# A Survey on Large-Population Systems and Scalable Multi-Agent Reinforcement Learning

arXiv: https://arxiv.org/abs/2209.03859 · HTML: https://mlsanity.com/paper/2209.03859/

## Key facts

- Cited by 14 papers in the map (data through 14 Oct 2026).
- Builds on 117 of its 317 references that are in the map.
- First posted on arXiv 8 Sep 2022.

## Builds on (most cited first, 30 of 117)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [A Comprehensive Survey on Graph Neural Networks](https://mlsanity.com/paper/1901.00596/) (2019)
- [Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments](https://mlsanity.com/paper/1706.02275/) (2017)
- [Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model](https://mlsanity.com/paper/1911.08265/) (2019)
- [Dota 2 with Large Scale Deep Reinforcement Learning](https://mlsanity.com/paper/1912.06680/) (2019)
- [The Surprising Effectiveness of PPO in Cooperative, Multi-Agent Games](https://mlsanity.com/paper/2103.01955/) (2021)
- [Counterfactual Multi-Agent Policy Gradients](https://mlsanity.com/paper/1705.08926/) (2017)
- [Deep Reinforcement Learning for Autonomous Driving: A Survey](https://mlsanity.com/paper/2002.00444/) (2020)
- [QMIX: Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1803.11485/) (2018)
- [Learning to Communicate with Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1605.06676/) (2016)
- [Multi-Agent Reinforcement Learning: A Selective Overview of Theories and Algorithms](https://mlsanity.com/paper/1911.10635/) (2019)
- [A Brief Survey of Deep Reinforcement Learning](https://mlsanity.com/paper/1708.05866/) (2017)
- [Learning Multiagent Communication with Backpropagation](https://mlsanity.com/paper/1605.07736/) (2016)
- [Is Independent Learning All You Need in the StarCraft Multi-Agent Challenge?](https://mlsanity.com/paper/2011.09533/) (2020)
- [StarCraft II: A New Challenge for Reinforcement Learning](https://mlsanity.com/paper/1708.04782/) (2017)
- [A Unified Game-Theoretic Approach to Multiagent Reinforcement Learning](https://mlsanity.com/paper/1711.00832/) (2017)
- [The Complexity of Decentralized Control of Markov Decision Processes](https://mlsanity.com/paper/1301.3836/) (2013)
- [Benchmarking Multi-Agent Deep Reinforcement Learning Algorithms in Cooperative Tasks](https://mlsanity.com/paper/2006.07869/) (2020)
- [TarMAC: Targeted Multi-Agent Communication](https://mlsanity.com/paper/1810.11187/) (2018)
- [Mean Field Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1802.05438/) (2018)
- [Weighted QMIX: Expanding Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2006.10800/) (2020)
- [Fully Decentralized Multi-Agent Reinforcement Learning with Networked Agents](https://mlsanity.com/paper/1802.08757/) (2018)
- [Reinforcement learning based recommender systems: A survey](https://mlsanity.com/paper/2101.06286/) (2021)
- [A Survey and Critique of Multiagent Deep Reinforcement Learning](https://mlsanity.com/paper/1810.05587/) (2018)
- [Learning Attentional Communication for Multi-Agent Cooperation](https://mlsanity.com/paper/1805.07733/) (2018)
- [Multi-Agent Deep Reinforcement Learning for Large-scale Traffic Signal Control](https://mlsanity.com/paper/1903.04527/) (2019)
- [Graph Convolutional Reinforcement Learning](https://mlsanity.com/paper/1810.09202/) (2018)
- [A Tour of Reinforcement Learning: The View from Continuous Control](https://mlsanity.com/paper/1806.09460/) (2018)
- [Achieving Geometric Convergence for Distributed Optimization over Time-Varying Graphs](https://mlsanity.com/paper/1607.03218/) (2016)

## Built on by (most cited first, 14 of 14)

- [A Survey of Context Engineering for Large Language Models](https://mlsanity.com/paper/2507.13334/) (2025)
- [Generative Multi-Agent Collaboration in Embodied AI: A Systematic Review](https://mlsanity.com/paper/2502.11518/) (2025)
- [Exponential Topology-enabled Scalable Communication in Multi-agent Reinforcement Learning](https://mlsanity.com/paper/2502.19717/) (2025)
- [Multi-Agent Reinforcement Learning: Methods, Applications, Visionary Prospects, and Challenges](https://mlsanity.com/paper/2305.10091/) (2023)
- [Stochastic Semi-Gradient Descent for Learning Mean Field Games with Population-Aware Function Approximation](https://mlsanity.com/paper/2408.08192/) (2024)
- [A Single Online Agent Can Efficiently Learn Mean Field Games](https://mlsanity.com/paper/2405.03718/) (2024)
- [Toward Adaptable Multi-Agent Reinforcement Learning: An Assumption-Aware Review](https://mlsanity.com/paper/2507.10142/) (2025)
- [Networked Communication for Decentralised Agents in Mean-Field Games](https://mlsanity.com/paper/2306.02766/) (2023)
- [Sparse Mean Field Load Balancing in Large Localized Queueing Systems](https://mlsanity.com/paper/2312.12973/) (2023)
- [On-policy Actor-Critic Reinforcement Learning for Multi-UAV Exploration](https://mlsanity.com/paper/2409.11058/) (2024)
- [Last Iterate Convergence in Monotone Mean Field Games](https://mlsanity.com/paper/2410.05127/) (2024)
- [Local-Canonicalization Equivariant Graph Neural Networks for Sample-Efficient and Generalizable Swarm Robot Control](https://mlsanity.com/paper/2509.14431/) (2025)
- [Recurrent Structural Policy Gradient for Partially Observable Mean Field Games](https://mlsanity.com/paper/2602.20141/) (2026)
- [Mean Field Reinforcement Learning](https://mlsanity.com/paper/2607.01525/) (2026)

## Abstract (arXiv)

The analysis and control of large-population systems is of great interest to diverse areas of research and engineering, ranging from epidemiology over robotic swarms to economics and finance. An increasingly popular and effective approach to realizing sequential decision-making in multi-agent systems is through multi-agent reinforcement learning, as it allows for an automatic and model-free analysis of highly complex systems. However, the key issue of scalability complicates the design of control and reinforcement learning algorithms particularly in systems with large populations of agents. While reinforcement learning has found resounding empirical success in many scenarios with few agents, problems with many agents quickly become intractable and necessitate special consideration. In this survey, we will shed light on current approaches to tractably understanding and analyzing large-population systems, both through multi-agent reinforcement learning and through adjacent areas of research such as mean-field games, collective intelligence, or complex network theory. These classically independent subject areas offer a variety of approaches to understanding or modeling large-population systems, which may be of great use for the formulation of tractable MARL algorithms in the future. Finally, we survey potential areas of application for large-scale control and identify fruitful future applications of learning algorithms in practical systems. We hope that our survey could provide insight and future directions to junior and senior researchers in theoretical and applied sciences alike.
