# 'PeriHack': Designing a Serious Game for Cybersecurity Awareness

arXiv: https://arxiv.org/abs/2208.00235 · HTML: https://mlsanity.com/paper/2208.00235/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 30 Jul 2022.

## Built on by (most cited first, 1 of 1)

- [A Unified Modeling Framework for Automated Penetration Testing](https://mlsanity.com/paper/2502.11588/) (2025)

## Abstract (arXiv)

This paper describes the design process for the cybersecurity serious game 'PeriHack'. Publicly released under a CC (BY-NC-SA) license, PeriHack is a board and card game for two players or teams that simulates the struggle between a red team (attackers) and a blue team (defenders). The game requires players to explore a sample network looking for vulnerabilities and then chain different attacks to exploit possible weaknesses of different nature, which may include both technical and social engineering exploits. At the same time, it also simulates budget level constraints for the blue team by providing limited resources to evaluate and prioritize different critical vulnerabilities. The game is discussed via the lenses of the AGE and 6-11 Frameworks and was primarily designed as a learning tool for students in the cybersecurity and technology related fields.
