# Explainable Reinforcement Learning via Model Transforms

arXiv: https://arxiv.org/abs/2209.12006 · HTML: https://mlsanity.com/paper/2209.12006/

## Key facts

- Cited by 11 papers in the map (data through 14 Oct 2026).
- Builds on 11 of its 45 references that are in the map.
- First posted on arXiv 24 Sep 2022.

## Builds on (most cited first, 11 of 11)

- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [OpenAI Gym](https://mlsanity.com/paper/1606.01540/) (2016)
- [Explainable Artificial Intelligence (XAI): Concepts, Taxonomies, Opportunities and Challenges toward Responsible AI](https://mlsanity.com/paper/1910.10045/) (2019)
- [Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model](https://mlsanity.com/paper/1911.08265/) (2019)
- [Visualizing and Understanding Atari Agents](https://mlsanity.com/paper/1711.00138/) (2017)
- [Explainable Reinforcement Learning: A Survey](https://mlsanity.com/paper/2005.06247/) (2020)
- [Neural Logic Reinforcement Learning](https://mlsanity.com/paper/1904.10729/) (2019)
- [PDDLGym: Gym Environments from PDDL Problems](https://mlsanity.com/paper/2002.06432/) (2020)
- [Efficient Saliency Maps for Explainable AI](https://mlsanity.com/paper/1911.11293/) (2019)
- [Local and Global Explanations of Agent Behavior: Integrating Strategy Summaries with Saliency Maps](https://mlsanity.com/paper/2005.08874/) (2020)
- [Contrastive Explanations for Reinforcement Learning via Embedded Self Predictions](https://mlsanity.com/paper/2010.05180/) (2020)

## Built on by (most cited first, 11 of 11)

- [Bridging the Human-AI Knowledge Gap: Concept Discovery and Transfer in AlphaZero](https://mlsanity.com/paper/2310.16410/) (2023)
- [Learning When to Advise Human Decision Makers](https://mlsanity.com/paper/2209.13578/) (2022)
- [Explainable Multi-Agent Reinforcement Learning for Temporal Queries](https://mlsanity.com/paper/2305.10378/) (2023)
- [AI-Assisted Decision Making with Human Learning](https://mlsanity.com/paper/2502.13062/) (2025)
- [ADESSE: Advice Explanations in Complex Repeated Decision-Making Environments](https://mlsanity.com/paper/2405.20705/) (2024)
- [Learning Interpretable Policies in Hindsight-Observable POMDPs through Partially Supervised Reinforcement Learning](https://mlsanity.com/paper/2402.09290/) (2024)
- [Contrastive Explainable Clustering with Differential Privacy](https://mlsanity.com/paper/2406.04610/) (2024)
- [Trust Through Transparency: Explainable Social Navigation for Autonomous Mobile Robots via Vision-Language Models](https://mlsanity.com/paper/2504.05477/) (2025)
- ["What are my options?": Explaining RL Agents with Diverse Near-Optimal Alternatives (Extended)](https://mlsanity.com/paper/2506.09901/) (2025)
- [Embodied Hazard Mitigation using Vision-Language Models for Autonomous Mobile Robots](https://mlsanity.com/paper/2509.06768/) (2025)
- [SPOTting the Future: Lookahead Explanations for Deep Reinforcement Learning](https://mlsanity.com/paper/2608.09967/) (2026)

## Abstract (arXiv)

Understanding emerging behaviors of reinforcement learning (RL) agents may be difficult since such agents are often trained in complex environments using highly complex decision making procedures. This has given rise to a variety of approaches to explainability in RL that aim to reconcile discrepancies that may arise between the behavior of an agent and the behavior that is anticipated by an observer. Most recent approaches have relied either on domain knowledge that may not always be available, on an analysis of the agent's policy, or on an analysis of specific elements of the underlying environment, typically modeled as a Markov Decision Process (MDP). Our key claim is that even if the underlying model is not fully known (e.g., the transition probabilities have not been accurately learned) or is not maintained by the agent (i.e., when using model-free methods), the model can nevertheless be exploited to automatically generate explanations. For this purpose, we suggest using formal MDP abstractions and transforms, previously used in the literature for expediting the search for optimal policies, to automatically produce explanations. Since such transforms are typically based on a symbolic representation of the environment, they can provide meaningful explanations for gaps between the anticipated and actual agent behavior. We formally define the explainability problem, suggest a class of transforms that can be used for explaining emergent behaviors, and suggest methods that enable efficient search for an explanation. We demonstrate the approach on a set of standard benchmarks.
