# Learnable human mesh triangulation for 3D human pose and shape estimation

arXiv: https://arxiv.org/abs/2208.11251 · HTML: https://mlsanity.com/paper/2208.11251/

## Key facts

- Cited by 16 papers in the map (data through 14 Oct 2026).
- Builds on 38 of its 45 references that are in the map.
- First posted on arXiv 24 Aug 2022.

## Builds on (most cited first, 30 of 38)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [Expressive Body Capture: 3D Hands, Face, and Body from a Single Image](https://mlsanity.com/paper/1904.05866/) (2019)
- [Deep High-Resolution Representation Learning for Visual Recognition](https://mlsanity.com/paper/1908.07919/) (2019)
- [Deep High-Resolution Representation Learning for Human Pose Estimation](https://mlsanity.com/paper/1902.09212/) (2019)
- [AMASS: Archive of Motion Capture as Surface Shapes](https://mlsanity.com/paper/1904.03278/) (2019)
- [On the Continuity of Rotation Representations in Neural Networks](https://mlsanity.com/paper/1812.07035/) (2018)
- [End-to-end Recovery of Human Shape and Pose](https://mlsanity.com/paper/1712.06584/) (2017)
- [Keep it SMPL: Automatic Estimation of 3D Human Pose and Shape from a Single Image](https://mlsanity.com/paper/1607.08128/) (2016)
- [Learning to Reconstruct 3D Human Pose and Shape via Model-fitting in the Loop](https://mlsanity.com/paper/1909.12828/) (2019)
- [How far are we from solving the 2D & 3D Face Alignment problem? (and a dataset of 230,000 3D facial landmarks)](https://mlsanity.com/paper/1703.07332/) (2017)
- [Monocular 3D Human Pose Estimation In The Wild Using Improved CNN Supervision](https://mlsanity.com/paper/1611.09813/) (2016)
- [End-to-End Human Pose and Mesh Reconstruction with Transformers](https://mlsanity.com/paper/2012.09760/) (2020)
- [Convolutional Pose Machines](https://mlsanity.com/paper/1602.00134/) (2016)
- [I2L-MeshNet: Image-to-Lixel Prediction Network for Accurate 3D Human Pose and Mesh Estimation from a Single RGB Image](https://mlsanity.com/paper/2008.03713/) (2020)
- [Convolutional Mesh Regression for Single-Image Human Shape Reconstruction](https://mlsanity.com/paper/1905.03244/) (2019)
- [Generating 3D faces using Convolutional Mesh Autoencoders](https://mlsanity.com/paper/1807.10267/) (2018)
- [Mesh Graphormer](https://mlsanity.com/paper/2104.00272/) (2021)
- [Integral Human Pose Regression](https://mlsanity.com/paper/1711.08229/) (2017)
- [Pose2Mesh: Graph Convolutional Network for 3D Human Pose and Mesh Recovery from a 2D Human Pose](https://mlsanity.com/paper/2008.09047/) (2020)
- [Learnable Triangulation of Human Pose](https://mlsanity.com/paper/1905.05754/) (2019)
- [Learning the Depths of Moving People by Watching Frozen People](https://mlsanity.com/paper/1904.11111/) (2019)
- [Epipolar Transformers](https://mlsanity.com/paper/2005.04551/) (2020)
- [We are More than Our Joints: Predicting how 3D Bodies Move](https://mlsanity.com/paper/2012.00619/) (2020)
- [Cross View Fusion for 3D Human Pose Estimation](https://mlsanity.com/paper/1909.01203/) (2019)
- [Detailed Human Shape Estimation from a Single Image by Hierarchical Mesh Deformation](https://mlsanity.com/paper/1904.10506/) (2019)
- [Rethinking the Heatmap Regression for Bottom-up Human Pose Estimation](https://mlsanity.com/paper/2012.15175/) (2020)
- [DeepMultiCap: Performance Capture of Multiple Characters Using Sparse Multiview Cameras](https://mlsanity.com/paper/2105.00261/) (2021)
- [Harvesting Multiple Views for Marker-less 3D Human Pose Annotations](https://mlsanity.com/paper/1704.04793/) (2017)

