# MECCANO: A Multimodal Egocentric Dataset for Humans Behavior Understanding in the Industrial-like Domain

arXiv: https://arxiv.org/abs/2209.08691 · HTML: https://mlsanity.com/paper/2209.08691/

## Key facts

- Cited by 36 papers in the map (data through 14 Oct 2026).
- Builds on 58 of its 107 references that are in the map.
- First posted on arXiv 19 Sep 2022.

## Builds on (most cited first, 30 of 58)

- [Faster R-CNN: Towards Real-Time Object Detection with Region Proposal Networks](https://mlsanity.com/paper/1506.01497/) (2015)
- [Quo Vadis, Action Recognition? A New Model and the Kinetics Dataset](https://mlsanity.com/paper/1705.07750/) (2017)
- [Fast R-CNN](https://mlsanity.com/paper/1504.08083/) (2015)
- [YOLOv3: An Incremental Improvement](https://mlsanity.com/paper/1804.02767/) (2018)
- [Rich feature hierarchies for accurate object detection and semantic segmentation](https://mlsanity.com/paper/1311.2524/) (2013)
- [The Kinetics Human Action Video Dataset](https://mlsanity.com/paper/1705.06950/) (2017)
- [SlowFast Networks for Video Recognition](https://mlsanity.com/paper/1812.03982/) (2018)
- [Ego4D: Around the World in 3,000 Hours of Egocentric Video](https://mlsanity.com/paper/2110.07058/) (2021)
- [A Closer Look at Spatiotemporal Convolutions for Action Recognition](https://mlsanity.com/paper/1711.11248/) (2017)
- [The "something something" video database for learning and evaluating visual common sense](https://mlsanity.com/paper/1706.04261/) (2017)
- [Two-Stream Convolutional Networks for Action Recognition in Videos](https://mlsanity.com/paper/1406.2199/) (2014)
- [Temporal Segment Networks: Towards Good Practices for Deep Action Recognition](https://mlsanity.com/paper/1608.00859/) (2016)
- [TSM: Temporal Shift Module for Efficient Video Understanding](https://mlsanity.com/paper/1811.08383/) (2018)
- [Scaling Egocentric Vision: The EPIC-KITCHENS Dataset](https://mlsanity.com/paper/1804.02748/) (2018)
- [X3D: Expanding Architectures for Efficient Video Recognition](https://mlsanity.com/paper/2004.04730/) (2020)
- [NTU RGB+D 120: A Large-Scale Benchmark for 3D Human Activity Understanding](https://mlsanity.com/paper/1905.04757/) (2019)
- [Learning Spatio-Temporal Representation with Pseudo-3D Residual Networks](https://mlsanity.com/paper/1711.10305/) (2017)
- [Convolutional Two-Stream Network Fusion for Video Action Recognition](https://mlsanity.com/paper/1604.06573/) (2016)
- [Temporal Relational Reasoning in Videos](https://mlsanity.com/paper/1711.08496/) (2017)
- [A Short Note on the Kinetics-700 Human Action Dataset](https://mlsanity.com/paper/1907.06987/) (2019)
- [Assembly101: A Large-Scale Multi-View Video Dataset for Understanding Procedural Activities](https://mlsanity.com/paper/2203.14712/) (2022)
- [Understanding Human Hands in Contact at Internet Scale](https://mlsanity.com/paper/2006.06669/) (2020)
- [H2O: Two Hands Manipulating Objects for First Person Interaction Recognition](https://mlsanity.com/paper/2104.11181/) (2021)
- [Learning to Detect Human-Object Interactions](https://mlsanity.com/paper/1702.05448/) (2017)
- [First-Person Hand Action Benchmark with RGB-D Videos and 3D Hand Pose Annotations](https://mlsanity.com/paper/1704.02463/) (2017)
- [EPIC-Fusion: Audio-Visual Temporal Binding for Egocentric Action Recognition](https://mlsanity.com/paper/1908.08498/) (2019)
- [The EPIC-KITCHENS Dataset: Collection, Challenges and Baselines](https://mlsanity.com/paper/2005.00343/) (2020)
- [Anticipative Video Transformer](https://mlsanity.com/paper/2106.02036/) (2021)
- [Detecting and Recognizing Human-Object Interactions](https://mlsanity.com/paper/1704.07333/) (2017)
- [Visual Semantic Role Labeling](https://mlsanity.com/paper/1505.04474/) (2015)

