# A Dataset and Benchmark for Mesh Parameterization

arXiv: https://arxiv.org/abs/2208.01772 · HTML: https://mlsanity.com/paper/2208.01772/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 2 Aug 2022.

## Built on by (most cited first, 1 of 1)

- [DA Wand: Distortion-Aware Selection using Neural Mesh Parameterization](https://mlsanity.com/paper/2212.06344/) (2022)

## Abstract (arXiv)

UV parameterization is a core task in computer graphics, with applications in mesh texturing, remeshing, mesh repair, mesh editing, and more. It is thus an active area of research, which has led to a wide variety of parameterization methods that excel according to different measures of quality. There is no single metric capturing parameterization quality in practice, since the quality of a parameterization heavily depends on its application; hence, parameterization methods can best be judged by the actual users of the computed result. In this paper, we present a dataset of meshes together with UV maps collected from various sources and intended for real-life use. Our dataset can be used to test parameterization methods in realistic environments. We also introduce a benchmark to compare parameterization methods with artist-provided UV parameterizations using a variety of metrics. This strategy enables us to evaluate the performance of a parameterization method by computing the quality indicators that are valued by the designers of a mesh.
