# 360FusionNeRF: Panoramic Neural Radiance Fields with Joint Guidance

arXiv: https://arxiv.org/abs/2209.14265 · HTML: https://mlsanity.com/paper/2209.14265/

## Key facts

- Cited by 23 papers in the map (data through 14 Oct 2026).
- Builds on 47 of its 64 references that are in the map.
- First posted on arXiv 28 Sep 2022.

## Builds on (most cited first, 30 of 47)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Very Deep Convolutional Networks for Large-Scale Image Recognition](https://mlsanity.com/paper/1409.1556/) (2014)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Instant Neural Graphics Primitives with a Multiresolution Hash Encoding](https://mlsanity.com/paper/2201.05989/) (2022)
- [Fourier Features Let Networks Learn High Frequency Functions in Low Dimensional Domains](https://mlsanity.com/paper/2006.10739/) (2020)
- [Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fields](https://mlsanity.com/paper/2111.12077/) (2021)
- [Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fields](https://mlsanity.com/paper/2103.13415/) (2021)
- [Plenoxels: Radiance Fields without Neural Networks](https://mlsanity.com/paper/2112.05131/) (2021)
- [pixelNeRF: Neural Radiance Fields from One or Few Images](https://mlsanity.com/paper/2012.02190/) (2020)
- [Matterport3D: Learning from RGB-D Data in Indoor Environments](https://mlsanity.com/paper/1709.06158/) (2017)
- [NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collections](https://mlsanity.com/paper/2008.02268/) (2020)
- [Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstruction](https://mlsanity.com/paper/2111.11215/) (2021)
- [The Replica Dataset: A Digital Replica of Indoor Spaces](https://mlsanity.com/paper/1906.05797/) (2019)
- [NeRF++: Analyzing and Improving Neural Radiance Fields](https://mlsanity.com/paper/2010.07492/) (2020)
- [MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereo](https://mlsanity.com/paper/2103.15595/) (2021)
- [Depth-supervised NeRF: Fewer Views and Faster Training for Free](https://mlsanity.com/paper/2107.02791/) (2021)
- [IBRNet: Learning Multi-View Image-Based Rendering](https://mlsanity.com/paper/2102.13090/) (2021)
- [KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPs](https://mlsanity.com/paper/2103.13744/) (2021)
- [BARF: Bundle-Adjusting Neural Radiance Fields](https://mlsanity.com/paper/2104.06405/) (2021)
- [Ref-NeRF: Structured View-Dependent Appearance for Neural Radiance Fields](https://mlsanity.com/paper/2112.03907/) (2021)
- [Zero-Shot Text-Guided Object Generation with Dream Fields](https://mlsanity.com/paper/2112.01455/) (2021)
- [iMAP: Implicit Mapping and Positioning in Real-Time](https://mlsanity.com/paper/2103.12352/) (2021)
- [Putting NeRF on a Diet: Semantically Consistent Few-Shot View Synthesis](https://mlsanity.com/paper/2104.00677/) (2021)
- [CLIP-NeRF: Text-and-Image Driven Manipulation of Neural Radiance Fields](https://mlsanity.com/paper/2112.05139/) (2021)
- [Deep ViT Features as Dense Visual Descriptors](https://mlsanity.com/paper/2112.05814/) (2021)
- [Structured3D: A Large Photo-realistic Dataset for Structured 3D Modeling](https://mlsanity.com/paper/1908.00222/) (2019)
- [DONeRF: Towards Real-Time Rendering of Compact Neural Radiance Fields using Depth Oracle Networks](https://mlsanity.com/paper/2103.03231/) (2021)
- [Splicing ViT Features for Semantic Appearance Transfer](https://mlsanity.com/paper/2201.00424/) (2022)
- [Self-Calibrating Neural Radiance Fields](https://mlsanity.com/paper/2108.13826/) (2021)

