# ISS: Image as Stepping Stone for Text-Guided 3D Shape Generation

arXiv: https://arxiv.org/abs/2209.04145 · HTML: https://mlsanity.com/paper/2209.04145/

## Key facts

- Cited by 27 papers in the map (data through 14 Oct 2026).
- Builds on 42 of its 58 references that are in the map.
- First posted on arXiv 9 Sep 2022.

## Builds on (most cited first, 30 of 42)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [Hierarchical Text-Conditional Image Generation with CLIP Latents](https://mlsanity.com/paper/2204.06125/) (2022)
- [Photorealistic Text-to-Image Diffusion Models with Deep Language Understanding](https://mlsanity.com/paper/2205.11487/) (2022)
- [Zero-Shot Text-to-Image Generation](https://mlsanity.com/paper/2102.12092/) (2021)
- [GLIDE: Towards Photorealistic Image Generation and Editing with Text-Guided Diffusion Models](https://mlsanity.com/paper/2112.10741/) (2021)
- [ShapeNet: An Information-Rich 3D Model Repository](https://mlsanity.com/paper/1512.03012/) (2015)
- [Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fields](https://mlsanity.com/paper/2103.13415/) (2021)
- [Learning Implicit Fields for Generative Shape Modeling](https://mlsanity.com/paper/1812.02822/) (2018)
- [StyleCLIP: Text-Driven Manipulation of StyleGAN Imagery](https://mlsanity.com/paper/2103.17249/) (2021)
- [Generative Adversarial Text to Image Synthesis](https://mlsanity.com/paper/1605.05396/) (2016)
- [Differentiable Volumetric Rendering: Learning Implicit 3D Representations without 3D Supervision](https://mlsanity.com/paper/1912.07372/) (2019)
- [CogView: Mastering Text-to-Image Generation via Transformers](https://mlsanity.com/paper/2105.13290/) (2021)
- [AttnGAN: Fine-Grained Text to Image Generation with Attentional Generative Adversarial Networks](https://mlsanity.com/paper/1711.10485/) (2017)
- [Common Objects in 3D: Large-Scale Learning and Evaluation of Real-life 3D Category Reconstruction](https://mlsanity.com/paper/2109.00512/) (2021)
- [FILIP: Fine-grained Interactive Language-Image Pre-Training](https://mlsanity.com/paper/2111.07783/) (2021)
- [StackGAN: Text to Photo-realistic Image Synthesis with Stacked Generative Adversarial Networks](https://mlsanity.com/paper/1612.03242/) (2016)
- [Mind the Gap: Understanding the Modality Gap in Multi-modal Contrastive Representation Learning](https://mlsanity.com/paper/2203.02053/) (2022)
- [Zero-Shot Text-Guided Object Generation with Dream Fields](https://mlsanity.com/paper/2112.01455/) (2021)
- [Putting NeRF on a Diet: Semantically Consistent Few-Shot View Synthesis](https://mlsanity.com/paper/2104.00677/) (2021)
- [CLIP-NeRF: Text-and-Image Driven Manipulation of Neural Radiance Fields](https://mlsanity.com/paper/2112.05139/) (2021)
- [Extracting Triangular 3D Models, Materials, and Lighting From Images](https://mlsanity.com/paper/2111.12503/) (2021)
- [Text2Mesh: Text-Driven Neural Stylization for Meshes](https://mlsanity.com/paper/2112.03221/) (2021)
- [CLIP-Mesh: Generating textured meshes from text using pretrained image-text models](https://mlsanity.com/paper/2203.13333/) (2022)
- [CLIP-Forge: Towards Zero-Shot Text-to-Shape Generation](https://mlsanity.com/paper/2110.02624/) (2021)
- [StackGAN++: Realistic Image Synthesis with Stacked Generative Adversarial Networks](https://mlsanity.com/paper/1710.10916/) (2017)
- [Controllable Text-to-Image Generation](https://mlsanity.com/paper/1909.07083/) (2019)
- [MirrorGAN: Learning Text-to-image Generation by Redescription](https://mlsanity.com/paper/1903.05854/) (2019)
- [Text2Shape: Generating Shapes from Natural Language by Learning Joint Embeddings](https://mlsanity.com/paper/1803.08495/) (2018)
- [ManiGAN: Text-Guided Image Manipulation](https://mlsanity.com/paper/1912.06203/) (2019)

