# Multilayer deep feature extraction for visual texture recognition

arXiv: https://arxiv.org/abs/2208.10044 · HTML: https://mlsanity.com/paper/2208.10044/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 11 of its 47 references that are in the map.
- First posted on arXiv 22 Aug 2022.

## Builds on (most cited first, 11 of 11)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Very Deep Convolutional Networks for Large-Scale Image Recognition](https://mlsanity.com/paper/1409.1556/) (2014)
- [Batch Normalization: Accelerating Deep Network Training by Reducing Internal Covariate Shift](https://mlsanity.com/paper/1502.03167/) (2015)
- [Densely Connected Convolutional Networks](https://mlsanity.com/paper/1608.06993/) (2016)
- [EfficientNet: Rethinking Model Scaling for Convolutional Neural Networks](https://mlsanity.com/paper/1905.11946/) (2019)
- [Describing Textures in the Wild](https://mlsanity.com/paper/1311.3618/) (2013)
- [EfficientNetV2: Smaller Models and Faster Training](https://mlsanity.com/paper/2104.00298/) (2021)
- [Multi-level Wavelet Convolutional Neural Networks](https://mlsanity.com/paper/1907.03128/) (2019)
- [Deep filter banks for texture recognition, description, and segmentation](https://mlsanity.com/paper/1507.02620/) (2015)
- [VisGraphNet: a complex network interpretation of convolutional neural features](https://mlsanity.com/paper/2108.12490/) (2021)
- [Fractal measures of image local features: an application to texture recognition](https://mlsanity.com/paper/2108.12491/) (2021)

## Built on by (most cited first, 2 of 2)

- [RADAM: Texture Recognition through Randomized Aggregated Encoding of Deep Activation Maps](https://mlsanity.com/paper/2303.04554/) (2023)
- [VORTEX: Challenging CNNs at Texture Recognition by using Vision Transformers with Orderless and Randomized Token Encodings](https://mlsanity.com/paper/2503.06368/) (2025)

## Abstract (arXiv)

Convolutional neural networks have shown successful results in image classification achieving real-time results superior to the human level. However, texture images still pose some challenge to these models due, for example, to the limited availability of data for training in several problems where these images appear, high inter-class similarity, the absence of a global viewpoint of the object represented, and others. In this context, the present paper is focused on improving the accuracy of convolutional neural networks in texture classification. This is done by extracting features from multiple convolutional layers of a pretrained neural network and aggregating such features using Fisher vector. The reason for using features from earlier convolutional layers is obtaining information that is less domain specific. We verify the effectiveness of our method on texture classification of benchmark datasets, as well as on a practical task of Brazilian plant species identification. In both scenarios, Fisher vectors calculated on multiple layers outperform state-of-art methods, confirming that early convolutional layers provide important information about the texture image for classification.