## Built on by (most cited first, 23 of 23)

- [Text2Room: Extracting Textured 3D Meshes from 2D Text-to-Image Models](https://mlsanity.com/paper/2303.11989/) (2023)
- [PERF: Panoramic Neural Radiance Field from a Single Panorama](https://mlsanity.com/paper/2310.16831/) (2023)
- [360-GS: Layout-guided Panoramic Gaussian Splatting For Indoor Roaming](https://mlsanity.com/paper/2402.00763/) (2024)
- [A survey of synthetic data augmentation methods in computer vision](https://mlsanity.com/paper/2403.10075/) (2024)
- [EverLight: Indoor-Outdoor Editable HDR Lighting Estimation](https://mlsanity.com/paper/2304.13207/) (2023)
- [FastScene: Text-Driven Fast 3D Indoor Scene Generation via Panoramic Gaussian Splatting](https://mlsanity.com/paper/2405.05768/) (2024)
- [Fisheye-GS: Lightweight and Extensible Gaussian Splatting Module for Fisheye Cameras](https://mlsanity.com/paper/2409.04751/) (2024)
- [A Survey of Representation Learning, Optimization Strategies, and Applications for Omnidirectional Vision](https://mlsanity.com/paper/2502.10444/) (2025)
- [OmniGS: Fast Radiance Field Reconstruction using Omnidirectional Gaussian Splatting](https://mlsanity.com/paper/2404.03202/) (2024)
- [ODGS: 3D Scene Reconstruction from Omnidirectional Images with 3D Gaussian Splattings](https://mlsanity.com/paper/2410.20686/) (2024)
- [Neural Radiance Fields for the Real World: A Survey](https://mlsanity.com/paper/2501.13104/) (2025)
- [Self-Calibrating Gaussian Splatting for Large Field of View Reconstruction](https://mlsanity.com/paper/2502.09563/) (2025)
- [Scene4U: Hierarchical Layered 3D Scene Reconstruction from Single Panoramic Image for Your Immerse Exploration](https://mlsanity.com/paper/2504.00387/) (2025)
- [Pano-NeRF: Synthesizing High Dynamic Range Novel Views with Geometry from Sparse Low Dynamic Range Panoramic Images](https://mlsanity.com/paper/2312.15942/) (2023)
- [NeRFtrinsic Four: An End-To-End Trainable NeRF Jointly Optimizing Diverse Intrinsic and Extrinsic Camera Parameters](https://mlsanity.com/paper/2303.09412/) (2023)
- [Seam360GS: Seamless 360deg Gaussian Splatting from Real-World Omnidirectional Images](https://mlsanity.com/paper/2508.20080/) (2025)
- [MaGRITTe: Manipulative and Generative 3D Realization from Image, Topview and Text](https://mlsanity.com/paper/2404.00345/) (2024)
- [You Need a Transition Plane: Bridging Continuous Panoramic 3D Reconstruction with Perspective Gaussian Splatting](https://mlsanity.com/paper/2504.09062/) (2025)
- [MSI-NeRF: Linking Omni-Depth with View Synthesis through Multi-Sphere Image aided Generalizable Neural Radiance Field](https://mlsanity.com/paper/2403.10840/) (2024)
- [DirectFisheye-GS: Enabling Native Fisheye Input in Gaussian Splatting with Cross-View Joint Optimization](https://mlsanity.com/paper/2604.00648/) (2026)
- [Improving Geometric Consistency for 360-Degree Neural Radiance Fields in Indoor Scenarios](https://mlsanity.com/paper/2503.13710/) (2025)
- [Spherical-GOF: Geometry-Aware Panoramic Gaussian Opacity Fields for 3D Scene Reconstruction](https://mlsanity.com/paper/2603.08503/) (2026)
- [FullCircle: Effortless 3D Reconstruction from Casual 360^circ Captures](https://mlsanity.com/paper/2603.22572/) (2026)

## Abstract (arXiv)

We present a method to synthesize novel views from a single 360^circ panorama image based on the neural radiance field (NeRF). Prior studies in a similar setting rely on the neighborhood interpolation capability of multi-layer perceptions to complete missing regions caused by occlusion, which leads to artifacts in their predictions. We propose 360FusionNeRF, a semi-supervised learning framework where we introduce geometric supervision and semantic consistency to guide the progressive training process. Firstly, the input image is re-projected to 360^circ images, and auxiliary depth maps are extracted at other camera positions. The depth supervision, in addition to the NeRF color guidance, improves the geometry of the synthesized views. Additionally, we introduce a semantic consistency loss that encourages realistic renderings of novel views. We extract these semantic features using a pre-trained visual encoder such as CLIP, a Vision Transformer trained on hundreds of millions of diverse 2D photographs mined from the web with natural language supervision. Experiments indicate that our proposed method can produce plausible completions of unobserved regions while preserving the features of the scene. When trained across various scenes, 360FusionNeRF consistently achieves the state-of-the-art performance when transferring to synthetic Structured3D dataset (PSNR~5%, SSIM~3% LPIPS~13%), real-world Matterport3D dataset (PSNR~3%, SSIM~3% LPIPS~9%) and Replica360 dataset (PSNR~8%, SSIM~2% LPIPS~18%).