## Built on by (most cited first, 30 of 36)

- [EPIC-KITCHENS VISOR Benchmark: VIdeo Segmentations and Object Relations](https://mlsanity.com/paper/2209.13064/) (2022)
- [An Outlook into the Future of Egocentric Vision](https://mlsanity.com/paper/2308.07123/) (2023)
- [IndustReal: A Dataset for Procedure Step Recognition Handling Execution Errors in Egocentric Videos in an Industrial-Like Setting](https://mlsanity.com/paper/2310.17323/) (2023)
- [Is ImageNet worth 1 video? Learning strong image encoders from 1 long unlabelled video](https://mlsanity.com/paper/2310.08584/) (2023)
- [StillFast: An End-to-End Approach for Short-Term Object Interaction Anticipation](https://mlsanity.com/paper/2304.03959/) (2023)
- [Exploiting Multimodal Synthetic Data for Egocentric Human-Object Interaction Detection in an Industrial Scenario](https://mlsanity.com/paper/2306.12152/) (2023)
- [Multimodal Cross-Domain Few-Shot Learning for Egocentric Action Recognition](https://mlsanity.com/paper/2405.19917/) (2024)
- [ENIGMA-51: Towards a Fine-Grained Understanding of Human-Object Interactions in Industrial Scenarios](https://mlsanity.com/paper/2309.14809/) (2023)
- [A Survey on Deep Learning Techniques for Action Anticipation](https://mlsanity.com/paper/2309.17257/) (2023)
- [HOI-Ref: Hand-Object Interaction Referral in Egocentric Vision](https://mlsanity.com/paper/2404.09933/) (2024)
- [Active Object Detection with Knowledge Aggregation and Distillation from Large Models](https://mlsanity.com/paper/2405.12509/) (2024)
- [IMPACT: A Dataset for Multi-Granularity Human Procedural Action Understanding in Industrial Assembly](https://mlsanity.com/paper/2604.10409/) (2026)
- [Uncertainty-boosted Robust Video Activity Anticipation](https://mlsanity.com/paper/2404.18648/) (2024)
- [HiERO: understanding the hierarchy of human behavior enhances reasoning on egocentric videos](https://mlsanity.com/paper/2505.12911/) (2025)
- [Are you Struggling? Dataset and Baselines for Struggle Determination in Assembly Videos](https://mlsanity.com/paper/2402.11057/) (2024)
- [EgoOops: A Dataset for Mistake Action Detection from Egocentric Videos referring to Procedural Texts](https://mlsanity.com/paper/2410.05343/) (2024)
- [Action Anticipation at a Glimpse: To What Extent Can Multimodal Cues Replace Video?](https://mlsanity.com/paper/2512.02846/) (2025)
- [Ego-EXTRA: video-language Egocentric Dataset for EXpert-TRAinee assistance](https://mlsanity.com/paper/2512.13238/) (2025)
- [Egocentric Human-Object Interaction Detection: A New Benchmark and Method](https://mlsanity.com/paper/2506.14189/) (2025)
- [Understanding Multimodal Complementarity for Single-Frame Action Anticipation](https://mlsanity.com/paper/2601.22039/) (2026)
- [ENIGMA-360: An Ego-Exo Dataset for Human Behavior Understanding in Industrial Scenarios](https://mlsanity.com/paper/2603.09741/) (2026)
- [Leveraging Gaze and Set-of-Mark in VLLMs for Human-Object Interaction Anticipation from Egocentric Videos](https://mlsanity.com/paper/2604.03667/) (2026)
- [Egocentric RGB+Depth Action Recognition in Industry-Like Settings](https://mlsanity.com/paper/2309.13962/) (2023)
- [ADL4D: Towards A Contextually Rich Dataset for 4D Activities of Daily Living](https://mlsanity.com/paper/2402.17758/) (2024)
- [EgoInteract: Synthetic Egocentric Videos Generation for Interaction Understanding and Anticipation](https://mlsanity.com/paper/2605.18214/) (2026)
- [Reachability Is Not Generalization: Understanding Verb--Noun Decomposition in Assembly Action Recognition](https://mlsanity.com/paper/2610.00064/) (2026)
- [A Multimodal Dataset for Enhancing Industrial Task Monitoring and Engagement Prediction](https://mlsanity.com/paper/2501.05936/) (2025)
- [Learning Egocentric In-Hand Object Segmentation through Weak Supervision from Human Narrations](https://mlsanity.com/paper/2509.26004/) (2025)
- [Vision-Based Mistake Analysis in Procedural Activities: A Review of Advances and Challenges](https://mlsanity.com/paper/2510.19292/) (2025)
- [GlovEgo-HOI: Bridging the Synthetic-to-Real Gap for Industrial Egocentric Human-Object Interaction Detection](https://mlsanity.com/paper/2601.09528/) (2026)

## Abstract (arXiv)

Wearable cameras allow to acquire images and videos from the user's perspective. These data can be processed to understand humans behavior. Despite human behavior analysis has been thoroughly investigated in third person vision, it is still understudied in egocentric settings and in particular in industrial scenarios. To encourage research in this field, we present MECCANO, a multimodal dataset of egocentric videos to study humans behavior understanding in industrial-like settings. The multimodality is characterized by the presence of gaze signals, depth maps and RGB videos acquired simultaneously with a custom headset. The dataset has been explicitly labeled for fundamental tasks in the context of human behavior understanding from a first person view, such as recognizing and anticipating human-object interactions. With the MECCANO dataset, we explored five different tasks including 1) Action Recognition, 2) Active Objects Detection and Recognition, 3) Egocentric Human-Objects Interaction Detection, 4) Action Anticipation and 5) Next-Active Objects Detection. We propose a benchmark aimed to study human behavior in the considered industrial-like scenario which demonstrates that the investigated tasks and the considered scenario are challenging for state-of-the-art algorithms. To support research in this field, we publicy release the dataset at https://iplab.dmi.unict.it/MECCANO/.
