# Exploring the trade off between human driving imitation and safety for traffic simulation

arXiv: https://arxiv.org/abs/2208.04803 · HTML: https://mlsanity.com/paper/2208.04803/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Placed in Imitation-learning end-to-end planners, one of 9 directions in End-to-end autonomous driving.
- Builds on 31 of its 40 references that are in the map.
- First posted on arXiv 9 Aug 2022.

## Placed in

- End-to-end autonomous driving / [Imitation-learning end-to-end planners](https://mlsanity.com/driving/imitation-learning-end-to-end-planners/)

## Builds on (most cited first, 30 of 31)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [High-Dimensional Continuous Control Using Generalized Advantage Estimation](https://mlsanity.com/paper/1506.02438/) (2015)
- [Generative Adversarial Imitation Learning](https://mlsanity.com/paper/1606.03476/) (2016)
- [Gradient Surgery for Multi-Task Learning](https://mlsanity.com/paper/2001.06782/) (2020)
- [Multi-Task Learning as Multi-Objective Optimization](https://mlsanity.com/paper/1810.04650/) (2018)
- [Learning Robust Rewards with Adversarial Inverse Reinforcement Learning](https://mlsanity.com/paper/1710.11248/) (2017)
- [End-to-end Driving via Conditional Imitation Learning](https://mlsanity.com/paper/1710.02410/) (2017)
- [Exploring the Limitations of Behavior Cloning for Autonomous Driving](https://mlsanity.com/paper/1904.08980/) (2019)
- [MetaDrive: Composing Diverse Driving Scenarios for Generalizable Reinforcement Learning](https://mlsanity.com/paper/2109.12674/) (2021)
- [Causal Confusion in Imitation Learning](https://mlsanity.com/paper/1905.11979/) (2019)
- [INTERACTION Dataset: An INTERnational, Adversarial and Cooperative moTION Dataset in Interactive Driving Scenarios with Semantic Maps](https://mlsanity.com/paper/1910.03088/) (2019)
- [Discriminator-Actor-Critic: Addressing Sample Inefficiency and Reward Bias in Adversarial Imitation Learning](https://mlsanity.com/paper/1809.02925/) (2018)
- [TrafficSim: Learning to Simulate Realistic Multi-Agent Behaviors](https://mlsanity.com/paper/2101.06557/) (2021)
- [Qualitatively characterizing neural network optimization problems](https://mlsanity.com/paper/1412.6544/) (2014)
- [Can Autonomous Vehicles Identify, Recover From, and Adapt to Distribution Shifts?](https://mlsanity.com/paper/2006.14911/) (2020)
- [Generating Useful Accident-Prone Driving Scenarios via a Learned Traffic Prior](https://mlsanity.com/paper/2112.05077/) (2021)
- [Urban Driver: Learning to Drive from Real-world Demonstrations Using Policy Gradients](https://mlsanity.com/paper/2109.13333/) (2021)
- [Reward (Mis)design for Autonomous Driving](https://mlsanity.com/paper/2104.13906/) (2021)
- [Model-free Deep Reinforcement Learning for Urban Autonomous Driving](https://mlsanity.com/paper/1904.09503/) (2019)
- [Imitating Driver Behavior with Generative Adversarial Networks](https://mlsanity.com/paper/1701.06699/) (2017)
- [SafetyNet: Safe planning for real-world self-driving vehicles using machine-learned policies](https://mlsanity.com/paper/2109.13602/) (2021)
- [Multi-Agent Imitation Learning for Driving Simulation](https://mlsanity.com/paper/1803.01044/) (2018)
- [Efficient Deep Reinforcement Learning with Imitative Expert Priors for Autonomous Driving](https://mlsanity.com/paper/2103.10690/) (2021)
- [Task-Relevant Adversarial Imitation Learning](https://mlsanity.com/paper/1910.01077/) (2019)
- [Improved Deep Reinforcement Learning with Expert Demonstrations for Urban Autonomous Driving](https://mlsanity.com/paper/2102.09243/) (2021)
- [Learning from Demonstration in the Wild](https://mlsanity.com/paper/1811.03516/) (2018)
- [Simulating Emergent Properties of Human Driving Behavior Using Multi-Agent Reward Augmented Imitation Learning](https://mlsanity.com/paper/1903.05766/) (2019)
- [Human-in-the-Loop Deep Reinforcement Learning with Application to Autonomous Driving](https://mlsanity.com/paper/2104.07246/) (2021)
- [Building Safer Autonomous Agents by Leveraging Risky Driving Behavior Knowledge](https://mlsanity.com/paper/2103.10245/) (2021)
- [Towards Learning Generalizable Driving Policies from Restricted Latent Representations](https://mlsanity.com/paper/2111.03688/) (2021)

## Built on by (most cited first, 3 of 3)

- [LASIL: Learner-Aware Supervised Imitation Learning For Long-term Microscopic Traffic Simulation](https://mlsanity.com/paper/2403.17601/) (2024)
- [DecompGAIL: Learning Realistic Traffic Behaviors with Decomposed Multi-Agent Generative Adversarial Imitation Learning](https://mlsanity.com/paper/2510.06913/) (2025)
- [Long-term Microscopic Traffic Simulation with History-Masked Multi-agent Imitation Learning](https://mlsanity.com/paper/2306.06401/) (2023)

## Abstract (arXiv)

Traffic simulation has gained a lot of interest for quantitative evaluation of self driving vehicles performance. In order for a simulator to be a valuable test bench, it is required that the driving policy animating each traffic agent in the scene acts as humans would do while maintaining minimal safety guarantees. Learning the driving policies of traffic agents from recorded human driving data or through reinforcement learning seems to be an attractive solution for the generation of realistic and highly interactive traffic situations in uncontrolled intersections or roundabouts. In this work, we show that a trade-off exists between imitating human driving and maintaining safety when learning driving policies. We do this by comparing how various Imitation learning and Reinforcement learning algorithms perform when applied to the driving task. We also propose a multi objective learning algorithm (MOPPO) that improves both objectives together. We test our driving policies on highly interactive driving scenarios extracted from INTERACTION Dataset to evaluate how human-like they behave.
