# Reward Learning with Trees: Methods and Evaluation

arXiv: https://arxiv.org/abs/2210.01007 · HTML: https://mlsanity.com/paper/2210.01007/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Placed in Reward modeling and RLHF, one of 10 directions in LLM alignment / RLHF / preference optimisation.
- Builds on 27 of its 63 references that are in the map.
- First posted on arXiv 3 Oct 2022.

## Placed in

- LLM alignment / RLHF / preference optimisation / [Reward modeling and RLHF](https://mlsanity.com/alignment/reward-modeling-and-rlhf/)

## Builds on (most cited first, 27 of 27)

- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Deep reinforcement learning from human preferences](https://mlsanity.com/paper/1706.03741/) (2017)
- [Deep Reinforcement Learning in a Handful of Trials using Probabilistic Dynamics Models](https://mlsanity.com/paper/1805.12114/) (2018)
- [Scalable agent alignment via reward modeling: a research direction](https://mlsanity.com/paper/1811.07871/) (2018)
- [The Effects of Reward Misspecification: Mapping and Mitigating Misaligned Models](https://mlsanity.com/paper/2201.03544/) (2022)
- [PEBBLE: Feedback-Efficient Interactive Reinforcement Learning via Relabeling Experience and Unsupervised Pre-training](https://mlsanity.com/paper/2106.05091/) (2021)
- [Programmatically Interpretable Reinforcement Learning](https://mlsanity.com/paper/1804.02477/) (2018)
- [Verifiable Reinforcement Learning via Policy Extraction](https://mlsanity.com/paper/1805.08328/) (2018)
- [Explainable Reinforcement Learning: A Survey](https://mlsanity.com/paper/2005.06247/) (2020)
- [B-Pref: Benchmarking Preference-Based Reinforcement Learning](https://mlsanity.com/paper/2111.03026/) (2021)
- [Explainability in Deep Reinforcement Learning](https://mlsanity.com/paper/2008.06693/) (2020)
- [A Survey on Interpretable Reinforcement Learning](https://mlsanity.com/paper/2112.13112/) (2021)
- [Graying the black box: Understanding DQNs](https://mlsanity.com/paper/1602.02658/) (2016)
- [Toward Interpretable Deep Reinforcement Learning with Linear Model U-Trees](https://mlsanity.com/paper/1807.05887/) (2018)
- [Quantifying Differences in Reward Functions](https://mlsanity.com/paper/2006.13900/) (2020)
- [Establishing Appropriate Trust via Critical States](https://mlsanity.com/paper/1810.08174/) (2018)
- [Contrastive Explanations for Reinforcement Learning in terms of Expected Consequences](https://mlsanity.com/paper/1807.08706/) (2018)
- [Learning Human Objectives by Evaluating Hypothetical Behavior](https://mlsanity.com/paper/1912.05652/) (2019)
- [Understanding Learned Reward Functions](https://mlsanity.com/paper/2012.05862/) (2020)
- [Conservative Q-Improvement: Reinforcement Learning for an Interpretable Decision-Tree Policy](https://mlsanity.com/paper/1907.01180/) (2019)
- [Information Directed Reward Learning for Reinforcement Learning](https://mlsanity.com/paper/2102.12466/) (2021)
- [Object-Oriented Dynamics Predictor](https://mlsanity.com/paper/1806.07371/) (2018)
- [Interpretable Preference-based Reinforcement Learning with Tree-Structured Reward Functions](https://mlsanity.com/paper/2112.11230/) (2021)
- [Improving User Specifications for Robot Behavior through Active Preference Learning: Framework and Evaluation](https://mlsanity.com/paper/1907.10412/) (2019)
- [Preprocessing Reward Functions for Interpretability](https://mlsanity.com/paper/2203.13553/) (2022)
- [Safe Deep RL in 3D Environments using Human Feedback](https://mlsanity.com/paper/2201.08102/) (2022)
- [Summarising and Comparing Agent Dynamics with Contrastive Spatiotemporal Abstraction](https://mlsanity.com/paper/2201.07749/) (2022)

## Built on by (most cited first, 2 of 2)

- [A Survey of Reinforcement Learning from Human Feedback](https://mlsanity.com/paper/2312.14925/) (2023)
- [Can Differentiable Decision Trees Enable Interpretable Reward Learning from Human Feedback?](https://mlsanity.com/paper/2306.13004/) (2023)

## Abstract (arXiv)

Recent efforts to learn reward functions from human feedback have tended to use deep neural networks, whose lack of transparency hampers our ability to explain agent behaviour or verify alignment. We explore the merits of learning intrinsically interpretable tree models instead. We develop a recently proposed method for learning reward trees from preference labels, and show it to be broadly competitive with neural networks on challenging high-dimensional tasks, with good robustness to limited or corrupted data. Having found that reward tree learning can be done effectively in complex settings, we then consider why it should be used, demonstrating that the interpretable reward structure gives significant scope for traceability, verification and explanation.
