# FaceOff: A Video-to-Video Face Swapping System

arXiv: https://arxiv.org/abs/2208.09788 · HTML: https://mlsanity.com/paper/2208.09788/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 30 of its 39 references that are in the map.
- First posted on arXiv 21 Aug 2022.

## Builds on (most cited first, 30 of 30)

- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Neural Discrete Representation Learning](https://mlsanity.com/paper/1711.00937/) (2017)
- [Image-to-Image Translation with Conditional Adversarial Networks](https://mlsanity.com/paper/1611.07004/) (2016)
- [Taming Transformers for High-Resolution Image Synthesis](https://mlsanity.com/paper/2012.09841/) (2020)
- [Conditional Generative Adversarial Nets](https://mlsanity.com/paper/1411.1784/) (2014)
- [Generating Diverse High-Fidelity Images with VQ-VAE-2](https://mlsanity.com/paper/1906.00446/) (2019)
- [Towards Accurate Generative Models of Video: A New Metric & Challenges](https://mlsanity.com/paper/1812.01717/) (2018)
- [StarGAN v2: Diverse Image Synthesis for Multiple Domains](https://mlsanity.com/paper/1912.01865/) (2019)
- [StarGAN: Unified Generative Adversarial Networks for Multi-Domain Image-to-Image Translation](https://mlsanity.com/paper/1711.09020/) (2017)
- [First Order Motion Model for Image Animation](https://mlsanity.com/paper/2003.00196/) (2020)
- [A Lip Sync Expert Is All You Need for Speech to Lip Generation In The Wild](https://mlsanity.com/paper/2008.10010/) (2020)
- [Face2Face: Real-time Face Capture and Reenactment of RGB Videos](https://mlsanity.com/paper/2007.14808/) (2020)
- [One-Shot Free-View Neural Talking-Head Synthesis for Video Conferencing](https://mlsanity.com/paper/2011.15126/) (2020)
- [FSGAN: Subject Agnostic Face Swapping and Reenactment](https://mlsanity.com/paper/1908.05932/) (2019)
- [MakeItTalk: Speaker-Aware Talking-Head Animation](https://mlsanity.com/paper/2004.12992/) (2020)
- [Pose-Controllable Talking Face Generation by Implicitly Modularized Audio-Visual Representation](https://mlsanity.com/paper/2104.11116/) (2021)
- [Deep Video Portraits](https://mlsanity.com/paper/1805.11714/) (2018)
- [Motion Representations for Articulated Animation](https://mlsanity.com/paper/2104.11280/) (2021)
- [Deferred Neural Rendering: Image Synthesis using Neural Textures](https://mlsanity.com/paper/1904.12356/) (2019)
- [Neural Voice Puppetry: Audio-driven Facial Reenactment](https://mlsanity.com/paper/1912.05566/) (2019)
- [SimSwap: An Efficient Framework For High Fidelity Face Swapping](https://mlsanity.com/paper/2106.06340/) (2021)
- [FaceShifter: Towards High Fidelity And Occlusion Aware Face Swapping](https://mlsanity.com/paper/1912.13457/) (2019)
- [PIRenderer: Controllable Portrait Image Generation via Semantic Neural Rendering](https://mlsanity.com/paper/2109.08379/) (2021)
- [DeepFaceLab: Integrated, flexible and extensible face-swapping framework](https://mlsanity.com/paper/2005.05535/) (2020)
- [Fast Face-swap Using Convolutional Neural Networks](https://mlsanity.com/paper/1611.09577/) (2016)
- [Towards Automatic Face-to-Face Translation](https://mlsanity.com/paper/2003.00418/) (2020)
- [ReenactGAN: Learning to Reenact Faces via Boundary Transfer](https://mlsanity.com/paper/1807.11079/) (2018)
- [Stitch it in Time: GAN-Based Facial Editing of Real Videos](https://mlsanity.com/paper/2201.08361/) (2022)
- [Motion-supervised Co-Part Segmentation](https://mlsanity.com/paper/2004.03234/) (2020)
- [Invertible Frowns: Video-to-Video Facial Emotion Translation](https://mlsanity.com/paper/2109.08061/) (2021)

## Built on by (most cited first, 3 of 3)

- [Human Motion Video Generation: A Survey](https://mlsanity.com/paper/2509.03883/) (2025)
- [Generating Synthetic Data via Augmentations for Improved Facial Resemblance in DreamBooth and InstantID](https://mlsanity.com/paper/2505.03557/) (2025)
- [VFace: A Training-Free Approach for Diffusion-Based Video Face Swapping](https://mlsanity.com/paper/2602.07835/) (2026)

## Abstract (arXiv)

Doubles play an indispensable role in the movie industry. They take the place of the actors in dangerous stunt scenes or scenes where the same actor plays multiple characters. The double's face is later replaced with the actor's face and expressions manually using expensive CGI technology, costing millions of dollars and taking months to complete. An automated, inexpensive, and fast way can be to use face-swapping techniques that aim to swap an identity from a source face video (or an image) to a target face video. However, such methods cannot preserve the source expressions of the actor important for the scene's context. To tackle this challenge, we introduce video-to-video (V2V) face-swapping, a novel task of face-swapping that can preserve (1) the identity and expressions of the source (actor) face video and (2) the background and pose of the target (double) video. We propose FaceOff, a V2V face-swapping system that operates by learning a robust blending operation to merge two face videos following the constraints above. It reduces the videos to a quantized latent space and then blends them in the reduced space. FaceOff is trained in a self-supervised manner and robustly tackles the non-trivial challenges of V2V face-swapping. As shown in the experimental section, FaceOff significantly outperforms alternate approaches qualitatively and quantitatively.