## Built on by (most cited first, 16 of 16)

- [MotionAGFormer: Enhancing 3D Human Pose Estimation with a Transformer-GCNFormer Network](https://mlsanity.com/paper/2310.16288/) (2023)
- [Fusing Monocular Images and Sparse IMU Signals for Real-time Human Motion Capture](https://mlsanity.com/paper/2309.00310/) (2023)
- [AutoSoccerPose: Automated 3D posture Analysis of Soccer Shot Movements](https://mlsanity.com/paper/2405.12070/) (2024)
- [AthletePose3D: A Benchmark Dataset for 3D Human Pose Estimation and Kinematic Validation in Athletic Movements](https://mlsanity.com/paper/2503.07499/) (2025)
- [Human Mesh Recovery from Arbitrary Multi-view Images](https://mlsanity.com/paper/2403.12434/) (2024)
- [HumMUSS: Human Motion Understanding using State Space Models](https://mlsanity.com/paper/2404.10880/) (2024)
- [Representation learning of vertex heatmaps for 3D human mesh reconstruction from multi-view images](https://mlsanity.com/paper/2306.16615/) (2023)
- [VoxelKeypointFusion: Generalizable Multi-View Multi-Person Pose Estimation](https://mlsanity.com/paper/2410.18723/) (2024)
- [HeatFormer: A Neural Optimizer for Multiview Human Mesh Recovery](https://mlsanity.com/paper/2412.04456/) (2024)
- [DiffCap: Diffusion-based Real-time Human Motion Capture using Sparse IMUs and a Monocular Camera](https://mlsanity.com/paper/2508.06139/) (2025)
- [Deep learning-based estimation of whole-body kinematics from multi-view images](https://mlsanity.com/paper/2307.05896/) (2023)
- [EPOCH: Jointly Estimating the 3D Pose of Cameras and Humans](https://mlsanity.com/paper/2406.19726/) (2024)
- [Self-learning Canonical Space for Multi-view 3D Human Pose Estimation](https://mlsanity.com/paper/2403.12440/) (2024)
- [KASportsFormer: Kinematic Anatomy Enhanced Transformer for 3D Human Pose Estimation on Short Sports Scene Video](https://mlsanity.com/paper/2507.20763/) (2025)
- [PCFEx: Point Cloud Feature Extraction for Graph Neural Networks](https://mlsanity.com/paper/2603.08540/) (2026)
- [Monocular Models are Strong Learners for Multi-View Human Mesh Recovery](https://mlsanity.com/paper/2603.20391/) (2026)

## Abstract (arXiv)

Compared to joint position, the accuracy of joint rotation and shape estimation has received relatively little attention in the skinned multi-person linear model (SMPL)-based human mesh reconstruction from multi-view images. The work in this field is broadly classified into two categories. The first approach performs joint estimation and then produces SMPL parameters by fitting SMPL to resultant joints. The second approach regresses SMPL parameters directly from the input images through a convolutional neural network (CNN)-based model. However, these approaches suffer from the lack of information for resolving the ambiguity of joint rotation and shape reconstruction and the difficulty of network learning. To solve the aforementioned problems, we propose a two-stage method. The proposed method first estimates the coordinates of mesh vertices through a CNN-based model from input images, and acquires SMPL parameters by fitting the SMPL model to the estimated vertices. Estimated mesh vertices provide sufficient information for determining joint rotation and shape, and are easier to learn than SMPL parameters. According to experiments using Human3.6M and MPI-INF-3DHP datasets, the proposed method significantly outperforms the previous works in terms of joint rotation and shape estimation, and achieves competitive performance in terms of joint location estimation.
