# HDR-Plenoxels: Self-Calibrating High Dynamic Range Radiance Fields

arXiv: https://arxiv.org/abs/2208.06787 · HTML: https://mlsanity.com/paper/2208.06787/

## Key facts

- Cited by 40 papers in the map (data through 14 Oct 2026).
- Builds on 27 of its 53 references that are in the map.
- First posted on arXiv 14 Aug 2022.

## Builds on (most cited first, 27 of 27)

- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [DeepSDF: Learning Continuous Signed Distance Functions for Shape Representation](https://mlsanity.com/paper/1901.05103/) (2019)
- [Occupancy Networks: Learning 3D Reconstruction in Function Space](https://mlsanity.com/paper/1812.03828/) (2018)
- [Plenoxels: Radiance Fields without Neural Networks](https://mlsanity.com/paper/2112.05131/) (2021)
- [D-NeRF: Neural Radiance Fields for Dynamic Scenes](https://mlsanity.com/paper/2011.13961/) (2020)
- [Spatial Transformer Networks](https://mlsanity.com/paper/1506.02025/) (2015)
- [NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collections](https://mlsanity.com/paper/2008.02268/) (2020)
- [Nerfies: Deformable Neural Radiance Fields](https://mlsanity.com/paper/2011.12948/) (2020)
- [Neural Sparse Voxel Fields](https://mlsanity.com/paper/2007.11571/) (2020)
- [PlenOctrees for Real-time Rendering of Neural Radiance Fields](https://mlsanity.com/paper/2103.14024/) (2021)
- [Scene Representation Networks: Continuous 3D-Structure-Aware Neural Scene Representations](https://mlsanity.com/paper/1906.01618/) (2019)
- [PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitization](https://mlsanity.com/paper/1905.05172/) (2019)
- [Convolutional Occupancy Networks](https://mlsanity.com/paper/2003.04618/) (2020)
- [Implicit Geometric Regularization for Learning Shapes](https://mlsanity.com/paper/2002.10099/) (2020)
- [KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPs](https://mlsanity.com/paper/2103.13744/) (2021)
- [Baking Neural Radiance Fields for Real-Time View Synthesis](https://mlsanity.com/paper/2103.14645/) (2021)
- [NeRF in the Dark: High Dynamic Range View Synthesis from Noisy Raw Images](https://mlsanity.com/paper/2111.13679/) (2021)
- [AutoInt: Automatic Feature Interaction Learning via Self-Attentive Neural Networks](https://mlsanity.com/paper/1810.11921/) (2018)
- [DONeRF: Towards Real-Time Rendering of Compact Neural Radiance Fields using Depth Oracle Networks](https://mlsanity.com/paper/2103.03231/) (2021)
- [NeX: Real-time View Synthesis with Neural Basis Expansion](https://mlsanity.com/paper/2103.05606/) (2021)
- [HDR image reconstruction from a single exposure using deep CNNs](https://mlsanity.com/paper/1710.07480/) (2017)
- [Single-Image HDR Reconstruction by Learning to Reverse the Camera Pipeline](https://mlsanity.com/paper/2004.01179/) (2020)
- [HDR-NeRF: High Dynamic Range Neural Radiance Fields](https://mlsanity.com/paper/2111.14451/) (2021)
- [ExpandNet: A Deep Convolutional Neural Network for High Dynamic Range Expansion from Low Dynamic Range Content](https://mlsanity.com/paper/1803.02266/) (2018)
- [HDR Video Reconstruction: A Coarse-to-fine Network and A Real-world Benchmark Dataset](https://mlsanity.com/paper/2103.14943/) (2021)
- [ADOP: Approximate Differentiable One-Pixel Point Rendering](https://mlsanity.com/paper/2110.06635/) (2021)

