# PI-ARS: Accelerating Evolution-Learned Visual-Locomotion with Predictive Information Representations

arXiv: https://arxiv.org/abs/2207.13224 · HTML: https://mlsanity.com/paper/2207.13224/

## Key facts

- Cited by 10 papers in the map (data through 14 Oct 2026).
- Builds on 29 of its 50 references that are in the map.
- First posted on arXiv 27 Jul 2022.

## Builds on (most cited first, 29 of 29)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Representation Learning with Contrastive Predictive Coding](https://mlsanity.com/paper/1807.03748/) (2018)
- [Dream to Control: Learning Behaviors by Latent Imagination](https://mlsanity.com/paper/1912.01603/) (2019)
- [World Models](https://mlsanity.com/paper/1803.10122/) (2018)
- [Soft Actor-Critic Algorithms and Applications](https://mlsanity.com/paper/1812.05905/) (2018)
- [CURL: Contrastive Unsupervised Representations for Reinforcement Learning](https://mlsanity.com/paper/2004.04136/) (2020)
- [Evolution Strategies as a Scalable Alternative to Reinforcement Learning](https://mlsanity.com/paper/1703.03864/) (2017)
- [On Variational Bounds of Mutual Information](https://mlsanity.com/paper/1905.06922/) (2019)
- [Learning robust perceptive locomotion for quadrupedal robots in the wild](https://mlsanity.com/paper/2201.08117/) (2022)
- [Robots that can adapt like animals](https://mlsanity.com/paper/1407.3501/) (2014)
- [Representation Matters: Offline Pretraining for Sequential Decision Making](https://mlsanity.com/paper/2102.05815/) (2021)
- [Simple random search provides a competitive approach to reinforcement learning](https://mlsanity.com/paper/1803.07055/) (2018)
- [The Conditional Entropy Bottleneck](https://mlsanity.com/paper/2002.05379/) (2020)
- [RLOC: Terrain-Aware Legged Locomotion using Reinforcement Learning and Optimal Control](https://mlsanity.com/paper/2012.03094/) (2020)
- [Predictive Information Accelerates Learning in RL](https://mlsanity.com/paper/2007.12401/) (2020)
- [On Learning to Think: Algorithmic Information Theory for Novel Combinations of Reinforcement Learning Controllers and Recurrent Neural World Models](https://mlsanity.com/paper/1511.09249/) (2015)
- [Highly Dynamic Quadruped Locomotion via Whole-Body Impulse Control and Model Predictive Control](https://mlsanity.com/paper/1909.06586/) (2019)
- [Learning Fast Adaptation with Meta Strategy Optimization](https://mlsanity.com/paper/1909.12995/) (2019)
- [Learning to Jump from Pixels](https://mlsanity.com/paper/2110.15344/) (2021)
- [Rapidly Adaptable Legged Robots via Evolutionary Meta-Learning](https://mlsanity.com/paper/2003.01239/) (2020)
- [TRAIL: Near-Optimal Imitation Learning with Suboptimal Data](https://mlsanity.com/paper/2110.14770/) (2021)
- [Provable Representation Learning for Imitation with Contrastive Fourier Features](https://mlsanity.com/paper/2105.12272/) (2021)
- [Multi-Layered Safety for Legged Robots via Control Barrier Functions and Model Predictive Control](https://mlsanity.com/paper/2011.00032/) (2020)
- [Hierarchical Reinforcement Learning for Quadruped Locomotion](https://mlsanity.com/paper/1905.08926/) (2019)
- [An Empirical Investigation of Representation Learning for Imitation](https://mlsanity.com/paper/2205.07886/) (2022)
- [Fast and Continuous Foothold Adaptation for Dynamic Locomotion through CNNs](https://mlsanity.com/paper/1809.09759/) (2018)
- [MPC-based Controller with Terrain Insight for Dynamic Legged Locomotion](https://mlsanity.com/paper/1909.13842/) (2019)
- [Accelerated Deep Reinforcement Learning Based Load Shedding for Emergency Voltage Control](https://mlsanity.com/paper/2006.12667/) (2020)

## Built on by (most cited first, 10 of 10)

- [ASAP: Aligning Simulation and Real-World Physics for Learning Agile Humanoid Whole-Body Skills](https://mlsanity.com/paper/2502.01143/) (2025)
- [Discovering Evolution Strategies via Meta-Black-Box Optimization](https://mlsanity.com/paper/2211.11260/) (2022)
- [Barkour: Benchmarking Animal-level Agility with Quadruped Robots](https://mlsanity.com/paper/2305.14654/) (2023)
- [Inverse Dynamics Pretraining Learns Good Representations for Multitask Imitation](https://mlsanity.com/paper/2305.16985/) (2023)
- [Visual CPG-RL: Learning Central Pattern Generators for Visually-Guided Quadruped Locomotion](https://mlsanity.com/paper/2212.14400/) (2022)
- [PI-QT-Opt: Predictive Information Improves Multi-Task Robotic Reinforcement Learning at Scale](https://mlsanity.com/paper/2210.08217/) (2022)
- [Puppeteer and Marionette: Learning Anticipatory Quadrupedal Locomotion Based on Interactions of a Central Pattern Generator and Supraspinal Drive](https://mlsanity.com/paper/2302.13378/) (2023)
- [Investigating Pre-Training Objectives for Generalization in Vision-Based Reinforcement Learning](https://mlsanity.com/paper/2406.06037/) (2024)
- [DeepTransition: Viability Leads to the Emergence of Gait Transitions in Learning Anticipatory Quadrupedal Locomotion Skills](https://mlsanity.com/paper/2306.07419/) (2023)
- [PolySim: Bridging the Sim-to-Real Gap for Humanoid Control via Multi-Simulator Dynamics Randomization](https://mlsanity.com/paper/2510.01708/) (2025)

## Abstract (arXiv)

Evolution Strategy (ES) algorithms have shown promising results in training complex robotic control policies due to their massive parallelism capability, simple implementation, effective parameter-space exploration, and fast training time. However, a key limitation of ES is its scalability to large capacity models, including modern neural network architectures. In this work, we develop Predictive Information Augmented Random Search (PI-ARS) to mitigate this limitation by leveraging recent advancements in representation learning to reduce the parameter search space for ES. Namely, PI-ARS combines a gradient-based representation learning technique, Predictive Information (PI), with a gradient-free ES algorithm, Augmented Random Search (ARS), to train policies that can process complex robot sensory inputs and handle highly nonlinear robot dynamics. We evaluate PI-ARS on a set of challenging visual-locomotion tasks where a quadruped robot needs to walk on uneven stepping stones, quincuncial piles, and moving platforms, as well as to complete an indoor navigation task. Across all tasks, PI-ARS demonstrates significantly better learning efficiency and performance compared to the ARS baseline. We further validate our algorithm by demonstrating that the learned policies can successfully transfer to a real quadruped robot, for example, achieving a 100% success rate on the real-world stepping stone environment, dramatically improving prior results achieving 40% success.
