# Diffusion Unit: Interpretable Edge Enhancement and Suppression Learning for 3D Point Cloud Segmentation

arXiv: https://arxiv.org/abs/2209.09483 · HTML: https://mlsanity.com/paper/2209.09483/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 50 of its 79 references that are in the map.
- First posted on arXiv 20 Sep 2022.

## Builds on (most cited first, 30 of 50)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding](https://mlsanity.com/paper/1810.04805/) (2018)
- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [Batch Normalization: Accelerating Deep Network Training by Reducing Internal Covariate Shift](https://mlsanity.com/paper/1502.03167/) (2015)
- [PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation](https://mlsanity.com/paper/1612.00593/) (2016)
- [Squeeze-and-Excitation Networks](https://mlsanity.com/paper/1709.01507/) (2017)
- [PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Space](https://mlsanity.com/paper/1706.02413/) (2017)
- [Dynamic Graph CNN for Learning on Point Clouds](https://mlsanity.com/paper/1801.07829/) (2018)
- [Point Transformer](https://mlsanity.com/paper/2011.00931/) (2020)
- [MLP-Mixer: An all-MLP Architecture for Vision](https://mlsanity.com/paper/2105.01601/) (2021)
- [VoxelNet: End-to-End Learning for Point Cloud Based 3D Object Detection](https://mlsanity.com/paper/1711.06396/) (2017)
- [4D Spatio-Temporal ConvNets: Minkowski Convolutional Neural Networks](https://mlsanity.com/paper/1904.08755/) (2019)
- [KPConv: Flexible and Deformable Convolution for Point Clouds](https://mlsanity.com/paper/1904.08889/) (2019)
- [3D Semantic Segmentation with Submanifold Sparse Convolutional Networks](https://mlsanity.com/paper/1711.10275/) (2017)
- [Diffusion Probabilistic Models for 3D Point Cloud Generation](https://mlsanity.com/paper/2103.01458/) (2021)
- [PointConv: Deep Convolutional Networks on 3D Point Clouds](https://mlsanity.com/paper/1811.07246/) (2018)
- [Point-BERT: Pre-training 3D Point Cloud Transformers with Masked Point Modeling](https://mlsanity.com/paper/2111.14819/) (2021)
- [Frustum PointNets for 3D Object Detection from RGB-D Data](https://mlsanity.com/paper/1711.08488/) (2017)
- [Multi-view Convolutional Neural Networks for 3D Shape Recognition](https://mlsanity.com/paper/1505.00880/) (2015)
- [DeepGCNs: Can GCNs Go as Deep as CNNs?](https://mlsanity.com/paper/1904.03751/) (2019)
- [3D Shape Generation and Completion through Point-Voxel Diffusion](https://mlsanity.com/paper/2104.03670/) (2021)
- [PointNeXt: Revisiting PointNet++ with Improved Training and Scaling Strategies](https://mlsanity.com/paper/2206.04670/) (2022)
- [Diffusion Improves Graph Learning](https://mlsanity.com/paper/1911.05485/) (2019)
- [Relation-Shape Convolutional Neural Network for Point Cloud Analysis](https://mlsanity.com/paper/1904.07601/) (2019)
- [Diffusion-Convolutional Neural Networks](https://mlsanity.com/paper/1511.02136/) (2015)
- [GRAND: Graph Neural Diffusion](https://mlsanity.com/paper/2106.10934/) (2021)
- [PointASNL: Robust Point Clouds Processing using Nonlocal Neural Networks with Adaptive Sampling](https://mlsanity.com/paper/2003.00492/) (2020)
- [Group-Free 3D Object Detection via Transformers](https://mlsanity.com/paper/2104.00678/) (2021)
- [PAConv: Position Adaptive Convolution with Dynamic Kernel Assembling on Point Clouds](https://mlsanity.com/paper/2103.14635/) (2021)

## Abstract (arXiv)

3D point clouds are discrete samples of continuous surfaces which can be used for various applications. However, the lack of true connectivity information, i.e., edge information, makes point cloud recognition challenging. Recent edge-aware methods incorporate edge modeling into network designs to better describe local structures. Although these methods show that incorporating edge information is beneficial, how edge information helps remains unclear, making it difficult for users to analyze its usefulness. To shed light on this issue, in this study, we propose a new algorithm called Diffusion Unit (DU) that handles edge information in a principled and interpretable manner while providing decent improvement. First, we theoretically show that DU learns to perform task-beneficial edge enhancement and suppression. Second, we experimentally observe and verify the edge enhancement and suppression behavior. Third, we empirically demonstrate that this behavior contributes to performance improvement. Extensive experiments and analyses performed on challenging benchmarks verify the effectiveness of DU. Specifically, our method achieves state-of-the-art performance in object part segmentation using ShapeNet part and scene segmentation using S3DIS. Our source code is available at https://github.com/martianxiu/DiffusionUnit.
