# Realistic Hair Synthesis with Generative Adversarial Networks

arXiv: https://arxiv.org/abs/2209.12875 · HTML: https://mlsanity.com/paper/2209.12875/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 31 of its 47 references that are in the map.
- First posted on arXiv 13 Sep 2022.

## Builds on (most cited first, 30 of 31)

- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [Very Deep Convolutional Networks for Large-Scale Image Recognition](https://mlsanity.com/paper/1409.1556/) (2014)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [A Style-Based Generator Architecture for Generative Adversarial Networks](https://mlsanity.com/paper/1812.04948/) (2018)
- [Image-to-Image Translation with Conditional Adversarial Networks](https://mlsanity.com/paper/1611.07004/) (2016)
- [Progressive Growing of GANs for Improved Quality, Stability, and Variation](https://mlsanity.com/paper/1710.10196/) (2017)
- [Perceptual Losses for Real-Time Style Transfer and Super-Resolution](https://mlsanity.com/paper/1603.08155/) (2016)
- [Visualizing and Understanding Convolutional Networks](https://mlsanity.com/paper/1311.2901/) (2013)
- [Arbitrary Style Transfer in Real-time with Adaptive Instance Normalization](https://mlsanity.com/paper/1703.06868/) (2017)
- [Context Encoders: Feature Learning by Inpainting](https://mlsanity.com/paper/1604.07379/) (2016)
- [Alias-Free Generative Adversarial Networks](https://mlsanity.com/paper/2106.12423/) (2021)
- [High-Resolution Image Synthesis and Semantic Manipulation with Conditional GANs](https://mlsanity.com/paper/1711.11585/) (2017)
- [Colorful Image Colorization](https://mlsanity.com/paper/1603.08511/) (2016)
- [StyleCLIP: Text-Driven Manipulation of StyleGAN Imagery](https://mlsanity.com/paper/2103.17249/) (2021)
- [Real-ESRGAN: Training Real-World Blind Super-Resolution with Pure Synthetic Data](https://mlsanity.com/paper/2107.10833/) (2021)
- [Multimodal Unsupervised Image-to-Image Translation](https://mlsanity.com/paper/1804.04732/) (2018)
- [Generative Image Inpainting with Contextual Attention](https://mlsanity.com/paper/1801.07892/) (2018)
- [Autoencoding beyond pixels using a learned similarity metric](https://mlsanity.com/paper/1512.09300/) (2015)
- [DeblurGAN: Blind Motion Deblurring Using Conditional Adversarial Networks](https://mlsanity.com/paper/1711.07064/) (2017)
- [A Learned Representation For Artistic Style](https://mlsanity.com/paper/1610.07629/) (2016)
- [Precomputed Real-Time Texture Synthesis with Markovian Generative Adversarial Networks](https://mlsanity.com/paper/1604.04382/) (2016)
- [Semantic Image Inpainting with Deep Generative Models](https://mlsanity.com/paper/1607.07539/) (2016)
- [GANFIT: Generative Adversarial Network Fitting for High Fidelity 3D Face Reconstruction](https://mlsanity.com/paper/1902.05978/) (2019)
- [SC-FEGAN: Face Editing Generative Adversarial Network with User's Sketch and Color](https://mlsanity.com/paper/1902.06838/) (2019)
- [Exploring the structure of a real-time, arbitrary neural artistic stylization network](https://mlsanity.com/paper/1705.06830/) (2017)
- [GP-GAN: Towards Realistic High-Resolution Image Blending](https://mlsanity.com/paper/1703.07195/) (2017)
- [Deep Image Blending](https://mlsanity.com/paper/1910.11495/) (2019)
- [Deep Plastic Surgery: Robust and Controllable Image Editing with Human-Drawn Sketches](https://mlsanity.com/paper/2001.02890/) (2020)
- [Intuitive, Interactive Beard and Hair Synthesis with Generative Models](https://mlsanity.com/paper/2004.06848/) (2020)

## Abstract (arXiv)

Recent successes in generative modeling have accelerated studies on this subject and attracted the attention of researchers. One of the most important methods used to achieve this success is Generative Adversarial Networks (GANs). It has many application areas such as; virtual reality (VR), augmented reality (AR), super resolution, image enhancement. Despite the recent advances in hair synthesis and style transfer using deep learning and generative modelling, due to the complex nature of hair still contains unsolved challenges. The methods proposed in the literature to solve this problem generally focus on making high-quality hair edits on images. In this thesis, a generative adversarial network method is proposed to solve the hair synthesis problem. While developing this method, it is aimed to achieve real-time hair synthesis while achieving visual outputs that compete with the best methods in the literature. The proposed method was trained with the FFHQ dataset and then its results in hair style transfer and hair reconstruction tasks were evaluated. The results obtained in these tasks and the operating time of the method were compared with MichiGAN, one of the best methods in the literature. The comparison was made at a resolution of 128x128. As a result of the comparison, it has been shown that the proposed method achieves competitive results with MichiGAN in terms of realistic hair synthesis, and performs better in terms of operating time.
