# Graphing the Future: Activity and Next Active Object Prediction using Graph-based Activity Representations

arXiv: https://arxiv.org/abs/2209.05194 · HTML: https://mlsanity.com/paper/2209.05194/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 22 of its 44 references that are in the map.
- First posted on arXiv 12 Sep 2022.

## Builds on (most cited first, 22 of 22)

- [YOLOv4: Optimal Speed and Accuracy of Object Detection](https://mlsanity.com/paper/2004.10934/) (2020)
- [Ego4D: Around the World in 3,000 Hours of Egocentric Video](https://mlsanity.com/paper/2110.07058/) (2021)
- [Temporal Segment Networks: Towards Good Practices for Deep Action Recognition](https://mlsanity.com/paper/1608.00859/) (2016)
- [Rescaling Egocentric Vision](https://mlsanity.com/paper/2006.13256/) (2020)
- [Temporal Relational Reasoning in Videos](https://mlsanity.com/paper/1711.08496/) (2017)
- [Human Action Recognition and Prediction: A Survey](https://mlsanity.com/paper/1806.11230/) (2018)
- [Anticipative Video Transformer](https://mlsanity.com/paper/2106.02036/) (2021)
- [Grounded Human-Object Interaction Hotspots from Video](https://mlsanity.com/paper/1812.04558/) (2018)
- [Few-Shot Video Classification via Temporal Alignment](https://mlsanity.com/paper/1906.11415/) (2019)
- [Rolling-Unrolling LSTMs for Action Anticipation from First-Person Video](https://mlsanity.com/paper/2005.02190/) (2020)
- [A Review on Deep Learning Techniques for Video Prediction](https://mlsanity.com/paper/2004.05214/) (2020)
- [Joint Hand Motion and Interaction Hotspots Prediction from Egocentric Videos](https://mlsanity.com/paper/2204.01696/) (2022)
- [What Would You Expect? Anticipating Egocentric Actions with Rolling-Unrolling LSTMs and Modality Attention](https://mlsanity.com/paper/1905.09035/) (2019)
- [The MECCANO Dataset: Understanding Human-Object Interactions from Egocentric Videos in an Industrial-like Domain](https://mlsanity.com/paper/2010.05654/) (2020)
- [Stepwise Goal-Driven Networks for Trajectory Prediction](https://mlsanity.com/paper/2103.14107/) (2021)
- [Next-Active-Object prediction from Egocentric Videos](https://mlsanity.com/paper/1904.05250/) (2019)
- [Forecasting Action through Contact Representations from First Person Video](https://mlsanity.com/paper/2102.00649/) (2021)
- [Long-Term Anticipation of Activities with Cycle Consistency](https://mlsanity.com/paper/2009.01142/) (2020)
- [Predicting the Future from First Person (Egocentric) Vision: A Survey](https://mlsanity.com/paper/2107.13411/) (2021)
- [Multi-Modal Temporal Convolutional Network for Anticipating Actions in Egocentric Videos](https://mlsanity.com/paper/2107.09504/) (2021)
- [Untrimmed Action Anticipation](https://mlsanity.com/paper/2202.04132/) (2022)
- [Hand-Object Contact Prediction via Motion-Based Pseudo-Labeling and Guided Progressive Label Correction](https://mlsanity.com/paper/2110.10174/) (2021)

## Built on by (most cited first, 1 of 1)

- [Anticipating Object State Changes in Long Procedural Videos](https://mlsanity.com/paper/2405.12789/) (2024)

## Abstract (arXiv)

We present a novel approach for the visual prediction of human-object interactions in videos. Rather than forecasting the human and object motion or the future hand-object contact points, we aim at predicting (a)the class of the on-going human-object interaction and (b) the class(es) of the next active object(s) (NAOs), i.e., the object(s) that will be involved in the interaction in the near future as well as the time the interaction will occur. Graph matching relies on the efficient Graph Edit distance (GED) method. The experimental evaluation of the proposed approach was conducted using two well-established video datasets that contain human-object interactions, namely the MSR Daily Activities and the CAD120. High prediction accuracy was obtained for both action prediction and NAO forecasting.
