# Manipulation via Membranes: High-Resolution and Highly Deformable Tactile Sensing and Control

arXiv: https://arxiv.org/abs/2209.13432 · HTML: https://mlsanity.com/paper/2209.13432/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 27 Sep 2022.

## Built on by (most cited first, 6 of 6)

- [Sim2Real Manipulation on Unknown Objects with Tactile-based Reinforcement Learning](https://mlsanity.com/paper/2403.12170/) (2024)
- [LeTac-MPC: Learning Model Predictive Control for Tactile-reactive Grasping](https://mlsanity.com/paper/2403.04934/) (2024)
- [ViTaSCOPE: Visuo-tactile Implicit Representation for In-hand Pose and Extrinsic Contact Estimation](https://mlsanity.com/paper/2506.12239/) (2025)
- [Cross-Sensor Touch Generation](https://mlsanity.com/paper/2510.09817/) (2025)
- [TAP-VLA: Tactile Annotation Prompting for Vision Language Action Models](https://mlsanity.com/paper/2606.29089/) (2026)
- [Physically Grounded 3D Generative Reconstruction under Hand Occlusion using Proprioception and Multi-Contact Touch](https://mlsanity.com/paper/2604.09100/) (2026)

## Abstract (arXiv)

Collocated tactile sensing is a fundamental enabling technology for dexterous manipulation. However, deformable sensors introduce complex dynamics between the robot, grasped object, and environment that must be considered for fine manipulation. Here, we propose a method to learn soft tactile sensor membrane dynamics that accounts for sensor deformations caused by the physical interaction between the grasped object and environment. Our method combines the perceived 3D geometry of the membrane with proprioceptive reaction wrenches to predict future deformations conditioned on robot action. Grasped object poses are recovered from membrane geometry and reaction wrenches, decoupling interaction dynamics from the tactile observation model. We benchmark our approach on two real-world contact-rich tasks: drawing with a grasped marker and in-hand pivoting. Our results suggest that explicitly modeling membrane dynamics achieves better task performance and generalization to unseen objects than baselines.
