# Approximating the full-field temperature evolution in 3D electronic systems from randomized "Minecraft" systems

arXiv: https://arxiv.org/abs/2209.10369 · HTML: https://mlsanity.com/paper/2209.10369/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 9 of its 13 references that are in the map.
- First posted on arXiv 21 Sep 2022.

## Builds on (most cited first, 9 of 9)

- [Relational inductive biases, deep learning, and graph networks](https://mlsanity.com/paper/1806.01261/) (2018)
- [Learning to Simulate Complex Physics with Graph Networks](https://mlsanity.com/paper/2002.09405/) (2020)
- [Learning Mesh-Based Simulation with Graph Networks](https://mlsanity.com/paper/2010.03409/) (2020)
- [Characterizing possible failure modes in physics-informed neural networks](https://mlsanity.com/paper/2109.01050/) (2021)
- [When and why PINNs fail to train: A neural tangent kernel perspective](https://mlsanity.com/paper/2007.14527/) (2020)
- [Discovering Symbolic Models from Deep Learning with Inductive Biases](https://mlsanity.com/paper/2006.11287/) (2020)
- [Physics-Constrained Deep Learning for High-dimensional Surrogate Modeling and Uncertainty Quantification without Labeled Data](https://mlsanity.com/paper/1901.06314/) (2019)
- [PhyCRNet: Physics-informed Convolutional-Recurrent Network for Solving Spatiotemporal PDEs](https://mlsanity.com/paper/2106.14103/) (2021)
- [WaveY-Net: Physics-augmented deep learning for high-speed electromagnetic simulation and optimization](https://mlsanity.com/paper/2203.01248/) (2022)

## Built on by (most cited first, 2 of 2)

- [Virtual Sensing for Solder Layer Degradation and Temperature Monitoring in IGBT Modules](https://mlsanity.com/paper/2508.10515/) (2025)
- [Reconstructing Unobservable Temperature Fields via Simulation-Aided Intelligent Sensing](https://mlsanity.com/paper/2606.04582/) (2026)

## Abstract (arXiv)

Neural Networks as fast physics simulators have a large potential for many engineering design tasks. Prerequisites for a wide-spread application are an easy-to-use workflow for generating training datasets in a reasonable time, and the capability of the network to generalize to unseen systems. In contrast to most previous works where training systems are similar to the evaluation dataset, we propose to adapt the type of training system to the network architecture. Specifically, we apply a fully convolutional network and, thus, design 3D systems of randomly located voxels with randomly assigned physical properties. The idea is tested for the transient heat diffusion in electronic systems. Training only on random "Minecraft" systems, we obtain good generalization to electronic systems four times as large as the training systems (one-step prediction error of 0.07% vs 0.8%).
