# Integrating Object-aware and Interaction-aware Knowledge for Weakly Supervised Scene Graph Generation

arXiv: https://arxiv.org/abs/2208.01834 · HTML: https://mlsanity.com/paper/2208.01834/

## Key facts

- Cited by 20 papers in the map (data through 14 Oct 2026).
- Builds on 37 of its 55 references that are in the map.
- First posted on arXiv 3 Aug 2022.

## Builds on (most cited first, 30 of 37)

- [BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding](https://mlsanity.com/paper/1810.04805/) (2018)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Faster R-CNN: Towards Real-Time Object Detection with Region Proposal Networks](https://mlsanity.com/paper/1506.01497/) (2015)
- [Grad-CAM: Visual Explanations from Deep Networks via Gradient-based Localization](https://mlsanity.com/paper/1610.02391/) (2016)
- [Visual Genome: Connecting Language and Vision Using Crowdsourced Dense Image Annotations](https://mlsanity.com/paper/1602.07332/) (2016)
- [Align before Fuse: Vision and Language Representation Learning with Momentum Distillation](https://mlsanity.com/paper/2107.07651/) (2021)
- [Microsoft COCO Captions: Data Collection and Evaluation Server](https://mlsanity.com/paper/1504.00325/) (2015)
- [Born Again Neural Networks](https://mlsanity.com/paper/1805.04770/) (2018)
- [The Open Images Dataset V4: Unified image classification, object detection, and visual relationship detection at scale](https://mlsanity.com/paper/1811.00982/) (2018)
- [Scene Graph Generation by Iterative Message Passing](https://mlsanity.com/paper/1701.02426/) (2017)
- [Neural Motifs: Scene Graph Parsing with Global Context](https://mlsanity.com/paper/1711.06640/) (2017)
- [Graph R-CNN for Scene Graph Generation](https://mlsanity.com/paper/1808.00191/) (2018)
- [Auto-Encoding Scene Graphs for Image Captioning](https://mlsanity.com/paper/1812.02378/) (2018)
- [SCA-CNN: Spatial and Channel-wise Attention in Convolutional Networks for Image Captioning](https://mlsanity.com/paper/1611.05594/) (2016)
- [Knowledge Distillation by On-the-Fly Native Ensemble](https://mlsanity.com/paper/1806.04606/) (2018)
- [Learning From Multiple Experts: Self-paced Knowledge Distillation for Long-tailed Classification](https://mlsanity.com/paper/2001.01536/) (2020)
- [Knowledge-Embedded Routing Network for Scene Graph Generation](https://mlsanity.com/paper/1903.03326/) (2019)
- [Scene Graph Generation from Objects, Phrases and Region Captions](https://mlsanity.com/paper/1707.09700/) (2017)
- [Contrastive Learning for Weakly Supervised Phrase Grounding](https://mlsanity.com/paper/2006.09920/) (2020)
- [PCPL: Predicate-Correlation Perception Learning for Unbiased Scene Graph Generation](https://mlsanity.com/paper/2009.00893/) (2020)
- [Diversity with Cooperation: Ensemble Methods for Few-Shot Classification](https://mlsanity.com/paper/1903.11341/) (2019)
- [Cross-modal Scene Graph Matching for Relationship-aware Image-Text Retrieval](https://mlsanity.com/paper/1910.05134/) (2019)
- [Learning to Generate Scene Graph from Natural Language Supervision](https://mlsanity.com/paper/2109.02227/) (2021)
- [The Devil is in the Labels: Noisy Label Correction for Robust Scene Graph Generation](https://mlsanity.com/paper/2206.03014/) (2022)
- [Counterfactual Critic Multi-Agent Training for Scene Graph Generation](https://mlsanity.com/paper/1812.02347/) (2018)
- [Ref-NMS: Breaking Proposal Bottlenecks in Two-Stage Referring Expression Grounding](https://mlsanity.com/paper/2009.01449/) (2020)
- [Model Compression with Two-stage Multi-teacher Knowledge Distillation for Web Question Answering System](https://mlsanity.com/paper/1910.08381/) (2019)
- [Human-like Controllable Image Captioning with Verb-specific Semantic Roles](https://mlsanity.com/paper/2103.12204/) (2021)
- [Weakly-supervised learning of visual relations](https://mlsanity.com/paper/1707.09472/) (2017)
- [Structured Query-Based Image Retrieval Using Scene Graphs](https://mlsanity.com/paper/2005.06653/) (2020)

