# NeRF-SOS: Any-View Self-supervised Object Segmentation on Complex Scenes

arXiv: https://arxiv.org/abs/2209.08776 · HTML: https://mlsanity.com/paper/2209.08776/

## Key facts

- Cited by 71 papers in the map (data through 14 Oct 2026).
- Builds on 64 of its 77 references that are in the map.
- First posted on arXiv 19 Sep 2022.

## Builds on (most cited first, 30 of 64)

- [A Simple Framework for Contrastive Learning of Visual Representations](https://mlsanity.com/paper/2002.05709/) (2020)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Distilling the Knowledge in a Neural Network](https://mlsanity.com/paper/1503.02531/) (2015)
- [Momentum Contrast for Unsupervised Visual Representation Learning](https://mlsanity.com/paper/1911.05722/) (2019)
- [Emerging Properties in Self-Supervised Vision Transformers](https://mlsanity.com/paper/2104.14294/) (2021)
- [RAFT: Recurrent All-Pairs Field Transforms for Optical Flow](https://mlsanity.com/paper/2003.12039/) (2020)
- [Fourier Features Let Networks Learn High Frequency Functions in Low Dimensional Domains](https://mlsanity.com/paper/2006.10739/) (2020)
- [Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fields](https://mlsanity.com/paper/2103.13415/) (2021)
- [pixelNeRF: Neural Radiance Fields from One or Few Images](https://mlsanity.com/paper/2012.02190/) (2020)
- [Point Transformer](https://mlsanity.com/paper/2011.00931/) (2020)
- [Gradient Surgery for Multi-Task Learning](https://mlsanity.com/paper/2001.06782/) (2020)
- [NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collections](https://mlsanity.com/paper/2008.02268/) (2020)
- [Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstruction](https://mlsanity.com/paper/2111.11215/) (2021)
- [Neural Sparse Voxel Fields](https://mlsanity.com/paper/2007.11571/) (2020)
- [PlenOctrees for Real-time Rendering of Neural Radiance Fields](https://mlsanity.com/paper/2103.14024/) (2021)
- [NeRF++: Analyzing and Improving Neural Radiance Fields](https://mlsanity.com/paper/2010.07492/) (2020)
- [Depth-supervised NeRF: Fewer Views and Faster Training for Free](https://mlsanity.com/paper/2107.02791/) (2021)
- [pi-GAN: Periodic Implicit Generative Adversarial Networks for 3D-Aware Image Synthesis](https://mlsanity.com/paper/2012.00926/) (2020)
- [IBRNet: Learning Multi-View Image-Based Rendering](https://mlsanity.com/paper/2102.13090/) (2021)
- [GRAF: Generative Radiance Fields for 3D-Aware Image Synthesis](https://mlsanity.com/paper/2007.02442/) (2020)
- [KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPs](https://mlsanity.com/paper/2103.13744/) (2021)
- [Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelines](https://mlsanity.com/paper/1905.00889/) (2019)
- [Common Objects in 3D: Large-Scale Learning and Evaluation of Real-life 3D Category Reconstruction](https://mlsanity.com/paper/2109.00512/) (2021)
- [FastNeRF: High-Fidelity Neural Rendering at 200FPS](https://mlsanity.com/paper/2103.10380/) (2021)
- [BlendedMVS: A Large-scale Dataset for Generalized Multi-view Stereo Networks](https://mlsanity.com/paper/1911.10127/) (2019)
- [Invariant Information Clustering for Unsupervised Image Classification and Segmentation](https://mlsanity.com/paper/1807.06653/) (2018)
- [PointRend: Image Segmentation as Rendering](https://mlsanity.com/paper/1912.08193/) (2019)
- [In-Place Scene Labelling and Understanding with Implicit Scene Representation](https://mlsanity.com/paper/2103.15875/) (2021)
- [Decomposing NeRF for Editing via Feature Field Distillation](https://mlsanity.com/paper/2205.15585/) (2022)
- [CLIP-NeRF: Text-and-Image Driven Manipulation of Neural Radiance Fields](https://mlsanity.com/paper/2112.05139/) (2021)

