# IVT: An End-to-End Instance-guided Video Transformer for 3D Pose Estimation

arXiv: https://arxiv.org/abs/2208.03431 · HTML: https://mlsanity.com/paper/2208.03431/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- Builds on 40 of its 53 references that are in the map.
- First posted on arXiv 6 Aug 2022.

## Builds on (most cited first, 30 of 40)

- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [Is Space-Time Attention All You Need for Video Understanding?](https://mlsanity.com/paper/2102.05095/) (2021)
- [Deep High-Resolution Representation Learning for Visual Recognition](https://mlsanity.com/paper/1908.07919/) (2019)
- [Objects as Points](https://mlsanity.com/paper/1904.07850/) (2019)
- [Learning to Reconstruct 3D Human Pose and Shape via Model-fitting in the Loop](https://mlsanity.com/paper/1909.12828/) (2019)
- [VIBE: Video Inference for Human Body Pose and Shape Estimation](https://mlsanity.com/paper/1912.05656/) (2019)
- [Optical Flow Estimation using a Spatial Pyramid Network](https://mlsanity.com/paper/1611.00850/) (2016)
- [End-to-End Human Pose and Mesh Reconstruction with Transformers](https://mlsanity.com/paper/2012.09760/) (2020)
- [3D human pose estimation in video with temporal convolutions and semi-supervised training](https://mlsanity.com/paper/1811.11742/) (2018)
- [Disentangling and Unifying Graph Convolutions for Skeleton-Based Action Recognition](https://mlsanity.com/paper/2003.14111/) (2020)
- [Learning 3D Human Dynamics from Video](https://mlsanity.com/paper/1812.01601/) (2018)
- [3D Human Pose Estimation with Spatial and Temporal Transformers](https://mlsanity.com/paper/2103.10455/) (2021)
- [Monocular, One-stage, Regression of Multiple 3D People](https://mlsanity.com/paper/2008.12272/) (2020)
- [Panoptic Studio: A Massively Multiview System for Social Interaction Capture](https://mlsanity.com/paper/1612.03153/) (2016)
- [Beyond Static Features for Temporally Consistent 3D Human Pose and Shape from a Video](https://mlsanity.com/paper/2011.08627/) (2020)
- [Camera Distance-aware Top-down Approach for 3D Multi-person Pose Estimation from a Single RGB Image](https://mlsanity.com/paper/1907.11346/) (2019)
- [TransPose: Keypoint Localization via Transformer](https://mlsanity.com/paper/2012.14214/) (2020)
- [Exploiting temporal context for 3D human pose estimation in the wild](https://mlsanity.com/paper/1905.04266/) (2019)
- [Pose Recognition with Cascade Transformers](https://mlsanity.com/paper/2104.06976/) (2021)
- [3D Human Motion Estimation via Motion Compression and Refinement](https://mlsanity.com/paper/2008.03789/) (2020)
- [Single-Stage Multi-Person Pose Machines](https://mlsanity.com/paper/1908.09220/) (2019)
- [SRNet: Improving Generalization in 3D Human Pose Estimation with a Split-and-Recombine Approach](https://mlsanity.com/paper/2007.09389/) (2020)
- [Detailed 2D-3D Joint Representation for Human-Object Interaction](https://mlsanity.com/paper/2004.08154/) (2020)
- [Exploiting temporal information for 3D pose estimation](https://mlsanity.com/paper/1711.08585/) (2017)
- [Human Mesh Recovery from Monocular Images via a Skeleton-disentangled Representation](https://mlsanity.com/paper/1908.07172/) (2019)
- [3D Human Pose Estimation in the Wild by Adversarial Learning](https://mlsanity.com/paper/1803.09722/) (2018)
- [Motion Guided 3D Pose Estimation from Videos](https://mlsanity.com/paper/2004.13985/) (2020)
- [Sim2real transfer learning for 3D human pose estimation: motion to the rescue](https://mlsanity.com/paper/1907.02499/) (2019)
- [3D Human Pose Estimation using Spatio-Temporal Networks with Explicit Occlusion Training](https://mlsanity.com/paper/2004.11822/) (2020)

## Built on by (most cited first, 6 of 6)

- [PSVT: End-to-End Multi-person 3D Pose and Shape Estimation with Progressive Video Transformers](https://mlsanity.com/paper/2303.09187/) (2023)
- [A Single 2D Pose with Context is Worth Hundreds for 3D Human Pose Estimation](https://mlsanity.com/paper/2311.03312/) (2023)
- [Human Pose-based Estimation, Tracking and Action Recognition with Deep Learning: A Survey](https://mlsanity.com/paper/2310.13039/) (2023)
- [From Histopathology Images to Cell Clouds: Learning Slide Representations with Hierarchical Cell Transformer](https://mlsanity.com/paper/2412.16715/) (2024)
- [MM-NeRF: Multimodal-Guided 3D Multi-Style Transfer of Neural Radiance Field](https://mlsanity.com/paper/2309.13607/) (2023)
- [Behavior Imitation for Manipulator Control and Grasping with Deep Reinforcement Learning](https://mlsanity.com/paper/2405.01284/) (2024)

## Abstract (arXiv)

Video 3D human pose estimation aims to localize the 3D coordinates of human joints from videos. Recent transformer-based approaches focus on capturing the spatiotemporal information from sequential 2D poses, which cannot model the contextual depth feature effectively since the visual depth features are lost in the step of 2D pose estimation. In this paper, we simplify the paradigm into an end-to-end framework, Instance-guided Video Transformer (IVT), which enables learning spatiotemporal contextual depth information from visual features effectively and predicts 3D poses directly from video frames. In particular, we firstly formulate video frames as a series of instance-guided tokens and each token is in charge of predicting the 3D pose of a human instance. These tokens contain body structure information since they are extracted by the guidance of joint offsets from the human center to the corresponding body joints. Then, these tokens are sent into IVT for learning spatiotemporal contextual depth. In addition, we propose a cross-scale instance-guided attention mechanism to handle the variational scales among multiple persons. Finally, the 3D poses of each person are decoded from instance-guided tokens by coordinate regression. Experiments on three widely-used 3D pose estimation benchmarks show that the proposed IVT achieves state-of-the-art performances.
