# BabyNet: A Lightweight Network for Infant Reaching Action Recognition in Unconstrained Environments to Support Future Pediatric Rehabilitation Applications

arXiv: https://arxiv.org/abs/2208.04950 · HTML: https://mlsanity.com/paper/2208.04950/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 14 of its 59 references that are in the map.
- First posted on arXiv 9 Aug 2022.

## Builds on (most cited first, 14 of 14)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [Quo Vadis, Action Recognition? A New Model and the Kinetics Dataset](https://mlsanity.com/paper/1705.07750/) (2017)
- [YOLOv3: An Incremental Improvement](https://mlsanity.com/paper/1804.02767/) (2018)
- [Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognition](https://mlsanity.com/paper/1801.07455/) (2018)
- [The "something something" video database for learning and evaluating visual common sense](https://mlsanity.com/paper/1706.04261/) (2017)
- [Two-Stream Convolutional Networks for Action Recognition in Videos](https://mlsanity.com/paper/1406.2199/) (2014)
- [Temporal Segment Networks: Towards Good Practices for Deep Action Recognition](https://mlsanity.com/paper/1608.00859/) (2016)
- [Scaling Egocentric Vision: The EPIC-KITCHENS Dataset](https://mlsanity.com/paper/1804.02748/) (2018)
- [NTU RGB+D: A Large Scale Dataset for 3D Human Activity Analysis](https://mlsanity.com/paper/1604.02808/) (2016)
- [Long-term Recurrent Convolutional Networks for Visual Recognition and Description](https://mlsanity.com/paper/1411.4389/) (2014)
- [Convolutional Two-Stream Network Fusion for Video Action Recognition](https://mlsanity.com/paper/1604.06573/) (2016)
- [End-to-End Learning of Motion Representation for Video Understanding](https://mlsanity.com/paper/1804.00413/) (2018)
- [Part-based Graph Convolutional Network for Action Recognition](https://mlsanity.com/paper/1809.04983/) (2018)

## Built on by (most cited first, 2 of 2)

- [Graph Neural Network based Child Activity Recognition](https://mlsanity.com/paper/2212.09013/) (2022)
- [Challenges in Video-Based Infant Action Recognition: A Critical Examination of the State of the Art](https://mlsanity.com/paper/2311.12300/) (2023)

## Abstract (arXiv)

Action recognition is an important component to improve autonomy of physical rehabilitation devices, such as wearable robotic exoskeletons. Existing human action recognition algorithms focus on adult applications rather than pediatric ones. In this paper, we introduce BabyNet, a light-weight (in terms of trainable parameters) network structure to recognize infant reaching action from off-body stationary cameras. We develop an annotated dataset that includes diverse reaches performed while in a sitting posture by different infants in unconstrained environments (e.g., in home settings, etc.). Our approach uses the spatial and temporal connection of annotated bounding boxes to interpret onset and offset of reaching, and to detect a complete reaching action. We evaluate the efficiency of our proposed approach and compare its performance against other learning-based network structures in terms of capability of capturing temporal inter-dependencies and accuracy of detection of reaching onset and offset. Results indicate our BabyNet can attain solid performance in terms of (average) testing accuracy that exceeds that of other larger networks, and can hence serve as a light-weight data-driven framework for video-based infant reaching action recognition.
