# Distributed Ensembles of Reinforcement Learning Agents for Electricity Control

arXiv: https://arxiv.org/abs/2208.14338 · HTML: https://mlsanity.com/paper/2208.14338/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 12 of its 24 references that are in the map.
- First posted on arXiv 30 Aug 2022.

## Builds on (most cited first, 12 of 12)

- [Simple and Scalable Predictive Uncertainty Estimation using Deep Ensembles](https://mlsanity.com/paper/1612.01474/) (2016)
- [Deep Reinforcement Learning with Double Q-learning](https://mlsanity.com/paper/1509.06461/) (2015)
- [Dueling Network Architectures for Deep Reinforcement Learning](https://mlsanity.com/paper/1511.06581/) (2015)
- [Deep Reinforcement Learning that Matters](https://mlsanity.com/paper/1709.06560/) (2017)
- [Ray: A Distributed Framework for Emerging AI Applications](https://mlsanity.com/paper/1712.05889/) (2017)
- [Random Search and Reproducibility for Neural Architecture Search](https://mlsanity.com/paper/1902.07638/) (2019)
- [Model-Ensemble Trust-Region Policy Optimization](https://mlsanity.com/paper/1802.10592/) (2018)
- [Training independent subnetworks for robust prediction](https://mlsanity.com/paper/2010.06610/) (2020)
- [Software Engineering Challenges of Deep Learning](https://mlsanity.com/paper/1810.12034/) (2018)
- [pymgrid: An Open-Source Python Microgrid Simulator for Applied Artificial Intelligence Research](https://mlsanity.com/paper/2011.08004/) (2020)
- [Towards a Reinforcement Learning Environment Toolbox for Intelligent Electric Motor Control](https://mlsanity.com/paper/1910.09434/) (2019)
- [Gym-ANM: Open-source software to leverage reinforcement learning for power system management in research and education](https://mlsanity.com/paper/2105.08846/) (2021)

## Abstract (arXiv)

Deep Reinforcement Learning (or just "RL") is gaining popularity for industrial and research applications. However, it still suffers from some key limits slowing down its widespread adoption. Its performance is sensitive to initial conditions and non-determinism. To unlock those challenges, we propose a procedure for building ensembles of RL agents to efficiently build better local decisions toward long-term cumulated rewards. For the first time, hundreds of experiments have been done to compare different ensemble constructions procedures in 2 electricity control environments. We discovered an ensemble of 4 agents improves accumulated rewards by 46%, improves reproducibility by a factor of 3.6, and can naturally and efficiently train and predict in parallel on GPUs and CPUs.
