# Pandemic Control, Game Theory and Machine Learning

arXiv: https://arxiv.org/abs/2208.08646 · HTML: https://mlsanity.com/paper/2208.08646/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 7 of its 28 references that are in the map.
- First posted on arXiv 18 Aug 2022.

## Builds on (most cited first, 7 of 7)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Learning Phrase Representations using RNN Encoder-Decoder for Statistical Machine Translation](https://mlsanity.com/paper/1406.1078/) (2014)
- [Optimization Methods for Large-Scale Machine Learning](https://mlsanity.com/paper/1606.04838/) (2016)
- [Solving high-dimensional partial differential equations using deep learning](https://mlsanity.com/paper/1707.02568/) (2017)
- [Deep Learning Approximation for Stochastic Control Problems](https://mlsanity.com/paper/1611.07422/) (2016)
- [Deep Fictitious Play for Finding Markovian Nash Equilibrium in Multi-Agent Games](https://mlsanity.com/paper/1912.01809/) (2019)
- [Optimal Policies for a Pandemic: A Stochastic Game Approach and a Deep Learning Algorithm](https://mlsanity.com/paper/2012.06745/) (2020)

## Abstract (arXiv)

Game theory has been an effective tool in the control of disease spread and in suggesting optimal policies at both individual and area levels. In this AMS Notices article, we focus on the decision-making development for the intervention of COVID-19, aiming to provide mathematical models and efficient machine learning methods, and justifications for related policies that have been implemented in the past and explain how the authorities' decisions affect their neighboring regions from a game theory viewpoint.
