# PeRFception: Perception using Radiance Fields

arXiv: https://arxiv.org/abs/2208.11537 · HTML: https://mlsanity.com/paper/2208.11537/

## Key facts

- Cited by 19 papers in the map (data through 14 Oct 2026).
- Builds on 64 of its 84 references that are in the map.
- First posted on arXiv 24 Aug 2022.

## Builds on (most cited first, 30 of 64)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation](https://mlsanity.com/paper/1612.00593/) (2016)
- [PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Space](https://mlsanity.com/paper/1706.02413/) (2017)
- [Instant Neural Graphics Primitives with a Multiresolution Hash Encoding](https://mlsanity.com/paper/2201.05989/) (2022)
- [ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenes](https://mlsanity.com/paper/1702.04405/) (2017)
- [Wide Residual Networks](https://mlsanity.com/paper/1605.07146/) (2016)
- [ShapeNet: An Information-Rich 3D Model Repository](https://mlsanity.com/paper/1512.03012/) (2015)
- [DeepSDF: Learning Continuous Signed Distance Functions for Shape Representation](https://mlsanity.com/paper/1901.05103/) (2019)
- [Aggregated Residual Transformations for Deep Neural Networks](https://mlsanity.com/paper/1611.05431/) (2016)
- [Dynamic Graph CNN for Learning on Point Clouds](https://mlsanity.com/paper/1801.07829/) (2018)
- [Occupancy Networks: Learning 3D Reconstruction in Function Space](https://mlsanity.com/paper/1812.03828/) (2018)
- [Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fields](https://mlsanity.com/paper/2103.13415/) (2021)
- [Plenoxels: Radiance Fields without Neural Networks](https://mlsanity.com/paper/2112.05131/) (2021)
- [Point Transformer](https://mlsanity.com/paper/2011.00931/) (2020)
- [D-NeRF: Neural Radiance Fields for Dynamic Scenes](https://mlsanity.com/paper/2011.13961/) (2020)
- [Matterport3D: Learning from RGB-D Data in Indoor Environments](https://mlsanity.com/paper/1709.06158/) (2017)
- [4D Spatio-Temporal ConvNets: Minkowski Convolutional Neural Networks](https://mlsanity.com/paper/1904.08755/) (2019)
- [KPConv: Flexible and Deformable Convolution for Point Clouds](https://mlsanity.com/paper/1904.08889/) (2019)
- [Nerfies: Deformable Neural Radiance Fields](https://mlsanity.com/paper/2011.12948/) (2020)
- [Learning Implicit Fields for Generative Shape Modeling](https://mlsanity.com/paper/1812.02822/) (2018)
- [Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstruction](https://mlsanity.com/paper/2111.11215/) (2021)
- [Neural Sparse Voxel Fields](https://mlsanity.com/paper/2007.11571/) (2020)
- [Grad-CAM++: Improved Visual Explanations for Deep Convolutional Networks](https://mlsanity.com/paper/1710.11063/) (2017)
- [PlenOctrees for Real-time Rendering of Neural Radiance Fields](https://mlsanity.com/paper/2103.14024/) (2021)
- [The Replica Dataset: A Digital Replica of Indoor Spaces](https://mlsanity.com/paper/1906.05797/) (2019)
- [Scene Representation Networks: Continuous 3D-Structure-Aware Neural Scene Representations](https://mlsanity.com/paper/1906.01618/) (2019)
- [NeRF++: Analyzing and Improving Neural Radiance Fields](https://mlsanity.com/paper/2010.07492/) (2020)
- [PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitization](https://mlsanity.com/paper/1905.05172/) (2019)
- [GIRAFFE: Representing Scenes as Compositional Generative Neural Feature Fields](https://mlsanity.com/paper/2011.12100/) (2020)

