# StyleFaceV: Face Video Generation via Decomposing and Recomposing Pretrained StyleGAN3

arXiv: https://arxiv.org/abs/2208.07862 · HTML: https://mlsanity.com/paper/2208.07862/

## Key facts

- Cited by 11 papers in the map (data through 14 Oct 2026).
- Builds on 33 of its 40 references that are in the map.
- First posted on arXiv 16 Aug 2022.

## Builds on (most cited first, 30 of 33)

- [Very Deep Convolutional Networks for Large-Scale Image Recognition](https://mlsanity.com/paper/1409.1556/) (2014)
- [A Style-Based Generator Architecture for Generative Adversarial Networks](https://mlsanity.com/paper/1812.04948/) (2018)
- [Image-to-Image Translation with Conditional Adversarial Networks](https://mlsanity.com/paper/1611.07004/) (2016)
- [Analyzing and Improving the Image Quality of StyleGAN](https://mlsanity.com/paper/1912.04958/) (2019)
- [Progressive Growing of GANs for Improved Quality, Stability, and Variation](https://mlsanity.com/paper/1710.10196/) (2017)
- [Large Scale GAN Training for High Fidelity Natural Image Synthesis](https://mlsanity.com/paper/1809.11096/) (2018)
- [Spectral Normalization for Generative Adversarial Networks](https://mlsanity.com/paper/1802.05957/) (2018)
- [Towards Accurate Generative Models of Video: A New Metric & Challenges](https://mlsanity.com/paper/1812.01717/) (2018)
- [Training Generative Adversarial Networks with Limited Data](https://mlsanity.com/paper/2006.06676/) (2020)
- [Alias-Free Generative Adversarial Networks](https://mlsanity.com/paper/2106.12423/) (2021)
- [FaceForensics++: Learning to Detect Manipulated Facial Images](https://mlsanity.com/paper/1901.08971/) (2019)
- [StyleCLIP: Text-Driven Manipulation of StyleGAN Imagery](https://mlsanity.com/paper/2103.17249/) (2021)
- [First Order Motion Model for Image Animation](https://mlsanity.com/paper/2003.00196/) (2020)
- [MoCoGAN: Decomposing Motion and Content for Video Generation](https://mlsanity.com/paper/1707.04993/) (2017)
- [InterFaceGAN: Interpreting the Disentangled Face Representation Learned by GANs](https://mlsanity.com/paper/2005.09635/) (2020)
- [Video-to-Video Synthesis](https://mlsanity.com/paper/1808.06601/) (2018)
- [PULSE: Self-Supervised Photo Upsampling via Latent Space Exploration of Generative Models](https://mlsanity.com/paper/2003.03808/) (2020)
- [Towards Real-World Blind Face Restoration with Generative Facial Prior](https://mlsanity.com/paper/2101.04061/) (2021)
- [Everybody Dance Now](https://mlsanity.com/paper/1808.07371/) (2018)
- [StyleGAN-V: A Continuous Video Generator with the Price, Image Quality and Perks of StyleGAN2](https://mlsanity.com/paper/2112.14683/) (2021)
- [Pose-Controllable Talking Face Generation by Implicitly Modularized Audio-Visual Representation](https://mlsanity.com/paper/2104.11116/) (2021)
- [Exploiting Deep Generative Prior for Versatile Image Restoration and Manipulation](https://mlsanity.com/paper/2003.13659/) (2020)
- [Temporal Generative Adversarial Nets with Singular Value Clipping](https://mlsanity.com/paper/1611.06624/) (2016)
- [Few-shot Video-to-Video Synthesis](https://mlsanity.com/paper/1910.12713/) (2019)
- [Generating Videos with Dynamics-aware Implicit Generative Adversarial Networks](https://mlsanity.com/paper/2202.10571/) (2022)
- [A Good Image Generator Is What You Need for High-Resolution Video Synthesis](https://mlsanity.com/paper/2104.15069/) (2021)
- [GLEAN: Generative Latent Bank for Large-Factor Image Super-Resolution](https://mlsanity.com/paper/2012.00739/) (2020)
- [Adaptive Wing Loss for Robust Face Alignment via Heatmap Regression](https://mlsanity.com/paper/1904.07399/) (2019)
- [Train Sparsely, Generate Densely: Memory-efficient Unsupervised Training of High-resolution Temporal GAN](https://mlsanity.com/paper/1811.09245/) (2018)
- [Talk-to-Edit: Fine-Grained Facial Editing via Dialog](https://mlsanity.com/paper/2109.04425/) (2021)

## Built on by (most cited first, 11 of 11)

- [Pix2Video: Video Editing using Image Diffusion](https://mlsanity.com/paper/2303.12688/) (2023)
- [MoStGAN-V: Video Generation with Temporal Motion Styles](https://mlsanity.com/paper/2304.02777/) (2023)
- [ReactFace: Online Multiple Appropriate Facial Reaction Generation in Dyadic Interactions](https://mlsanity.com/paper/2305.15748/) (2023)
- [Automatic Animation of Hair Blowing in Still Portrait Photos](https://mlsanity.com/paper/2309.14207/) (2023)
- [Towards Smooth Video Composition](https://mlsanity.com/paper/2212.07413/) (2022)
- [UnitedHuman: Harnessing Multi-Source Data for High-Resolution Human Generation](https://mlsanity.com/paper/2309.14335/) (2023)
- [Evolution of Video Generative Foundations](https://mlsanity.com/paper/2604.06339/) (2026)
- [Adversarially-Guided Portrait Matting](https://mlsanity.com/paper/2305.02981/) (2023)
- [VidStyleODE: Disentangled Video Editing via StyleGAN and NeuralODEs](https://mlsanity.com/paper/2304.06020/) (2023)
- [StyleGAN3: Generative Networks for Improving the Equivariance of Translation and Rotation](https://mlsanity.com/paper/2307.03898/) (2023)
- [ReactDiff: Latent Diffusion for Facial Reaction Generation](https://mlsanity.com/paper/2505.14151/) (2025)

## Abstract (arXiv)

Realistic generative face video synthesis has long been a pursuit in both computer vision and graphics community. However, existing face video generation methods tend to produce low-quality frames with drifted facial identities and unnatural movements. To tackle these challenges, we propose a principled framework named StyleFaceV, which produces high-fidelity identity-preserving face videos with vivid movements. Our core insight is to decompose appearance and pose information and recompose them in the latent space of StyleGAN3 to produce stable and dynamic results. Specifically, StyleGAN3 provides strong priors for high-fidelity facial image generation, but the latent space is intrinsically entangled. By carefully examining its latent properties, we propose our decomposition and recomposition designs which allow for the disentangled combination of facial appearance and movements. Moreover, a temporal-dependent model is built upon the decomposed latent features, and samples reasonable sequences of motions that are capable of generating realistic and temporally coherent face videos. Particularly, our pipeline is trained with a joint training strategy on both static images and high-quality video data, which is of higher data efficiency. Extensive experiments demonstrate that our framework achieves state-of-the-art face video generation results both qualitatively and quantitatively. Notably, StyleFaceV is capable of generating realistic 1024×1024 face videos even without high-resolution training videos.
