# PersDet: Monocular 3D Detection in Perspective Bird's-Eye-View

arXiv: https://arxiv.org/abs/2208.09394 · HTML: https://mlsanity.com/paper/2208.09394/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 23 of its 29 references that are in the map.
- First posted on arXiv 19 Aug 2022.

## Builds on (most cited first, 23 of 23)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [nuScenes: A multimodal dataset for autonomous driving](https://mlsanity.com/paper/1903.11027/) (2019)
- [PointPillars: Fast Encoders for Object Detection from Point Clouds](https://mlsanity.com/paper/1812.05784/) (2018)
- [FCOS: Fully Convolutional One-Stage Object Detection](https://mlsanity.com/paper/1904.01355/) (2019)
- [VoxelNet: End-to-End Learning for Point Cloud Based 3D Object Detection](https://mlsanity.com/paper/1711.06396/) (2017)
- [Lift, Splat, Shoot: Encoding Images From Arbitrary Camera Rigs by Implicitly Unprojecting to 3D](https://mlsanity.com/paper/2008.05711/) (2020)
- [PointRCNN: 3D Object Proposal Generation and Detection from Point Cloud](https://mlsanity.com/paper/1812.04244/) (2018)
- [PV-RCNN: Point-Voxel Feature Set Abstraction for 3D Object Detection](https://mlsanity.com/paper/1912.13192/) (2019)
- [BEVDet: High-performance Multi-camera 3D Object Detection in Bird-Eye-View](https://mlsanity.com/paper/2112.11790/) (2021)
- [BEVDepth: Acquisition of Reliable Depth for Multi-view 3D Object Detection](https://mlsanity.com/paper/2206.10092/) (2022)
- [FCOS3D: Fully Convolutional One-Stage Monocular 3D Object Detection](https://mlsanity.com/paper/2104.10956/) (2021)
- [BEVDet4D: Exploit Temporal Cues in Multi-camera 3D Object Detection](https://mlsanity.com/paper/2203.17054/) (2022)
- [Categorical Depth Distribution Network for Monocular 3D Object Detection](https://mlsanity.com/paper/2103.01100/) (2021)
- [Joint 3D Proposal Generation and Object Detection from View Aggregation](https://mlsanity.com/paper/1712.02294/) (2017)
- [3D Bounding Box Estimation Using Deep Learning and Geometry](https://mlsanity.com/paper/1612.00496/) (2016)
- [Disentangling Monocular 3D Object Detection](https://mlsanity.com/paper/1905.12365/) (2019)
- [Orthographic Feature Transform for Monocular 3D Object Detection](https://mlsanity.com/paper/1811.08188/) (2018)
- [Probabilistic and Geometric Depth: Detecting Objects in Perspective](https://mlsanity.com/paper/2107.14160/) (2021)
- [Predicting Semantic Map Representations from Images using Pyramid Occupancy Networks](https://mlsanity.com/paper/2003.13402/) (2020)
- [Cross-view Semantic Segmentation for Sensing Surroundings](https://mlsanity.com/paper/1906.03560/) (2019)
- [Monocular 3D Object Detection Leveraging Accurate Proposals and Shape Reconstruction](https://mlsanity.com/paper/1904.01690/) (2019)
- [Monocular 3D Object Detection and Box Fitting Trained End-to-End Using Intersection-over-Union Loss](https://mlsanity.com/paper/1906.08070/) (2019)

## Built on by (most cited first, 3 of 3)

- [BEV-LGKD: A Unified LiDAR-Guided Knowledge Distillation Framework for BEV 3D Object Detection](https://mlsanity.com/paper/2212.00623/) (2022)
- [One Training for Multiple Deployments: Polar-based Adaptive BEV Perception for Autonomous Driving](https://mlsanity.com/paper/2304.00525/) (2023)
- [A Dynamic Feature Interaction Framework for Multi-task Visual Perception](https://mlsanity.com/paper/2306.05061/) (2023)

## Abstract (arXiv)

Currently, detecting 3D objects in Bird's-Eye-View (BEV) is superior to other 3D detectors for autonomous driving and robotics. However, transforming image features into BEV necessitates special operators to conduct feature sampling. These operators are not supported on many edge devices, bringing extra obstacles when deploying detectors. To address this problem, we revisit the generation of BEV representation and propose detecting objects in perspective BEV -- a new BEV representation that does not require feature sampling. We demonstrate that perspective BEV features can likewise enjoy the benefits of the BEV paradigm. Moreover, the perspective BEV improves detection performance by addressing issues caused by feature sampling. We propose PersDet for high-performance object detection in perspective BEV space based on this discovery. While implementing a simple and memory-efficient structure, PersDet outperforms existing state-of-the-art monocular methods on the nuScenes benchmark, reaching 34.6% mAP and 40.8% NDS when using ResNet-50 as the backbone.