## Built on by (most cited first, 30 of 40)

- [MatrixCity: A Large-scale City Dataset for City-scale Neural Rendering and Beyond](https://mlsanity.com/paper/2309.16553/) (2023)
- [NeRF: Neural Radiance Field in 3D Vision: A Comprehensive Review (Updated Post-Gaussian Splatting)](https://mlsanity.com/paper/2210.00379/) (2022)
- [VR-NeRF: High-Fidelity Virtualized Walkable Spaces](https://mlsanity.com/paper/2311.02542/) (2023)
- [DP-NeRF: Deblurred Neural Radiance Field with Physical Scene Priors](https://mlsanity.com/paper/2211.12046/) (2022)
- [Flexible Techniques for Differentiable Rendering with 3D Gaussians](https://mlsanity.com/paper/2308.14737/) (2023)
- [GlowGAN: Unsupervised Learning of HDR Images from LDR Images in the Wild](https://mlsanity.com/paper/2211.12352/) (2022)
- [Bracket Diffusion: HDR Image Generation by Consistent LDR Denoising](https://mlsanity.com/paper/2405.14304/) (2024)
- [Fast High Dynamic Range Radiance Fields for Dynamic Scenes](https://mlsanity.com/paper/2401.06052/) (2024)
- [Cinematic Gaussians: Real-Time HDR Radiance Fields with Depth of Field](https://mlsanity.com/paper/2406.07329/) (2024)
- [Neural Radiance Fields for the Real World: A Survey](https://mlsanity.com/paper/2501.13104/) (2025)
- [GaSLight: Gaussian Splats for Spatially-Varying Lighting in HDR](https://mlsanity.com/paper/2504.10809/) (2025)
- [Drone-NeRF: Efficient NeRF Based 3D Scene Reconstruction for Large-Scale Drone Survey](https://mlsanity.com/paper/2308.15733/) (2023)
- [Aleth-NeRF: Low-light Condition View Synthesis with Concealing Fields](https://mlsanity.com/paper/2303.05807/) (2023)
- [Self-Supervised High Dynamic Range Imaging with Multi-Exposure Images in Dynamic Scenes](https://mlsanity.com/paper/2310.01840/) (2023)
- [FPRF: Feed-Forward Photorealistic Style Transfer of Large-Scale 3D Neural Radiance Fields](https://mlsanity.com/paper/2401.05516/) (2024)
- [GaussHDR: High Dynamic Range Gaussian Splatting via Learning Unified 3D and 2D Local Tone Mapping](https://mlsanity.com/paper/2503.10143/) (2025)
- [SpectralGaussians: Semantic, spectral 3D Gaussian splatting for multi-spectral scene representation, visualization and analysis](https://mlsanity.com/paper/2408.06975/) (2024)
- [Pano-NeRF: Synthesizing High Dynamic Range Novel Views with Geometry from Sparse Low Dynamic Range Panoramic Images](https://mlsanity.com/paper/2312.15942/) (2023)
- [SMURF: Continuous Dynamics for Motion-Deblurring Radiance Fields](https://mlsanity.com/paper/2403.07547/) (2024)
- [Dynamic NeRF: A Review](https://mlsanity.com/paper/2405.08609/) (2024)
- [HDRGS: High Dynamic Range Gaussian Splatting](https://mlsanity.com/paper/2408.06543/) (2024)
- [Dehazing-NeRF: Neural Radiance Fields from Hazy Images](https://mlsanity.com/paper/2304.11448/) (2023)
- [I2-SLAM: Inverting Imaging Process for Robust Photorealistic Dense SLAM](https://mlsanity.com/paper/2407.11347/) (2024)
- [NeuroPump: Simultaneous Geometric and Color Rectification for Underwater Images](https://mlsanity.com/paper/2412.15890/) (2024)
- [NeRFs are Mirror Detectors: Using Structural Similarity for Multi-View Mirror Scene Reconstruction with 3D Surface Primitives](https://mlsanity.com/paper/2501.04074/) (2025)
- [Mono4DGS-HDR: High Dynamic Range 4D Gaussian Splatting from Alternating-exposure Monocular Videos](https://mlsanity.com/paper/2510.18489/) (2025)
- [PAVAS: Physics-Aware Video-to-Audio Synthesis](https://mlsanity.com/paper/2512.08282/) (2025)
- [Learning Novel View Synthesis from Heterogeneous Low-light Captures](https://mlsanity.com/paper/2403.13337/) (2024)
- [MOSS: Motion-based 3D Clothed Human Synthesis from Monocular Video](https://mlsanity.com/paper/2405.12806/) (2024)
- [Towards Degradation-Robust Reconstruction in Generalizable NeRF](https://mlsanity.com/paper/2411.11691/) (2024)

## Abstract (arXiv)

We propose high dynamic range (HDR) radiance fields, HDR-Plenoxels, that learn a plenoptic function of 3D HDR radiance fields, geometry information, and varying camera settings inherent in 2D low dynamic range (LDR) images. Our voxel-based volume rendering pipeline reconstructs HDR radiance fields with only multi-view LDR images taken from varying camera settings in an end-to-end manner and has a fast convergence speed. To deal with various cameras in real-world scenarios, we introduce a tone mapping module that models the digital in-camera imaging pipeline (ISP) and disentangles radiometric settings. Our tone mapping module allows us to render by controlling the radiometric settings of each novel view. Finally, we build a multi-view dataset with varying camera conditions, which fits our problem setting. Our experiments show that HDR-Plenoxels can express detail and high-quality HDR novel views from only LDR images with various cameras.
