# Asynchronous Actor-Critic for Multi-Agent Reinforcement Learning

arXiv: https://arxiv.org/abs/2209.10113 · HTML: https://mlsanity.com/paper/2209.10113/

## Key facts

- Cited by 18 papers in the map (data through 14 Oct 2026).
- Builds on 38 of its 98 references that are in the map.
- First posted on arXiv 20 Sep 2022.

## Builds on (most cited first, 30 of 38)

- [Learning Phrase Representations using RNN Encoder-Decoder for Statistical Machine Translation](https://mlsanity.com/paper/1406.1078/) (2014)
- [Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments](https://mlsanity.com/paper/1706.02275/) (2017)
- [The Surprising Effectiveness of PPO in Cooperative, Multi-Agent Games](https://mlsanity.com/paper/2103.01955/) (2021)
- [Counterfactual Multi-Agent Policy Gradients](https://mlsanity.com/paper/1705.08926/) (2017)
- [Deep Recurrent Q-Learning for Partially Observable MDPs](https://mlsanity.com/paper/1507.06527/) (2015)
- [The Option-Critic Architecture](https://mlsanity.com/paper/1609.05140/) (2016)
- [Emergent Tool Use From Multi-Agent Autocurricula](https://mlsanity.com/paper/1909.07528/) (2019)
- [Actor-Attention-Critic for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1810.02912/) (2018)
- [RODE: Learning Roles to Decompose Multi-Agent Tasks](https://mlsanity.com/paper/2010.01523/) (2020)
- [Off-Policy Multi-Agent Decomposed Policy Gradients](https://mlsanity.com/paper/2007.12322/) (2020)
- [Reducing the Barrier to Entry of Complex Robotic Software: a MoveIt! Case Study](https://mlsanity.com/paper/1404.3785/) (2014)
- [The Optimal Reward Baseline for Gradient-Based Reinforcement Learning](https://mlsanity.com/paper/1301.2315/) (2013)
- [Shapley Q-value: A Local Reward Approach to Solve Global Reward Games](https://mlsanity.com/paper/1907.05707/) (2019)
- [Accelerating Robotic Reinforcement Learning via Parameterized Action Primitives](https://mlsanity.com/paper/2110.15360/) (2021)
- [Contrasting Centralized and Decentralized Critics in Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2102.04402/) (2021)
- [Value-Decomposition Multi-Agent Actor-Critics](https://mlsanity.com/paper/2007.12306/) (2020)
- [Hierarchical Cooperative Multi-Agent Reinforcement Learning with Skill Discovery](https://mlsanity.com/paper/1912.03558/) (2019)
- [Multi-Agent Manipulation via Locomotion using Hierarchical Sim2Real](https://mlsanity.com/paper/1908.05224/) (2019)
- [Feudal Multi-Agent Hierarchies for Cooperative Reinforcement Learning](https://mlsanity.com/paper/1901.08492/) (2019)
- [CM3: Cooperative Multi-goal Multi-stage Multi-agent Reinforcement Learning](https://mlsanity.com/paper/1809.05188/) (2018)
- [Multi-Agent Common Knowledge Reinforcement Learning](https://mlsanity.com/paper/1810.11702/) (2018)
- [Spatial Action Maps for Mobile Manipulation](https://mlsanity.com/paper/2004.09141/) (2020)
- [Too many cooks: Bayesian inference for coordinating multi-agent collaboration](https://mlsanity.com/paper/2003.11778/) (2020)
- [Graph Policy Gradients for Large Scale Robot Control](https://mlsanity.com/paper/1907.03822/) (2019)
- [Deep Reinforcement Learning for Event-Driven Multi-Agent Decision Processes](https://mlsanity.com/paper/1709.06656/) (2017)
- [HAVEN: Hierarchical Cooperative Multi-Agent Reinforcement Learning with Dual Coordination Mechanism](https://mlsanity.com/paper/2110.07246/) (2021)
- [Macro-Action-Based Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2004.08646/) (2020)
- [Option-Critic in Cooperative Multi-agent Systems](https://mlsanity.com/paper/1911.12825/) (2019)
- [Towards Learning Multi-agent Negotiations via Self-Play](https://mlsanity.com/paper/2001.10208/) (2020)
- [MAGIC: Learning Macro-Actions for Online POMDP Planning](https://mlsanity.com/paper/2011.03813/) (2020)

