# Towards Robots that Influence Humans over Long-Term Interaction

arXiv: https://arxiv.org/abs/2209.10588 · HTML: https://mlsanity.com/paper/2209.10588/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 21 Sep 2022.

## Built on by (most cited first, 3 of 3)

- [Conformalized Interactive Imitation Learning: Handling Expert Shift and Intermittent Feedback](https://mlsanity.com/paper/2410.08852/) (2024)
- [Learning Latent Representations to Co-Adapt to Humans](https://mlsanity.com/paper/2212.09586/) (2022)
- [Robots Influencing Humans to Reveal their Goals during Collaboration and Competition](https://mlsanity.com/paper/2609.05519/) (2026)

## Abstract (arXiv)

When humans interact with robots influence is inevitable. Consider an autonomous car driving near a human: the speed and steering of the autonomous car will affect how the human drives. Prior works have developed frameworks that enable robots to influence humans towards desired behaviors. But while these approaches are effective in the short-term (i.e., the first few human-robot interactions), here we explore long-term influence (i.e., repeated interactions between the same human and robot). Our central insight is that humans are dynamic: people adapt to robots, and behaviors which are influential now may fall short once the human learns to anticipate the robot's actions. With this insight, we experimentally demonstrate that a prevalent game-theoretic formalism for generating influential robot behaviors becomes less effective over repeated interactions. Next, we propose three modifications to Stackelberg games that make the robot's policy both influential and unpredictable. We finally test these modifications across simulations and user studies: our results suggest that robots which purposely make their actions harder to anticipate are better able to maintain influence over long-term interaction. See videos here: https://youtu.be/ydO83cgjZ2Q
