# OmniNeRF: Hybriding Omnidirectional Distance and Radiance fields for Neural Surface Reconstruction

arXiv: https://arxiv.org/abs/2209.13433 · HTML: https://mlsanity.com/paper/2209.13433/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 9 of its 15 references that are in the map.
- First posted on arXiv 27 Sep 2022.

## Builds on (most cited first, 9 of 9)

- [PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation](https://mlsanity.com/paper/1612.00593/) (2016)
- [Instant Neural Graphics Primitives with a Multiresolution Hash Encoding](https://mlsanity.com/paper/2201.05989/) (2022)
- [ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenes](https://mlsanity.com/paper/1702.04405/) (2017)
- [DeepSDF: Learning Continuous Signed Distance Functions for Shape Representation](https://mlsanity.com/paper/1901.05103/) (2019)
- [NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstruction](https://mlsanity.com/paper/2106.10689/) (2021)
- [On the Spectral Bias of Neural Networks](https://mlsanity.com/paper/1806.08734/) (2018)
- [Depth-supervised NeRF: Fewer Views and Faster Training for Free](https://mlsanity.com/paper/2107.02791/) (2021)
- [Neural RGB-D Surface Reconstruction](https://mlsanity.com/paper/2104.04532/) (2021)
- [NeuralODF: Learning Omnidirectional Distance Fields for 3D Shape Representation](https://mlsanity.com/paper/2206.05837/) (2022)

## Built on by (most cited first, 2 of 2)

- [Fisheye-GS: Lightweight and Extensible Gaussian Splatting Module for Fisheye Cameras](https://mlsanity.com/paper/2409.04751/) (2024)
- [FBINeRF: Feature-Based Integrated Recurrent Network for Pinhole and Fisheye Neural Radiance Fields](https://mlsanity.com/paper/2408.01878/) (2024)

## Abstract (arXiv)

3D reconstruction from images has wide applications in Virtual Reality and Automatic Driving, where the precision requirement is very high. Ground-breaking research in the neural radiance field (NeRF) by utilizing Multi-Layer Perceptions has dramatically improved the representation quality of 3D objects. Some later studies improved NeRF by building truncated signed distance fields (TSDFs) but still suffer from the problem of blurred surfaces in 3D reconstruction. In this work, this surface ambiguity is addressed by proposing a novel way of 3D shape representation, OmniNeRF. It is based on training a hybrid implicit field of Omni-directional Distance Field (ODF) and neural radiance field, replacing the apparent density in NeRF with omnidirectional information. Moreover, we introduce additional supervision on the depth map to further improve reconstruction quality. The proposed method has been proven to effectively deal with NeRF defects at the edges of the surface reconstruction, providing higher quality 3D scene reconstruction results.
