# Denoising Diffusion Probabilistic Models for Styled Walking Synthesis

arXiv: https://arxiv.org/abs/2209.14828 · HTML: https://mlsanity.com/paper/2209.14828/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- Placed in Video generation, one of 14 directions in Diffusion models.
- Builds on 4 of its 8 references that are in the map.
- First posted on arXiv 29 Sep 2022.

## Placed in

- Diffusion models / [Video generation](https://mlsanity.com/diffusion/video-generation/)

## Builds on (most cited first, 4 of 4)

- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [Action2Motion: Conditioned Generation of 3D Human Motions](https://mlsanity.com/paper/2007.15240/) (2020)
- [Universal Style Transfer via Feature Transforms](https://mlsanity.com/paper/1705.08086/) (2017)
- [Unpaired Motion Style Transfer from Video to Animation](https://mlsanity.com/paper/2005.05751/) (2020)

## Built on by (most cited first, 6 of 6)

- [Listen, Denoise, Action! Audio-Driven Motion Synthesis with Diffusion Models](https://mlsanity.com/paper/2211.09707/) (2022)
- [Motion Planning Diffusion: Learning and Planning of Robot Motions with Diffusion Models](https://mlsanity.com/paper/2308.01557/) (2023)
- [On the Design Fundamentals of Diffusion Models: A Survey](https://mlsanity.com/paper/2306.04542/) (2023)
- [Modiff: Action-Conditioned 3D Motion Generation with Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2301.03949/) (2023)
- [Unifying Human Motion Synthesis and Style Transfer with Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2212.08526/) (2022)
- [Sifting through the Noise: A Survey of Diffusion Probabilistic Models and Their Applications to Biomolecules](https://mlsanity.com/paper/2406.01622/) (2024)

## Abstract (arXiv)

Generating realistic motions for digital humans is time-consuming for many graphics applications. Data-driven motion synthesis approaches have seen solid progress in recent years through deep generative models. These results offer high-quality motions but typically suffer in motion style diversity. For the first time, we propose a framework using the denoising diffusion probabilistic model (DDPM) to synthesize styled human motions, integrating two tasks into one pipeline with increased style diversity compared with traditional motion synthesis methods. Experimental results show that our system can generate high-quality and diverse walking motions.
