement Learning with Switching Rewards and History Dependency for Characterizing Animal Behaviors](https://mlsanity.com/paper/2501.12633/) (2025)
- [IDIL: Imitation Learning of Intent-Driven Expert Behavior](https://mlsanity.com/paper/2404.16989/) (2024)
- [Hierarchical Deep Counterfactual Regret Minimization](https://mlsanity.com/paper/2305.17327/) (2023)
- [Trust Region Reward Optimization and Proximal Inverse Reward Optimization Algorithm](https://mlsanity.com/paper/2509.23135/) (2025)
- [Primal-Only Actor Critic Algorithm for Robust Constrained Average Cost MDPs](https://mlsanity.com/paper/2511.05758/) (2025)
- [Statistically Efficient Variance Reduction with Double Policy Estimation for Off-Policy Evaluation in Sequence-Modeled Reinforcement Learning](https://mlsanity.com/paper/2308.14897/) (2023)
- [CasIL: Cognizing and Imitating Skills via a Dual Cognition-Action Architecture](https://mlsanity.com/paper/2309.16299/) (2023)
- [E2DT: Efficient and Effective Decision Transformer with Experience-Aware Sampling for Robotic Manipulation](https://mlsanity.com/paper/2605.00159/) (2026)
- [Hierarchical Multilevel Monte Carlo for Order-Optimal Neural Actor-Critic in Average-Reward CMDPs](https://mlsanity.com/paper/2607.28390/) (2026)

## Abstract (arXiv)

Hierarchical Imitation Learning (HIL) has been proposed to recover highly-complex behaviors in long-horizon tasks from expert demonstrations by modeling the task hierarchy with the option framework. Existing methods either overlook the causal relationship between the subtask and its corresponding policy or cannot learn the policy in an end-to-end fashion, which leads to suboptimality. In this work, we develop a novel HIL algorithm based on Adversarial Inverse Reinforcement Learning and adapt it with the Expectation-Maximization algorithm in order to directly recover a hierarchical policy from the unannotated demonstrations. Further, we introduce a directed information term to the objective function to enhance the causality and propose a Variational Autoencoder framework for learning with our objectives in an end-to-end fashion. Theoretical justifications and evaluations on challenging robotic control tasks are provided to show the superiority of our algorithm. The codes are available at https://github.com/LucasCJYSDL/HierAIRL.