## Built on by (most cited first, 20 of 20)

- [LLM4SGG: Large Language Models for Weakly Supervised Scene Graph Generation](https://mlsanity.com/paper/2310.10404/) (2023)
- [Expanding Scene Graph Boundaries: Fully Open-vocabulary Scene Graph Generation via Visual-Concept Alignment and Retention](https://mlsanity.com/paper/2311.10988/) (2023)
- [Compositional Prompt Tuning with Motion Cues for Open-vocabulary Video Relation Detection](https://mlsanity.com/paper/2302.00268/) (2023)
- [Scene Graph Generation with Role-Playing Large Language Models](https://mlsanity.com/paper/2410.15364/) (2024)
- [Label Semantic Knowledge Distillation for Unbiased Scene Graph Generation](https://mlsanity.com/paper/2208.03763/) (2022)
- [TextPSG: Panoptic Scene Graph Generation from Textual Descriptions](https://mlsanity.com/paper/2310.07056/) (2023)
- [Compile Scene Graphs with Reinforcement Learning](https://mlsanity.com/paper/2504.13617/) (2025)
- [Open-Vocabulary Object Detection via Scene Graph Discovery](https://mlsanity.com/paper/2307.03339/) (2023)
- [Enhancing Scene Graph Generation with Hierarchical Relationships and Commonsense Knowledge](https://mlsanity.com/paper/2311.12889/) (2023)
- [GPT4SGG: Synthesizing Scene Graphs from Holistic and Region-specific Narratives](https://mlsanity.com/paper/2312.04314/) (2023)
- [Weakly-Supervised 3D Scene Graph Generation via Visual-Linguistic Assisted Pseudo-labeling](https://mlsanity.com/paper/2404.02527/) (2024)
- [Decomposed Prototype Learning for Few-Shot Scene Graph Generation](https://mlsanity.com/paper/2303.10863/) (2023)
- [Improving Scene Graph Generation with Superpixel-Based Interaction Learning](https://mlsanity.com/paper/2308.02339/) (2023)
- [Weakly Supervised Video Scene Graph Generation via Natural Language Supervision](https://mlsanity.com/paper/2502.15370/) (2025)
- [Location-Free Scene Graph Generation](https://mlsanity.com/paper/2303.10944/) (2023)
- [From Easy to Hard: Learning Curricular Shape-aware Features for Robust Panoptic Scene Graph Generation](https://mlsanity.com/paper/2407.09191/) (2024)
- [360deg Image Perception with MLLMs: A Comprehensive Benchmark and a Training-Free Method](https://mlsanity.com/paper/2603.16179/) (2026)
- [From Data to Modeling: Fully Open-vocabulary Scene Graph Generation](https://mlsanity.com/paper/2505.20106/) (2025)
- [Interaction-Centric Knowledge Infusion and Transfer for Open-Vocabulary Scene Graph Generation](https://mlsanity.com/paper/2511.05935/) (2025)
- [Unveiling the Unknown: Open Vocabulary Object Detection with Scene Graphs](https://mlsanity.com/paper/2606.05916/) (2026)

## Abstract (arXiv)

Recently, increasing efforts have been focused on Weakly Supervised Scene Graph Generation (WSSGG). The mainstream solution for WSSGG typically follows the same pipeline: they first align text entities in the weak image-level supervisions (e.g., unlocalized relation triplets or captions) with image regions, and then train SGG models in a fully-supervised manner with aligned instance-level "pseudo" labels. However, we argue that most existing WSSGG works only focus on object-consistency, which means the grounded regions should have the same object category label as text entities. While they neglect another basic requirement for an ideal alignment: interaction-consistency, which means the grounded region pairs should have the same interactions (i.e., visual relations) as text entity pairs. Hence, in this paper, we propose to enhance a simple grounding module with both object-aware and interaction-aware knowledge to acquire more reliable pseudo labels. To better leverage these two types of knowledge, we regard them as two teachers and fuse their generated targets to guide the training process of our grounding module. Specifically, we design two different strategies to adaptively assign weights to different teachers by assessing their reliability on each training sample. Extensive experiments have demonstrated that our method consistently improves WSSGG performance on various kinds of weak supervision.
