# Generating a Terrain-Robustness Benchmark for Legged Locomotion: A Prototype via Terrain Authoring and Active Learning

arXiv: https://arxiv.org/abs/2208.07681 · HTML: https://mlsanity.com/paper/2208.07681/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 19 of its 42 references that are in the map.
- First posted on arXiv 16 Aug 2022.

## Builds on (most cited first, 19 of 19)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [Masked Autoencoders Are Scalable Vision Learners](https://mlsanity.com/paper/2111.06377/) (2021)
- [Generative Adversarial Networks](https://mlsanity.com/paper/2203.00667/) (2022)
- [Image-to-Image Translation with Conditional Adversarial Networks](https://mlsanity.com/paper/1611.07004/) (2016)
- [Gaussian Error Linear Units (GELUs)](https://mlsanity.com/paper/1606.08415/) (2016)
- [Learning Quadrupedal Locomotion over Challenging Terrain](https://mlsanity.com/paper/2010.11251/) (2020)
- [Learning to Walk in Minutes Using Massively Parallel Deep Reinforcement Learning](https://mlsanity.com/paper/2109.11978/) (2021)
- [Flow Network based Generative Models for Non-Iterative Diverse Candidate Generation](https://mlsanity.com/paper/2106.04399/) (2021)
- [Learning robust perceptive locomotion for quadrupedal robots in the wild](https://mlsanity.com/paper/2201.08117/) (2022)
- [GFlowNet Foundations](https://mlsanity.com/paper/2111.09266/) (2021)
- [Oops I Took A Gradient: Scalable Sampling for Discrete Distributions](https://mlsanity.com/paper/2102.04509/) (2021)
- [Multi-expert learning of adaptive legged locomotion](https://mlsanity.com/paper/2012.05810/) (2020)
- [RLOC: Terrain-Aware Legged Locomotion using Reinforcement Learning and Optimal Control](https://mlsanity.com/paper/2012.03094/) (2020)
- [DeepGait: Planning and Control of Quadrupedal Gaits using Deep Reinforcement Learning](https://mlsanity.com/paper/1909.08399/) (2019)
- [TAMOLS: Terrain-Aware Motion Optimization for Legged Systems](https://mlsanity.com/paper/2206.14049/) (2022)
- [Fast and Continuous Foothold Adaptation for Dynamic Locomotion through CNNs](https://mlsanity.com/paper/1809.09759/) (2018)
- [Accessibility-Based Clustering for Efficient Learning of Locomotion Skills](https://mlsanity.com/paper/2109.11191/) (2021)
- [Learning Perceptual Locomotion on Uneven Terrains using Sparse Visual Observations](https://mlsanity.com/paper/2109.14026/) (2021)

## Built on by (most cited first, 3 of 3)

- [Resilient Legged Local Navigation: Learning to Traverse with Compromised Perception End-to-End](https://mlsanity.com/paper/2310.03581/) (2023)
- [Rethinking Robustness Assessment: Adversarial Attacks on Learning-based Quadrupedal Locomotion Controllers](https://mlsanity.com/paper/2405.12424/) (2024)
- [Probabilistic Generative Modeling for Procedural Roundabout Generation for Developing Countries](https://mlsanity.com/paper/2310.03687/) (2023)

## Abstract (arXiv)

Terrain-aware locomotion has become an emerging topic in legged robotics. However, it is hard to generate diverse, challenging, and realistic unstructured terrains in simulation, which limits the way researchers evaluate their locomotion policies. In this paper, we prototype the generation of a terrain dataset via terrain authoring and active learning, and the learned samplers can stably generate diverse high-quality terrains. We expect the generated dataset to make a terrain-robustness benchmark for legged locomotion. The dataset, the code implementation, and some policy evaluations are released at https://bit.ly/3bn4j7f.
