# Grounded Affordance from Exocentric View

arXiv: https://arxiv.org/abs/2208.13196 · HTML: https://mlsanity.com/paper/2208.13196/

## Key facts

- Cited by 22 papers in the map (data through 14 Oct 2026).
- Builds on 56 of its 113 references that are in the map.
- First posted on arXiv 28 Aug 2022.

## Builds on (most cited first, 30 of 56)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [Very Deep Convolutional Networks for Large-Scale Image Recognition](https://mlsanity.com/paper/1409.1556/) (2014)
- [Swin Transformer: Hierarchical Vision Transformer using Shifted Windows](https://mlsanity.com/paper/2103.14030/) (2021)
- [Distilling the Knowledge in a Neural Network](https://mlsanity.com/paper/1503.02531/) (2015)
- [Emerging Properties in Self-Supervised Vision Transformers](https://mlsanity.com/paper/2104.14294/) (2021)
- [Hierarchical Text-Conditional Image Generation with CLIP Latents](https://mlsanity.com/paper/2204.06125/) (2022)
- [Learning Deep Features for Discriminative Localization](https://mlsanity.com/paper/1512.04150/) (2015)
- [Learning to Prompt for Vision-Language Models](https://mlsanity.com/paper/2109.01134/) (2021)
- [Ego4D: Around the World in 3,000 Hours of Egocentric Video](https://mlsanity.com/paper/2110.07058/) (2021)
- [Scaling Egocentric Vision: The EPIC-KITCHENS Dataset](https://mlsanity.com/paper/1804.02748/) (2018)
- [SynSin: End-to-end View Synthesis from a Single Image](https://mlsanity.com/paper/1912.08804/) (2019)
- [Learning to Detect Human-Object Interactions](https://mlsanity.com/paper/1702.05448/) (2017)
- [The Secrets of Salient Object Segmentation](https://mlsanity.com/paper/1406.2807/) (2014)
- [What do different evaluation metrics tell us about saliency models?](https://mlsanity.com/paper/1604.03605/) (2016)
- [Grounded Human-Object Interaction Hotspots from Video](https://mlsanity.com/paper/1812.04558/) (2018)
- [AffordanceNet: An End-to-End Deep Learning Approach for Object Affordance Detection](https://mlsanity.com/paper/1709.07326/) (2017)
- [TS-CAM: Token Semantic Coupled Attention Map for Weakly Supervised Object Localization](https://mlsanity.com/paper/2103.14862/) (2021)
- [ViTAEv2: Vision Transformer Advanced by Exploring Inductive Bias for Image Recognition and Beyond](https://mlsanity.com/paper/2202.10108/) (2022)
- [Empowering Things with Intelligence: A Survey of the Progress, Challenges, and Opportunities in Artificial Intelligence of Things](https://mlsanity.com/paper/2011.08612/) (2020)
- [Joint Hand Motion and Interaction Hotspots Prediction from Egocentric Videos](https://mlsanity.com/paper/2204.01696/) (2022)
- [Actor and Observer: Joint Modeling of First and Third-Person Videos](https://mlsanity.com/paper/1804.09627/) (2018)
- [3D AffordanceNet: A Benchmark for Visual Object Affordance Understanding](https://mlsanity.com/paper/2103.16397/) (2021)
- [Ego-Exo: Transferring Visual Representations from Third-person to First-person Videos](https://mlsanity.com/paper/2104.07905/) (2021)
- [Bridging the Domain Gap for Ground-to-Aerial Image Matching](https://mlsanity.com/paper/1904.11045/) (2019)
- [Extreme View Synthesis](https://mlsanity.com/paper/1812.04777/) (2018)
- [Learning Dexterous Grasping with Object-Centric Visual Affordances](https://mlsanity.com/paper/2009.01439/) (2020)
- [Learning Affordance Grounding from Exocentric Images](https://mlsanity.com/paper/2203.09905/) (2022)
- [Interactive Perception: Leveraging Action in Perception and Perception in Action](https://mlsanity.com/paper/1604.03670/) (2016)
- [Predicting Gaze in Egocentric Video by Learning Task-dependent Attention Transition](https://mlsanity.com/paper/1803.09125/) (2018)