## Built on by (most cited first, 19 of 19)

- [Neural Operators for Accelerating Scientific Simulations and Design](https://mlsanity.com/paper/2309.15325/) (2023)
- [NeRF-Det: Learning Geometry-Aware Volumetric Representation for Multi-View 3D Object Detection](https://mlsanity.com/paper/2307.14620/) (2023)
- [Binary Radiance Fields](https://mlsanity.com/paper/2306.07581/) (2023)
- [Learning Neural Duplex Radiance Fields for Real-Time View Synthesis](https://mlsanity.com/paper/2304.10537/) (2023)
- [NeRF-MAE: Masked AutoEncoders for Self-Supervised 3D Representation Learning for Neural Radiance Fields](https://mlsanity.com/paper/2404.01300/) (2024)
- [SPARF: Large-Scale Learning of 3D Sparse Radiance Fields from Few Input Images](https://mlsanity.com/paper/2212.09100/) (2022)
- [DiVa-360: The Dynamic Visual Dataset for Immersive Neural Fields](https://mlsanity.com/paper/2307.16897/) (2023)
- [Principled Approaches for Extending Neural Architectures to Function Spaces for Operator Learning](https://mlsanity.com/paper/2506.10973/) (2025)
- [CAD2Render: A Modular Toolkit for GPU-accelerated Photorealistic Synthetic Data Generation for the Manufacturing Industry](https://mlsanity.com/paper/2211.14054/) (2022)
- [Semantically-aware Neural Radiance Fields for Visual Scene Understanding: A Comprehensive Review](https://mlsanity.com/paper/2402.11141/) (2024)
- [RoDyGS: Robust Dynamic Gaussian Splatting for Casual Videos](https://mlsanity.com/paper/2412.03077/) (2024)
- [Gaussian-Det: Learning Closed-Surface Gaussians for 3D Object Detection](https://mlsanity.com/paper/2410.01404/) (2024)
- [CAwa-NeRF: Instant Learning of Compression-Aware NeRF Features](https://mlsanity.com/paper/2310.14695/) (2023)
- [Just Add 100 More: Augmenting NeRF-based Pseudo-LiDAR Point Cloud for Resolving Class-imbalance Problem](https://mlsanity.com/paper/2403.11573/) (2024)
- [Stable and Consistent Prediction of 3D Characteristic Orientation via Invariant Residual Learning](https://mlsanity.com/paper/2306.11406/) (2023)
- [NeRF-DetS: Enhanced Adaptive Spatial-wise Sampling and View-wise Fusion Strategies for NeRF-based Indoor Multi-view 3D Object Detection](https://mlsanity.com/paper/2404.13921/) (2024)
- [Pick-or-Mix: Dynamic Channel Sampling for ConvNets](https://mlsanity.com/paper/2406.10935/) (2024)
- [AegisRF: Adversarial Perturbations Guided with Sensitivity for Protecting Intellectual Property of Neural Radiance Fields](https://mlsanity.com/paper/2510.19371/) (2025)
- [Quantile Rendering: Efficiently Embedding High-dimensional Feature on 3D Gaussian Splatting](https://mlsanity.com/paper/2512.20927/) (2025)

## Abstract (arXiv)

The recent progress in implicit 3D representation, i.e., Neural Radiance Fields (NeRFs), has made accurate and photorealistic 3D reconstruction possible in a differentiable manner. This new representation can effectively convey the information of hundreds of high-resolution images in one compact format and allows photorealistic synthesis of novel views. In this work, using the variant of NeRF called Plenoxels, we create the first large-scale implicit representation datasets for perception tasks, called the PeRFception, which consists of two parts that incorporate both object-centric and scene-centric scans for classification and segmentation. It shows a significant memory compression rate (96.4%) from the original dataset, while containing both 2D and 3D information in a unified form. We construct the classification and segmentation models that directly take as input this implicit format and also propose a novel augmentation technique to avoid overfitting on backgrounds of images. The code and data are publicly available in https://postech-cvlab.github.io/PeRFception .