## Built on by (most cited first, 27 of 27)

- [One-2-3-45: Any Single Image to 3D Mesh in 45 Seconds without Per-Shape Optimization](https://mlsanity.com/paper/2306.16928/) (2023)
- [DreamLLM: Synergistic Multimodal Comprehension and Creation](https://mlsanity.com/paper/2309.11499/) (2023)
- [Michelangelo: Conditional 3D Shape Generation based on Shape-Image-Text Aligned Latent Representation](https://mlsanity.com/paper/2306.17115/) (2023)
- [Point-Bind & Point-LLM: Aligning Point Cloud with Multi-modality for 3D Understanding, Generation, and Instruction Following](https://mlsanity.com/paper/2309.00615/) (2023)
- [OpenShape: Scaling Up 3D Shape Representation Towards Open-World Understanding](https://mlsanity.com/paper/2305.10764/) (2023)
- [Dream3D: Zero-Shot Text-to-3D Synthesis Using 3D Shape Prior and Text-to-Image Diffusion Models](https://mlsanity.com/paper/2212.14704/) (2022)
- [Let 2D Diffusion Model Know 3D-Consistency for Robust Text-to-3D Generation](https://mlsanity.com/paper/2303.07937/) (2023)
- [Texture Generation on 3D Meshes with Point-UV Diffusion](https://mlsanity.com/paper/2308.10490/) (2023)
- [Instant3D: Instant Text-to-3D Generation](https://mlsanity.com/paper/2311.08403/) (2023)
- [X-Mesh: Towards Fast and Accurate Text-driven 3D Stylization via Dynamic Textual Guidance](https://mlsanity.com/paper/2303.15764/) (2023)
- [Make-A-Shape: a Ten-Million-scale 3D Shape Model](https://mlsanity.com/paper/2401.11067/) (2024)
- [ZeroAvatar: Zero-shot 3D Avatar Generation from a Single Image](https://mlsanity.com/paper/2305.16411/) (2023)
- [EXIM: A Hybrid Explicit-Implicit Representation for Text-Guided 3D Shape Generation](https://mlsanity.com/paper/2311.01714/) (2023)
- [Surrogate Modeling of Car Drag Coefficient with Depth and Normal Renderings](https://mlsanity.com/paper/2306.06110/) (2023)
- [VPP: Efficient Conditional 3D Generation via Voxel-Point Progressive Representation](https://mlsanity.com/paper/2307.16605/) (2023)
- [Text-to-3D Shape Generation](https://mlsanity.com/paper/2403.13289/) (2024)
- [3D VR Sketch Guided 3D Shape Prototyping and Exploration](https://mlsanity.com/paper/2306.10830/) (2023)
- [Wavelet Latent Diffusion (Wala): Billion-Parameter 3D Generative Model with Compact Wavelet Encodings](https://mlsanity.com/paper/2411.08017/) (2024)
- [CLIPXPlore: Coupled CLIP and Shape Spaces for 3D Shape Exploration](https://mlsanity.com/paper/2306.08226/) (2023)
- [LADB: Latent Aligned Diffusion Bridges for Semi-Supervised Domain Translation](https://mlsanity.com/paper/2509.08628/) (2025)
- [Magic3DSketch: Create Colorful 3D Models From Sketch-Based 3D Modeling Guided by Text and Language-Image Pre-Training](https://mlsanity.com/paper/2407.19225/) (2024)
- [DreamStone: Image as Stepping Stone for Text-Guided 3D Shape Generation](https://mlsanity.com/paper/2303.15181/) (2023)
- [GO-NeRF: Generating Objects in Neural Radiance Fields for Virtual Reality Content Creation](https://mlsanity.com/paper/2401.05750/) (2024)
- [Intelligent Generation of Graphical Game Assets: A Conceptual Framework and Systematic Review of the State of the Art](https://mlsanity.com/paper/2311.10129/) (2023)
- [HOTS3D: Hyper-Spherical Optimal Transport for Semantic Alignment of Text-to-3D Generation](https://mlsanity.com/paper/2407.14419/) (2024)
- [Enhancing Texture Generation with High-Fidelity Using Advanced Texture Priors](https://mlsanity.com/paper/2403.05102/) (2024)
- [SplatFont3D: Structure-Aware Text-to-3D Artistic Font Generation with Part-Level Style Control](https://mlsanity.com/paper/2512.00413/) (2025)

## Abstract (arXiv)

Text-guided 3D shape generation remains challenging due to the absence of large paired text-shape data, the substantial semantic gap between these two modalities, and the structural complexity of 3D shapes. This paper presents a new framework called Image as Stepping Stone (ISS) for the task by introducing 2D image as a stepping stone to connect the two modalities and to eliminate the need for paired text-shape data. Our key contribution is a two-stage feature-space-alignment approach that maps CLIP features to shapes by harnessing a pre-trained single-view reconstruction (SVR) model with multi-view supervisions: first map the CLIP image feature to the detail-rich shape space in the SVR model, then map the CLIP text feature to the shape space and optimize the mapping by encouraging CLIP consistency between the input text and the rendered images. Further, we formulate a text-guided shape stylization module to dress up the output shapes with novel textures. Beyond existing works on 3D shape generation from text, our new approach is general for creating shapes in a broad range of categories, without requiring paired text-shape data. Experimental results manifest that our approach outperforms the state-of-the-arts and our baselines in terms of fidelity and consistency with text. Further, our approach can stylize the generated shapes with both realistic and fantasy structures and textures.