## Built on by (most cited first, 22 of 22)

- [LOCATE: Localize and Transfer Object Parts for Weakly Supervised Affordance Grounding](https://mlsanity.com/paper/2303.09665/) (2023)
- [Grounding 3D Object Affordance from 2D Interactions in Images](https://mlsanity.com/paper/2303.10437/) (2023)
- [AffordanceLLM: Grounding Affordance from Vision Language Models](https://mlsanity.com/paper/2401.06341/) (2024)
- [One-Shot Open Affordance Learning with Foundation Models](https://mlsanity.com/paper/2311.17776/) (2023)
- [RoboOS: A Hierarchical Embodied Framework for Cross-Embodiment and Multi-Agent Collaboration](https://mlsanity.com/paper/2505.03673/) (2025)
- [EgoChoir: Capturing 3D Human-Object Interaction Regions from Egocentric Views](https://mlsanity.com/paper/2405.13659/) (2024)
- [UAD: Unsupervised Affordance Distillation for Generalization in Robotic Manipulation](https://mlsanity.com/paper/2506.09284/) (2025)
- [Challenges and Trends in Egocentric Vision: A Survey](https://mlsanity.com/paper/2503.15275/) (2025)
- [Grounding 3D Object Affordance with Language Instructions, Visual Observations and Interactions](https://mlsanity.com/paper/2504.04744/) (2025)
- [GEAL: Generalizable 3D Affordance Learning with Cross-Modal Consistency](https://mlsanity.com/paper/2412.09511/) (2024)
- [WorldAfford: Affordance Grounding based on Natural Language Instructions](https://mlsanity.com/paper/2405.12461/) (2024)
- [AffordanceVLA: A Vision-Language-Action Model Empowering Action Generation through Affordance-Aware Understanding](https://mlsanity.com/paper/2606.06155/) (2026)
- [What does CLIP know about peeling a banana?](https://mlsanity.com/paper/2404.12015/) (2024)
- [Weakly-Supervised Affordance Grounding Guided by Part-Level Semantic Priors](https://mlsanity.com/paper/2505.24103/) (2025)
- [Egocentric and Exocentric Methods: A Short Survey](https://mlsanity.com/paper/2410.20621/) (2024)
- [Affogato: Open-Vocabulary Affordance Grounding with Automated Data Generation at Scale](https://mlsanity.com/paper/2506.12009/) (2025)
- [Selective Contrastive Learning for Weakly Supervised Affordance Grounding](https://mlsanity.com/paper/2508.07877/) (2025)
- [Robot Learning from Human Videos: A Survey](https://mlsanity.com/paper/2604.27621/) (2026)
- [Closed-Loop Transfer for Weakly-supervised Affordance Grounding](https://mlsanity.com/paper/2510.17384/) (2025)
- [Interaction-aware Representation Modeling with Co-occurrence Consistency for Egocentric Hand-Object Parsing](https://mlsanity.com/paper/2602.20597/) (2026)
- [Visual-Geometric Collaborative Guidance for Affordance Learning](https://mlsanity.com/paper/2410.11363/) (2024)
- [Learning Visual Affordance from Audio](https://mlsanity.com/paper/2512.02005/) (2025)

## Abstract (arXiv)

Affordance grounding aims to locate objects' "action possibilities" regions, which is an essential step toward embodied intelligence. Due to the diversity of interactive affordance, the uniqueness of different individuals leads to diverse interactions, which makes it difficult to establish an explicit link between object parts and affordance labels. Human has the ability that transforms the various exocentric interactions into invariant egocentric affordance to counter the impact of interactive diversity. To empower an agent with such ability, this paper proposes a task of affordance grounding from exocentric view, i.e., given exocentric human-object interaction and egocentric object images, learning the affordance knowledge of the object and transferring it to the egocentric image using only the affordance label as supervision. However, there is some "interaction bias" between personas, mainly regarding different regions and different views. To this end, we devise a cross-view affordance knowledge transfer framework that extracts affordance-specific features from exocentric interactions and transfers them to the egocentric view. Specifically, the perception of affordance regions is enhanced by preserving affordance co-relations. In addition, an affordance grounding dataset named AGD20K is constructed by collecting and labeling over 20K images from 36 affordance categories. Experimental results demonstrate that our method outperforms the representative models regarding objective metrics and visual quality. Code is released at https://github.com/lhc1224/Cross-view-affordance-grounding.