## Built on by (most cited first, 30 of 71)

- [LERF: Language Embedded Radiance Fields](https://mlsanity.com/paper/2303.09553/) (2023)
- [LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPS](https://mlsanity.com/paper/2311.17245/) (2023)
- [Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fields](https://mlsanity.com/paper/2312.03203/) (2023)
- [FSGS: Real-Time Few-shot View Synthesis using Gaussian Splatting](https://mlsanity.com/paper/2312.00451/) (2023)
- [Segment Any 3D Gaussians](https://mlsanity.com/paper/2312.00860/) (2023)
- [Weakly Supervised 3D Open-vocabulary Segmentation](https://mlsanity.com/paper/2305.14093/) (2023)
- [GARField: Group Anything with Radiance Fields](https://mlsanity.com/paper/2401.09419/) (2024)
- [Semantic Gaussians: Open-Vocabulary Scene Understanding with 3D Gaussian Splatting](https://mlsanity.com/paper/2403.15624/) (2024)
- [StyleRF: Zero-shot 3D Style Transfer of Neural Radiance Fields](https://mlsanity.com/paper/2303.10598/) (2023)
- [Large Spatial Model: End-to-end Unposed Images to Semantic 3D](https://mlsanity.com/paper/2410.18956/) (2024)
- [Contrastive Lift: 3D Object Instance Segmentation by Slow-Fast Contrastive Fusion](https://mlsanity.com/paper/2306.04633/) (2023)
- [SATR: Zero-Shot Semantic Segmentation of 3D Shapes](https://mlsanity.com/paper/2304.04909/) (2023)
- [Segment Anything in 3D with Radiance Fields](https://mlsanity.com/paper/2304.12308/) (2023)
- [Towards Label-free Scene Understanding by Vision Foundation Models](https://mlsanity.com/paper/2306.03899/) (2023)
- [EPIC Fields: Marrying 3D Geometry and Video Understanding](https://mlsanity.com/paper/2306.08731/) (2023)
- [Instance Neural Radiance Field](https://mlsanity.com/paper/2304.04395/) (2023)
- [ObjectSDF++: Improved Object-Compositional Neural Implicit Surfaces](https://mlsanity.com/paper/2308.07868/) (2023)
- [OR-NeRF: Object Removing from 3D Scenes Guided by Multiview Segmentation with Neural Radiance Fields](https://mlsanity.com/paper/2305.10503/) (2023)
- [Zero-Shot 3D Shape Correspondence](https://mlsanity.com/paper/2306.03253/) (2023)
- [Interactive Segment Anything NeRF with Feature Imitation](https://mlsanity.com/paper/2305.16233/) (2023)
- [OV-NeRF: Open-vocabulary Neural Radiance Fields with Vision and Language Foundation Models for 3D Semantic Understanding](https://mlsanity.com/paper/2402.04648/) (2024)
- [MeshSegmenter: Zero-Shot Mesh Semantic Segmentation via Texture Synthesis](https://mlsanity.com/paper/2407.13675/) (2024)
- [Protecting NeRFs' Copyright via Plug-And-Play Watermarking Base Model](https://mlsanity.com/paper/2407.07735/) (2024)
- [HO-Gaussian: Hybrid Optimization of 3D Gaussian Splatting for Urban Scenes](https://mlsanity.com/paper/2403.20032/) (2024)
- [PCF-Lift: Panoptic Lifting by Probabilistic Contrastive Fusion](https://mlsanity.com/paper/2410.10659/) (2024)
- [Tackling View-Dependent Semantics in 3D Language Gaussian Splatting](https://mlsanity.com/paper/2505.24746/) (2025)
- [Lift3D: Zero-Shot Lifting of Any 2D Vision Model to 3D](https://mlsanity.com/paper/2403.18922/) (2024)
- [iSeg: Interactive 3D Segmentation via Interactive Attention](https://mlsanity.com/paper/2404.03219/) (2024)
- [CoARF: Controllable 3D Artistic Style Transfer for Radiance Fields](https://mlsanity.com/paper/2404.14967/) (2024)
- [UniForward: Unified 3D Scene and Semantic Field Reconstruction via Feed-Forward Gaussian Splatting from Only Sparse-View Images](https://mlsanity.com/paper/2506.09378/) (2025)

## Abstract (arXiv)

Neural volumetric representations have shown the potential that Multi-layer Perceptrons (MLPs) can be optimized with multi-view calibrated images to represent scene geometry and appearance, without explicit 3D supervision. Object segmentation can enrich many downstream applications based on the learned radiance field. However, introducing hand-crafted segmentation to define regions of interest in a complex real-world scene is non-trivial and expensive as it acquires per view annotation. This paper carries out the exploration of self-supervised learning for object segmentation using NeRF for complex real-world scenes. Our framework, called NeRF with Self-supervised Object Segmentation NeRF-SOS, couples object segmentation and neural radiance field to segment objects in any view within a scene. By proposing a novel collaborative contrastive loss in both appearance and geometry levels, NeRF-SOS encourages NeRF models to distill compact geometry-aware segmentation clusters from their density fields and the self-supervised pre-trained 2D visual features. The self-supervised object segmentation framework can be applied to various NeRF models that both lead to photo-realistic rendering results and convincing segmentation maps for both indoor and outdoor scenarios. Extensive results on the LLFF, Tank & Temple, and BlendedMVS datasets validate the effectiveness of NeRF-SOS. It consistently surpasses other 2D-based self-supervised baselines and predicts finer semantics masks than existing supervised counterparts. Please refer to the video on our project page for more details:https://zhiwenfan.github.io/NeRF-SOS.