## Built on by (most cited first, 18 of 18)

- [True Knowledge Comes from Practice: Aligning LLMs with Embodied Environments via Reinforcement Learning](https://mlsanity.com/paper/2401.14151/) (2024)
- [Multi-agent Embodied AI: Advances and Future Directions](https://mlsanity.com/paper/2505.05108/) (2025)
- [Asynchronous Multi-Agent Reinforcement Learning for Efficient Real-Time Multi-Robot Cooperative Exploration](https://mlsanity.com/paper/2301.03398/) (2023)
- [M3HF: Multi-agent Reinforcement Learning from Multi-phase Human Feedback of Mixed Quality](https://mlsanity.com/paper/2503.02077/) (2025)
- [Semantically Aligned Task Decomposition in Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2305.10865/) (2023)
- [LLM-Driven Stationarity-Aware Expert Demonstrations for Multi-Agent Reinforcement Learning in Mobile Systems](https://mlsanity.com/paper/2511.19368/) (2025)
- [Variational Offline Multi-agent Skill Discovery](https://mlsanity.com/paper/2405.16386/) (2024)
- [Reinforcement learning for traffic signal control in hybrid action space](https://mlsanity.com/paper/2211.12956/) (2022)
- [Bi-CL: A Reinforcement Learning Framework for Robots Coordination Through Bi-level Optimization](https://mlsanity.com/paper/2404.14649/) (2024)
- [Enhancing Cooperative Multi-Agent Reinforcement Learning with State Modelling and Adversarial Exploration](https://mlsanity.com/paper/2505.05262/) (2025)
- [Formal Modelling for Multi-Robot Systems Under Uncertainty](https://mlsanity.com/paper/2305.17018/) (2023)
- [Asynchronous Fractional Multi-Agent Deep Reinforcement Learning for Age-Minimal Mobile Edge Computing](https://mlsanity.com/paper/2409.16832/) (2024)
- [Improve Value Estimation of Q Function and Reshape Reward with Monte Carlo Tree Search](https://mlsanity.com/paper/2410.11642/) (2024)
- [Asynchronous Risk-Aware Multi-Agent Packet Routing for Ultra-Dense LEO Satellite Networks](https://mlsanity.com/paper/2510.27506/) (2025)
- [Inter-Agent Relative Representations for Multi-Agent Option Discovery](https://mlsanity.com/paper/2512.24827/) (2025)
- [Cross-Modal Navigation with Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2605.06595/) (2026)
- [Robust Instruction Compliance in Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2605.12655/) (2026)
- [Efficient Real-World Online Reinforcement Learning for Robot Manipulation via Centralized Training and Critic Decomposition](https://mlsanity.com/paper/2608.09762/) (2026)

## Abstract (arXiv)

Synchronizing decisions across multiple agents in realistic settings is problematic since it requires agents to wait for other agents to terminate and communicate about termination reliably. Ideally, agents should learn and execute asynchronously instead. Such asynchronous methods also allow temporally extended actions that can take different amounts of time based on the situation and action executed. Unfortunately, current policy gradient methods are not applicable in asynchronous settings, as they assume that agents synchronously reason about action selection at every time step. To allow asynchronous learning and decision-making, we formulate a set of asynchronous multi-agent actor-critic methods that allow agents to directly optimize asynchronous policies in three standard training paradigms: decentralized learning, centralized learning, and centralized training for decentralized execution. Empirical results (in simulation and hardware) in a variety of realistic domains demonstrate the superiority of our approaches in large multi-agent problems and validate the effectiveness of our algorithms for learning high-quality and asynchronous solutions.
