# Optimal scheduling of entropy regulariser for continuous-time linear-quadratic reinforcement learning

arXiv: https://arxiv.org/abs/2208.04466 · HTML: https://mlsanity.com/paper/2208.04466/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- Builds on 16 of its 37 references that are in the map.
- First posted on arXiv 8 Aug 2022.

## Builds on (most cited first, 16 of 16)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [A Theory of Regularized Markov Decision Processes](https://mlsanity.com/paper/1901.11275/) (2019)
- [On the Sample Complexity of the Linear Quadratic Regulator](https://mlsanity.com/paper/1710.01688/) (2017)
- [Naive Exploration is Optimal for Online LQR](https://mlsanity.com/paper/2001.09576/) (2020)
- [Policy Gradient and Actor-Critic Learning in Continuous Time and Space: Theory and Algorithms](https://mlsanity.com/paper/2111.11232/) (2021)
- [Learning Linear-Quadratic Regulators Efficiently with only √T Regret](https://mlsanity.com/paper/1902.06223/) (2019)
- [Boltzmann Exploration Done Right](https://mlsanity.com/paper/1705.10257/) (2017)
- [Entropy Regularization for Mean Field Games with Learning](https://mlsanity.com/paper/2010.00145/) (2020)
- [Logarithmic regret for episodic continuous-time linear-quadratic reinforcement learning over a finite-time horizon](https://mlsanity.com/paper/2006.15316/) (2020)
- [Reinforcement learning for linear-convex models with jumps via stability analysis of feedback controls](https://mlsanity.com/paper/2104.09311/) (2021)
- [Exploratory LQG Mean Field Games with Entropy Regularization](https://mlsanity.com/paper/2011.12946/) (2020)
- [Certainty Equivalence is Efficient for Linear Quadratic Control](https://mlsanity.com/paper/1902.07826/) (2019)
- [Regularity and stability of feedback relaxed controls](https://mlsanity.com/paper/2001.03148/) (2020)
- [A modified MSA for stochastic control problems](https://mlsanity.com/paper/2007.05209/) (2020)
- [Logarithmic regret bounds for continuous-time average-reward Markov decision processes](https://mlsanity.com/paper/2205.11168/) (2022)
- [Analysis of Thompson Sampling for Controlling Unknown Linear Diffusion Processes](https://mlsanity.com/paper/2206.09977/) (2022)

## Built on by (most cited first, 6 of 6)

- [Convergence of policy gradient methods for finite-horizon exploratory linear-quadratic control problems](https://mlsanity.com/paper/2211.00617/) (2022)
- [Fast Policy Learning for Linear Quadratic Control with Entropy Regularization](https://mlsanity.com/paper/2311.14168/) (2023)
- [Statistical Learning with Sublinear Regret of Propagator Models](https://mlsanity.com/paper/2301.05157/) (2023)
- [Policy Gradient Converges to the Globally Optimal Policy for Nearly Linear-Quadratic Regulators](https://mlsanity.com/paper/2303.08431/) (2023)
- [Tracking Drift: Variation-Aware Entropy Scheduling for Non-Stationary Reinforcement Learning](https://mlsanity.com/paper/2601.19624/) (2026)
- [Reconciling Discrete-Time Mixed Policies and Continuous-Time Relaxed Controls in Reinforcement Learning and Stochastic Control](https://mlsanity.com/paper/2504.21793/) (2025)

## Abstract (arXiv)

This work uses the entropy-regularised relaxed stochastic control perspective as a principled framework for designing reinforcement learning (RL) algorithms. Herein agent interacts with the environment by generating noisy controls distributed according to the optimal relaxed policy. The noisy policies on the one hand, explore the space and hence facilitate learning but, on the other hand, introduce bias by assigning a positive probability to non-optimal actions. This exploration-exploitation trade-off is determined by the strength of entropy regularisation. We study algorithms resulting from two entropy regularisation formulations: the exploratory control approach, where entropy is added to the cost objective, and the proximal policy update approach, where entropy penalises policy divergence between consecutive episodes. We focus on the finite horizon continuous-time linear-quadratic (LQ) RL problem, where a linear dynamics with unknown drift coefficients is controlled subject to quadratic costs. In this setting, both algorithms yield a Gaussian relaxed policy. We quantify the precise difference between the value functions of a Gaussian policy and its noisy evaluation and show that the execution noise must be independent across time. By tuning the frequency of sampling from relaxed policies and the parameter governing the strength of entropy regularisation, we prove that the regret, for both learning algorithms, is of the order O(√N)  (up to a logarithmic factor) over N episodes, matching the best known result from the literature.
