# Learning Dynamic Abstract Representations for Sample-Efficient Reinforcement Learning

arXiv: https://arxiv.org/abs/2210.01955 · HTML: https://mlsanity.com/paper/2210.01955/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 7 of its 32 references that are in the map.
- First posted on arXiv 4 Oct 2022.

## Builds on (most cited first, 7 of 7)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [Asynchronous Methods for Deep Reinforcement Learning](https://mlsanity.com/paper/1602.01783/) (2016)
- [The Option-Critic Architecture](https://mlsanity.com/paper/1609.05140/) (2016)
- [Near Optimal Behavior via Approximate State Abstraction](https://mlsanity.com/paper/1701.04113/) (2017)
- [Joint Inference of Reward Machines and Policies for Reinforcement Learning](https://mlsanity.com/paper/1909.05912/) (2019)
- [Relational Abstractions for Generalized Reinforcement Learning on Symbolic Problems](https://mlsanity.com/paper/2204.12665/) (2022)

## Abstract (arXiv)

In many real-world problems, the learning agent needs to learn a problem's abstractions and solution simultaneously. However, most such abstractions need to be designed and refined by hand for different problems and domains of application. This paper presents a novel top-down approach for constructing state abstractions while carrying out reinforcement learning. Starting with state variables and a simulator, it presents a novel domain-independent approach for dynamically computing an abstraction based on the dispersion of Q-values in abstract states as the agent continues acting and learning. Extensive empirical evaluation on multiple domains and problems shows that this approach automatically learns abstractions that are finely-tuned to the problem, yield powerful sample efficiency, and result in the RL agent significantly outperforming existing approaches.
