# Learning-based Uncertainty-aware Navigation in 3D Off-Road Terrains

arXiv: https://arxiv.org/abs/2209.09177 · HTML: https://mlsanity.com/paper/2209.09177/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 19 Sep 2022.

## Built on by (most cited first, 6 of 6)

- [EVORA: Deep Evidential Traversability Learning for Risk-Aware Off-Road Autonomy](https://mlsanity.com/paper/2311.06234/) (2023)
- [PIETRA: Physics-Informed Evidential Learning for Traversing Out-of-Distribution Terrain](https://mlsanity.com/paper/2409.03005/) (2024)
- [Adaptive Diffusion Terrain Generator for Autonomous Uneven Terrain Navigation](https://mlsanity.com/paper/2410.10766/) (2024)
- [QuasiNav: Asymmetric Cost-Aware Navigation Planning with Constrained Quasimetric Reinforcement Learning](https://mlsanity.com/paper/2410.16666/) (2024)
- [ADEPT: Adaptive Diffusion Environment for Policy Transfer Sim-to-Real](https://mlsanity.com/paper/2506.01759/) (2025)
- [Continual Learning for Traversability Prediction with Uncertainty-Aware Adaptation](https://mlsanity.com/paper/2609.17141/) (2026)

## Abstract (arXiv)

This paper presents a safe, efficient, and agile ground vehicle navigation algorithm for 3D off-road terrain environments. Off-road navigation is subject to uncertain vehicle-terrain interactions caused by different terrain conditions on top of 3D terrain topology. The existing works are limited to adopt overly simplified vehicle-terrain models. The proposed algorithm learns the terrain-induced uncertainties from driving data and encodes the learned uncertainty distribution into the traversability cost for path evaluation. The navigation path is then designed to optimize the uncertainty-aware traversability cost, resulting in a safe and agile vehicle maneuver. Assuring real-time execution, the algorithm is further implemented within parallel computation architecture running on Graphics Processing Units (GPU).
