# PROB-SLAM: Real-time Visual SLAM Based on Probabilistic Graph Optimization

arXiv: https://arxiv.org/abs/2209.07061 · HTML: https://mlsanity.com/paper/2209.07061/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 5 of its 23 references that are in the map.
- First posted on arXiv 15 Sep 2022.

## Builds on (most cited first, 5 of 5)

- [You Only Look Once: Unified, Real-Time Object Detection](https://mlsanity.com/paper/1506.02640/) (2015)
- [ORB-SLAM: a Versatile and Accurate Monocular SLAM System](https://mlsanity.com/paper/1502.00956/) (2015)
- [ORB-SLAM2: an Open-Source SLAM System for Monocular, Stereo and RGB-D Cameras](https://mlsanity.com/paper/1610.06475/) (2016)
- [Past, Present, and Future of Simultaneous Localization And Mapping: Towards the Robust-Perception Age](https://mlsanity.com/paper/1606.05830/) (2016)
- [FlowFusion: Dynamic Dense RGB-D SLAM Based on Optical Flow](https://mlsanity.com/paper/2003.05102/) (2020)

## Abstract (arXiv)

Traditional SLAM algorithms are typically based on artificial features, which lack high-level information. By introducing semantic information, SLAM can own higher stability and robustness rather than purely hand-crafted features. However, the high uncertainty of semantic detection networks prohibits the practical functionality of high-level information. To solve the uncertainty property introduced by semantics, this paper proposed a novel probability map based on the Gaussian distribution assumption. This map transforms the semantic binary object detection into probability results, which help establish a probabilistic data association between artificial features and semantic info. Through our algorithm, the higher confidence will be given higher weights in each update step while the edge of the detection area will be endowed with lower confidence. Then the uncertainty is undermined and has less effect on nonlinear optimization. The experiments are carried out in the TUM RGBD dataset, results show that our system improves ORB-SLAM2 by about 15% in indoor environments' errors. We have demonstrated that the method can be successfully applied to environments containing dynamic objects.
