# Offline Reinforcement Learning with Differentiable Function Approximation is Provably Efficient

arXiv: https://arxiv.org/abs/2210.00750 · HTML: https://mlsanity.com/paper/2210.00750/

## Key facts

- Cited by 12 papers in the map (data through 14 Oct 2026).
- Placed in Offline RL algorithms, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 65 of its 88 references that are in the map.
- First posted on arXiv 3 Oct 2022.

## Placed in

- Offline RL and imitation learning from data / [Offline RL algorithms](https://mlsanity.com/offlinerl/offline-rl-algorithms/)

## Builds on (most cited first, 30 of 65)

- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems](https://mlsanity.com/paper/2005.01643/) (2020)
- [Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model](https://mlsanity.com/paper/1911.08265/) (2019)
- [Provably Efficient Reinforcement Learning with Linear Function Approximation](https://mlsanity.com/paper/1907.05388/) (2019)
- [Minimax Regret Bounds for Reinforcement Learning](https://mlsanity.com/paper/1703.05449/) (2017)
- [Is Q-learning Provably Efficient?](https://mlsanity.com/paper/1807.03765/) (2018)
- [A Brief Survey of Deep Reinforcement Learning](https://mlsanity.com/paper/1708.05866/) (2017)
- [Is Pessimism Provably Efficient for Offline RL?](https://mlsanity.com/paper/2012.15085/) (2020)
- [Deep Reinforcement Learning for Robotic Manipulation with Asynchronous Off-Policy Updates](https://mlsanity.com/paper/1610.00633/) (2016)
- [Learning Hand-Eye Coordination for Robotic Grasping with Deep Learning and Large-Scale Data Collection](https://mlsanity.com/paper/1603.02199/) (2016)
- [Information-Theoretic Considerations in Batch Reinforcement Learning](https://mlsanity.com/paper/1905.00360/) (2019)
- [Bellman-consistent Pessimism for Offline Reinforcement Learning](https://mlsanity.com/paper/2106.06926/) (2021)
- [Model-Based Reinforcement Learning with Value-Targeted Regression](https://mlsanity.com/paper/2006.01107/) (2020)
- [Bellman Eluder Dimension: New Rich Classes of RL Problems, and Sample-Efficient Algorithms](https://mlsanity.com/paper/2102.00815/) (2021)
- [A Theoretical Analysis of Deep Q-Learning](https://mlsanity.com/paper/1901.00137/) (2019)
- [Provably Efficient Exploration in Policy Optimization](https://mlsanity.com/paper/1912.05830/) (2019)
- [Reinforcement Learning in Feature Space: Matrix Bandit, Kernels, and Regret Bound](https://mlsanity.com/paper/1905.10389/) (2019)
- [Nearly Minimax Optimal Reinforcement Learning for Linear Mixture Markov Decision Processes](https://mlsanity.com/paper/2012.08507/) (2020)
- [Tighter Problem-Dependent Regret Bounds in Reinforcement Learning without Domain Knowledge using Value Function Bounds](https://mlsanity.com/paper/1901.00210/) (2019)
- [Learning Near Optimal Policies with Low Inherent Bellman Error](https://mlsanity.com/paper/2003.00153/) (2020)
- [Bilinear Classes: A Structural Framework for Provable Generalization in RL](https://mlsanity.com/paper/2103.10897/) (2021)
- [Reward-Free Exploration for Reinforcement Learning](https://mlsanity.com/paper/2002.02794/) (2020)
- [Equivalence Between Policy Gradients and Soft Q-Learning](https://mlsanity.com/paper/1704.06440/) (2017)
- [Provably efficient RL with Rich Observations via Latent State Decoding](https://mlsanity.com/paper/1901.09018/) (2019)
- [Deep Reinforcement Learning for De-Novo Drug Design](https://mlsanity.com/paper/1711.10907/) (2017)
- [Policy Finetuning: Bridging Sample-Efficient Offline and Online Reinforcement Learning](https://mlsanity.com/paper/2106.04895/) (2021)
- [What are the Statistical Limits of Offline RL with Linear Function Approximation?](https://mlsanity.com/paper/2010.11895/) (2020)
- [Provably Efficient Safe Exploration via Primal-Dual Policy Optimization](https://mlsanity.com/paper/2003.00534/) (2020)
- [Representation Learning for Online and Offline RL in Low-rank MDPs](https://mlsanity.com/paper/2110.04652/) (2021)
- [Model-Based Reinforcement Learning with a Generative Model is Minimax Optimal](https://mlsanity.com/paper/1906.03804/) (2019)

## Built on by (most cited first, 12 of 12)

- [Policy Finetuning in Reinforcement Learning via Design of Experiments using Offline Data](https://mlsanity.com/paper/2307.04354/) (2023)
- [Logarithmic Switching Cost in Reinforcement Learning beyond Linear MDPs](https://mlsanity.com/paper/2302.12456/) (2023)
- [Pessimistic Nonlinear Least-Squares Value Iteration for Offline Reinforcement Learning](https://mlsanity.com/paper/2310.01380/) (2023)
- [Non-stationary Reinforcement Learning under General Function Approximation](https://mlsanity.com/paper/2306.00861/) (2023)
- [Regularization and Variance-Weighted Regression Achieves Minimax Optimality in Linear MDPs: Theory and Practice](https://mlsanity.com/paper/2305.13185/) (2023)
- [VIPeR: Provably Efficient Algorithm for Offline RL with Neural Function Approximation](https://mlsanity.com/paper/2302.12780/) (2023)
- [Posterior Sampling with Delayed Feedback for Reinforcement Learning with Linear Function Approximation](https://mlsanity.com/paper/2310.18919/) (2023)
- [Leveraging Unlabeled Data Sharing through Kernel Function Approximation in Offline Reinforcement Learning](https://mlsanity.com/paper/2408.12307/) (2024)
- [NetworkGym: Reinforcement Learning Environments for Multi-Access Traffic Management in Network Simulation](https://mlsanity.com/paper/2411.04138/) (2024)
- [Sample Complexity of Neural Policy Mirror Descent for Policy Optimization on Low-Dimensional Manifolds](https://mlsanity.com/paper/2309.13915/) (2023)
- [Less is More: Clustered Cross-Covariance Control for Offline RL](https://mlsanity.com/paper/2601.20765/) (2026)
- [Sample Complexity of Preference-Based Nonparametric Off-Policy Evaluation with Deep Networks](https://mlsanity.com/paper/2310.10556/) (2023)

## Abstract (arXiv)

Offline reinforcement learning, which aims at optimizing sequential decision-making strategies with historical data, has been extensively applied in real-life applications. State-Of-The-Art algorithms usually leverage powerful function approximators (e.g. neural networks) to alleviate the sample complexity hurdle for better empirical performances. Despite the successes, a more systematic understanding of the statistical complexity for function approximation remains lacking. Towards bridging the gap, we take a step by considering offline reinforcement learning with differentiable function class approximation (DFA). This function class naturally incorporates a wide range of models with nonlinear/nonconvex structures. Most importantly, we show offline RL with differentiable function approximation is provably efficient by analyzing the pessimistic fitted Q-learning (PFQL) algorithm, and our results provide the theoretical basis for understanding a variety of practical heuristics that rely on Fitted Q-Iteration style design. In addition, we further improve our guarantee with a tighter instance-dependent characterization. We hope our work could draw interest in studying reinforcement learning with differentiable function approximation beyond the scope of current research.
