# Structure-Aware NeRF without Posed Camera via Epipolar Constraint

arXiv: https://arxiv.org/abs/2210.00183 · HTML: https://mlsanity.com/paper/2210.00183/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- Builds on 44 of its 63 references that are in the map.
- First posted on arXiv 1 Oct 2022.

## Builds on (most cited first, 30 of 44)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation](https://mlsanity.com/paper/1612.00593/) (2016)
- [ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenes](https://mlsanity.com/paper/1702.04405/) (2017)
- [DeepSDF: Learning Continuous Signed Distance Functions for Shape Representation](https://mlsanity.com/paper/1901.05103/) (2019)
- [Occupancy Networks: Learning 3D Reconstruction in Function Space](https://mlsanity.com/paper/1812.03828/) (2018)
- [Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fields](https://mlsanity.com/paper/2103.13415/) (2021)
- [Plenoxels: Radiance Fields without Neural Networks](https://mlsanity.com/paper/2112.05131/) (2021)
- [D-NeRF: Neural Radiance Fields for Dynamic Scenes](https://mlsanity.com/paper/2011.13961/) (2020)
- [Neural Sparse Voxel Fields](https://mlsanity.com/paper/2007.11571/) (2020)
- [Scene Representation Networks: Continuous 3D-Structure-Aware Neural Scene Representations](https://mlsanity.com/paper/1906.01618/) (2019)
- [NeRF++: Analyzing and Improving Neural Radiance Fields](https://mlsanity.com/paper/2010.07492/) (2020)
- [PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitization](https://mlsanity.com/paper/1905.05172/) (2019)
- [GIRAFFE: Representing Scenes as Compositional Generative Neural Feature Fields](https://mlsanity.com/paper/2011.12100/) (2020)
- [Unsupervised Learning of Depth and Ego-Motion from Video](https://mlsanity.com/paper/1704.07813/) (2017)
- [Depth-supervised NeRF: Fewer Views and Faster Training for Free](https://mlsanity.com/paper/2107.02791/) (2021)
- [Block-NeRF: Scalable Large Scene Neural View Synthesis](https://mlsanity.com/paper/2202.05263/) (2022)
- [Implicit Geometric Regularization for Learning Shapes](https://mlsanity.com/paper/2002.10099/) (2020)
- [Differentiable Volumetric Rendering: Learning Implicit 3D Representations without 3D Supervision](https://mlsanity.com/paper/1912.07372/) (2019)
- [GRAF: Generative Radiance Fields for 3D-Aware Image Synthesis](https://mlsanity.com/paper/2007.02442/) (2020)
- [Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelines](https://mlsanity.com/paper/1905.00889/) (2019)
- [BARF: Bundle-Adjusting Neural Radiance Fields](https://mlsanity.com/paper/2104.06405/) (2021)
- [RegNeRF: Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputs](https://mlsanity.com/paper/2112.00724/) (2021)
- [Point-NeRF: Point-based Neural Radiance Fields](https://mlsanity.com/paper/2201.08845/) (2022)
- [SAL: Sign Agnostic Learning of Shapes from Raw Data](https://mlsanity.com/paper/1911.10414/) (2019)
- [PVNet: Pixel-wise Voting Network for 6DoF Pose Estimation](https://mlsanity.com/paper/1812.11788/) (2018)
- [INeRF: Inverting Neural Radiance Fields for Pose Estimation](https://mlsanity.com/paper/2012.05877/) (2020)
- [Dense Depth Priors for Neural Radiance Fields from Sparse Input Views](https://mlsanity.com/paper/2112.03288/) (2021)
- [Neural Unsigned Distance Fields for Implicit Function Learning](https://mlsanity.com/paper/2010.13938/) (2020)
- [Texture Fields: Learning Texture Representations in Function Space](https://mlsanity.com/paper/1905.07259/) (2019)

## Built on by (most cited first, 6 of 6)

- [LU-NeRF: Scene and Pose Estimation by Synchronizing Local Unposed NeRFs](https://mlsanity.com/paper/2306.05410/) (2023)
- [TrackNeRF: Bundle Adjusting NeRF from Sparse and Noisy Views via Feature Tracks](https://mlsanity.com/paper/2408.10739/) (2024)
- [3R-GS: Best Practice in Optimizing Camera Poses Along with 3DGS](https://mlsanity.com/paper/2504.04294/) (2025)
- [NaviNeRF: NeRF-based 3D Representation Disentanglement by Latent Semantic Navigation](https://mlsanity.com/paper/2304.11342/) (2023)
- [DroNeRF: Real-time Multi-agent Drone Pose Optimization for Computing Neural Radiance Fields](https://mlsanity.com/paper/2303.04322/) (2023)
- [MELON: NeRF with Unposed Images in SO(3)](https://mlsanity.com/paper/2303.08096/) (2023)

## Abstract (arXiv)

The neural radiance field (NeRF) for realistic novel view synthesis requires camera poses to be pre-acquired by a structure-from-motion (SfM) approach. This two-stage strategy is not convenient to use and degrades the performance because the error in the pose extraction can propagate to the view synthesis. We integrate the pose extraction and view synthesis into a single end-to-end procedure so they can benefit from each other. For training NeRF models, only RGB images are given, without pre-known camera poses. The camera poses are obtained by the epipolar constraint in which the identical feature in different views has the same world coordinates transformed from the local camera coordinates according to the extracted poses. The epipolar constraint is jointly optimized with pixel color constraint. The poses are represented by a CNN-based deep network, whose input is the related frames. This joint optimization enables NeRF to be aware of the scene's structure that has an improved generalization performance. Extensive experiments on a variety of scenes demonstrate the effectiveness of the proposed approach. Code is available at https://github.com/XTU-PR-LAB/SaNerf.
