# Dialogue Evaluation with Offline Reinforcement Learning

arXiv: https://arxiv.org/abs/2209.00876 · HTML: https://mlsanity.com/paper/2209.00876/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 28 of its 47 references that are in the map.
- First posted on arXiv 2 Sep 2022.

## Builds on (most cited first, 28 of 28)

- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Conservative Q-Learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2006.04779/) (2020)
- [Off-Policy Deep Reinforcement Learning without Exploration](https://mlsanity.com/paper/1812.02900/) (2018)
- [Stabilizing Off-Policy Q-Learning via Bootstrapping Error Reduction](https://mlsanity.com/paper/1906.00949/) (2019)
- [MultiWOZ -- A Large-Scale Multi-Domain Wizard-of-Oz Dataset for Task-Oriented Dialogue Modelling](https://mlsanity.com/paper/1810.00278/) (2018)
- [Behavior Regularized Offline Reinforcement Learning](https://mlsanity.com/paper/1911.11361/) (2019)
- [Towards Scalable Multi-domain Conversational Agents: The Schema-Guided Dialogue Dataset](https://mlsanity.com/paper/1909.05855/) (2019)
- [How NOT To Evaluate Your Dialogue System: An Empirical Study of Unsupervised Evaluation Metrics for Dialogue Response Generation](https://mlsanity.com/paper/1603.08023/) (2016)
- [Way Off-Policy Batch Deep Reinforcement Learning of Implicit Human Preferences in Dialog](https://mlsanity.com/paper/1907.00456/) (2019)
- [USR: An Unsupervised and Reference Free Evaluation Metric for Dialog Generation](https://mlsanity.com/paper/2005.00456/) (2020)
- [Taskmaster-1: Toward a Realistic and Diverse Dialog Dataset](https://mlsanity.com/paper/1909.05358/) (2019)
- [Unsupervised Evaluation of Interactive Dialog with DialoGPT](https://mlsanity.com/paper/2006.12719/) (2020)
- [PLAS: Latent Action Space for Offline Reinforcement Learning](https://mlsanity.com/paper/2011.07213/) (2020)
- [Rethinking Action Spaces for Reinforcement Learning in End-to-end Dialog Agents with Latent Variable Models](https://mlsanity.com/paper/1902.08858/) (2019)
- [Evaluating Coherence in Dialogue Systems using Entailment](https://mlsanity.com/paper/1904.03371/) (2019)
- [ConvLab-2: An Open-Source Toolkit for Building, Evaluating, and Diagnosing Dialogue Systems](https://mlsanity.com/paper/2002.04793/) (2020)
- [Overview of the Ninth Dialog System Technology Challenge: DSTC9](https://mlsanity.com/paper/2011.06486/) (2020)
- [Shades of BLEU, Flavours of Success: The Case of MultiWOZ](https://mlsanity.com/paper/2106.05555/) (2021)
- [Semantically Conditioned Dialog Response Generation via Hierarchical Disentangled Self-Attention](https://mlsanity.com/paper/1905.12866/) (2019)
- [Deep Reinforcement Learning amidst Lifelong Non-Stationarity](https://mlsanity.com/paper/2006.10701/) (2020)
- [Structured Fusion Networks for Dialog](https://mlsanity.com/paper/1907.10016/) (2019)
- [Transferable Dialogue Systems and User Simulators](https://mlsanity.com/paper/2107.11904/) (2021)
- [CHAI: A CHatbot AI for Task-Oriented Dialogue with Offline Reinforcement Learning](https://mlsanity.com/paper/2204.08426/) (2022)
- [LAVA: Latent Action Spaces via Variational Auto-encoding for Dialogue Policy Optimization](https://mlsanity.com/paper/2011.09378/) (2020)
- [Domain-independent User Simulation with Transformers for Task-oriented Dialogue Systems](https://mlsanity.com/paper/2106.08838/) (2021)
- [Report from the NSF Future Directions Workshop on Automatic Evaluation of Dialog: Research Directions and Challenges](https://mlsanity.com/paper/2203.10012/) (2022)
- [Knowing What You Know: Calibrating Dialogue Belief State Distributions via Ensembles](https://mlsanity.com/paper/2010.02586/) (2020)
- [What Does The User Want? Information Gain for Hierarchical Dialogue Policy Optimisation](https://mlsanity.com/paper/2109.07129/) (2021)

## Built on by (most cited first, 3 of 3)

- [KRLS: Improving End-to-End Response Generation in Task Oriented Dialog with Reinforced Keywords Learning](https://mlsanity.com/paper/2211.16773/) (2022)
- [Infusing Emotions into Task-oriented Dialogue Systems: Understanding, Management, and Generation](https://mlsanity.com/paper/2408.02417/) (2024)
- [Toward More Accurate and Generalizable Evaluation Metrics for Task-Oriented Dialogs](https://mlsanity.com/paper/2306.03984/) (2023)

## Abstract (arXiv)

Task-oriented dialogue systems aim to fulfill user goals through natural language interactions. They are ideally evaluated with human users, which however is unattainable to do at every iteration of the development phase. Simulated users could be an alternative, however their development is nontrivial. Therefore, researchers resort to offline metrics on existing human-human corpora, which are more practical and easily reproducible. They are unfortunately limited in reflecting real performance of dialogue systems. BLEU for instance is poorly correlated with human judgment, and existing corpus-based metrics such as success rate overlook dialogue context mismatches. There is still a need for a reliable metric for task-oriented systems with good generalization and strong correlation with human judgements. In this paper, we propose the use of offline reinforcement learning for dialogue evaluation based on a static corpus. Such an evaluator is typically called a critic and utilized for policy optimization. We go one step further and show that offline RL critics can be trained on a static corpus for any dialogue system as external evaluators, allowing dialogue performance comparisons across various types of systems. This approach has the benefit of being corpus- and model-independent, while attaining strong correlation with human judgements, which we confirm via an interactive user trial.
