# Structural Similarity for Improved Transfer in Reinforcement Learning

arXiv: https://arxiv.org/abs/2207.13813 · HTML: https://mlsanity.com/paper/2207.13813/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 10 of its 29 references that are in the map.
- First posted on arXiv 27 Jul 2022.

## Builds on (most cited first, 10 of 10)

- [CARLA: An Open Urban Driving Simulator](https://mlsanity.com/paper/1711.03938/) (2017)
- [Dota 2 with Large Scale Deep Reinforcement Learning](https://mlsanity.com/paper/1912.06680/) (2019)
- [Learning Invariant Representations for Reinforcement Learning without Reconstruction](https://mlsanity.com/paper/2006.10742/) (2020)
- [Curriculum Learning for Reinforcement Learning Domains: A Framework and Survey](https://mlsanity.com/paper/2003.04960/) (2020)
- [Towards Continual Reinforcement Learning: A Review and Perspectives](https://mlsanity.com/paper/2012.13490/) (2020)
- [Transfer Learning in Deep Reinforcement Learning: A Survey](https://mlsanity.com/paper/2009.07888/) (2020)
- [Scalable methods for computing state similarity in deterministic Markov Decision Processes](https://mlsanity.com/paper/1911.09291/) (2019)
- [MICo: Improved representations via sampling-based state similarity for Markov decision processes](https://mlsanity.com/paper/2106.08229/) (2021)
- [A Taxonomy of Similarity Metrics for Markov Decision Processes](https://mlsanity.com/paper/2103.04706/) (2021)
- [Clustering Markov Decision Processes For Continual Transfer](https://mlsanity.com/paper/1311.3959/) (2013)

## Abstract (arXiv)

Transfer learning is an increasingly common approach for developing performant RL agents. However, it is not well understood how to define the relationship between the source and target tasks, and how this relationship contributes to successful transfer. We present an algorithm called Structural Similarity for Two MDPS, or SS2, that calculates a state similarity measure for states in two finite MDPs based on previously developed bisimulation metrics, and show that the measure satisfies properties of a distance metric. Then, through empirical results with GridWorld navigation tasks, we provide evidence that the distance measure can be used to improve transfer performance for Q-Learning agents over previous implementations.
